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Belmont

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  • Nation Name
    Belmont
  • Resource 1
    Uranium
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    Water

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  1. Ok first off I really hope this is going in the right place, if not could a moderator be so kind as to put it in the appropriate place? I represent a group of players looking to come over to Cyber Nations from another game. Best estimate is 6-12 players in total. We are all completely new to the game, a few of us have already started countries more will come later. I've received about 20 recruiting messages so far promising everything from 1 billion dollars,the cure for cancer, various female and/or animal companions, you get the idea. However I really don't want to make this decision based on a form letter so what I am going to do is list here what we offer and our intentions and what we are looking for ideally in an alliance and then let you give me your best argument for why we should join yours. What we offer A group of veteran players from another alliance based game. All of us have played for years, in my case almost 11, almost exclusively together. We know the ins and outs of alliance play and politics and should adapt to CN quickly and painlessly. Most of us have held leadership roles at one time or another in various roles both internal and in foreign affairs. We are all fairly active and will do everything we can to step up our activity if need arises. We are all older now so we have more nagging distractions like RL, so don't expect 24/7, the game is our life, activity but we won't just up and disappear in 2 weeks either. What we are looking for I'll be straight up we are looking to split off and reestablish our own alliance sometime in the future, but it is not going to be tomorrow or next week and it will not be until we know we are strong enough to stand on our own. If this is acceptable to you then we are off to a good start. We prefer a laid back atmosphere for the most part. We know what rules are and how to follow them but we are not looking to sign up for the military either. We prefer to play primarily a peaceful game, war is very time consuming, and while we have no objection to the occasional dust up we are not looking to be at war constantly. You don't have to be the biggest and baddest, but we are not looking to bulk up the membership of your week old start up alliance either. We understand that in order to someday go out on our own we are going to need good friends we can count on and the more well connected you are the better off we will be when that day comes. The ability to teach us the game should be a given here, I'm sure we will catch on fast but it's a lot easier to catch on when you have someone giving you the cliff notes as opposed to reading the game manual and figuring it out from there. We are not fond of bully alliances, they are the reason we are leaving the other game we play and the reason that game is dying. If your idea of fun is beating on other small alliances or individual players until they quit the game then your alliance is not the place for us. Asserting your authority is one thing but knowing when enough is enough is just as important as how big a stick you carry. That should about do it. So if you are interested give me your best pitch and we'll go from there. Feel free to ask any questions as well. If it makes a difference I think we are all in orange right now but I'm sure that can be changed if need be.
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