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Keelah

Retired Moderator
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Blog Comments posted by Keelah

  1. I have a few questions about this new initiative. The idea seems good to me, less multies make a better game, but i have a some concerns.

    1. You say that the top cheater guy gained 24,5k tech in a year by multies alone. With perfect slot effiency you can get 36x600=21600 tech in a year. If you are right that someone gained 24,5k tech in a year by aid, then you have bigger problems than multies, if not then your calculations are wrong.

    2. Do you investigate nations who were banned previously or do you look for all active nations who seems to be on free tech?

    3. What about nations, who proved to be multies, but seemed to be tech dealing at usual selling rate in the past?

    4. How many nations are involved? You seem to have a few usual suspects (given my tech, i guess it includes me), but today basically every bigger (and a lot of upcoming) nation is receiving a lot free tech. Do you have enough resources to really investigate every suspicious nation or just some nations that seemed to hated by part of the community?

    5. How do you figure out aid date for previous years and deleted nations? Do you use external (and might be not so reliable, due to alliance bias) databases like lyricalz?

    6. How do you make a difference about alliance tech programs and multi rings? Today most alliance is pumping top nations tech, while multiple nations are allowed in the same network, how can you figure out who's a multi and who's not?

    You are over thinking the whole policy.

    Definitions:

    multi = a multi is a nation that is controlled by a player who also controls another nation, violating the terms of service of only one nation to one player.

    Any nation that is found to be a multi has been and will continue to be deleted by in-game moderation. Any tech that was sent out by that nation will be reversed by in-game moderation.

    There is no determination to assess if the tech was paid for or not. Basically, it's a buyer beware...know your tech sellers. Any attempt to determine if multi tech was 'paid' for or not will favor some alliances over others. All alliances tech deal in different ways, and the most fair way to remove multi tech is to remove all of it. The data of the game will be reviewed to determine who were the recipients of a multi's tech and the amounts.

    The sample data posted for players viewing is not of tech sent in a year, it is tech sent by the multis that were deleted in a period of a year.

    As a reminder, even speculating nation names who might or might not be a recipient of bad tech is in itself warnable.

  2. I could be wrong on this, but what was grandfathered in was same network nations. The rules for those nations were the same for the rules on same network nations now - no aid transactions, resource trading, aiding eachother in war, or going to war against eachother. I don't think they were given a free pass to make as many same network nations as they liked to funnel themselves tech.

    You are correct.

  3. Suggestion Forum Change

    No offense taken.

    And like I told EEJack, you are probably right. We are just going to give it a go. Worse comes to worse we will drop the Pro/Con part of the equation.

    As far as rest of the form, sometimes it's best that the person making the suggestion explain it then myself or other mods trying to summarize it because we don't always envision the same thing when two people read the same topic.

  4. Suggestion Forum Change

    The intent is to get good ideas where they will be implemented and improve the game.

    By including a spot for the other side of a suggestion to give their two cents, I thought would be helpful. If that is going to be difficult then it will be revised to not include it.

    Only goal here is to improve the gaming experience.

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