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Torism

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Everything posted by Torism

  1. Looking for a $20 donation. I've done this lots of times and reliable. $15M for you right away or extended time frame depending on your aid slots. PM me in game. I'm ready when you are. Nation Link: http://www.cybernations.net/nation_drill_d...Nation_ID=19918
  2. Just bumping as I'm still looking for a March Donation.
  3. 15 Million Ready to Go When You Are for March Donation Ready to send aid to 5 separate nations that you choose and link me to right away -or- I can send you increments of 3 million spaced 10 days apart for a total of 15 Million PM me in game please. http://www.cybernations.net/nation_drill_d...Nation_ID=19918
  4. For me, it's simply not true that I bought tech to boost my nation strength. I bought both at a fairly equal level up until I became too large and purchasing both became too expensive verse their benefit. So, although many might have done that, certainly I did not.
  5. The question wasn't which begets money and which only destroys. The question was which better represented strength. I don't have nukes and I agree they only destroy but this does not alter what they represent. I could say that money is only as valued as the market is, just like trades, etc. Nukes are harder to attain than money in the game. Trades are actually more valuable when you consider (in real life anyway) that currency is just paper (in the U.S.A.) and not backed by a viable resource--thank you Nixon! If money is all you are after; however, what is in essence your goal in playing the game? How do you plan on winning? Wasn't it a silly 80's movie that had the computer blurt after learning that nuclear war has no winners..."Would you like to play a game of chess?" When one has used strategy and patience to attain something it is disappointing to have it taken away without regard--simply put. Obviously, if you gained from this change you're cool with it. In time we'll come to terms--that's what people do.
  6. But we all know how the war drums begin beating and war is a temptation hard not to hear. Besides, corny metaphors aside, I am going to show you two images and you tell me which makes you think of strength first. First image is of a large nuke with it's black and yellow warning glaring at you. -or- Two is a sign that says $112.52 which is your average individual income taxes paid per citizen per day. Then again, a game is never truly about direct realism and is more about the enjoyment in a realism we don't recognize as real. It's late. Can you tell?
  7. Ditto. Are only war empowered nations left to be strong? If I were interested in inflating my nations strength I could easily attain nukes and purchase a stronger military rather than spend time in aggravating tech deals that often take weeks to pan out, take up trade slots and make me think--uh, why did I do that? I bought tech and infra at an equal level myself until infra became too much for cost and it made more sense to actually purchase a donation each month and take the 200 infra from there and not purchase the $2 Million Plus for 10 infra like I did as a smaller nation. Secondly, why doesn't my infra cost go tremendously down based upon my technology level? Shouldn't it be dirt cheap--all that technology must mean intelligent and modern advancements are at my people's fingertips and all the dancing around the fountain of Torism means that the middle class is fully capable of building the latest and greatest bridges, heck, I bet with all the technology I have sitting around in my nation that bridges can magically be poofed into place. I am not read up on this tech alteration but I believe Admin should have reasonable and interesting solutions to up and cutting a nation's power because of tech. The game is drab unless you want to kill things or spend your time trying to work out the errors of other nations that are killing things and I'm not all that interested in killing things. Having said all that, it's his game, so if I play I am capable of understanding I am essentially in his hands--he is God for all intense of purposes. At least we know where we go when we die.
  8. I am excited to see what this new feature will do to the current balance of the game. Great job Admin. I am wondering what the cost will be to maintain 500 spies? This might have been covered but I read through this thread and didn't catch it. I'll re-read the main topic in case I missed it. Also, do you think you will ever develop a humanitarian aid feature? I recognize we have foreign aid but I think it would be interesting to see a stronger aid feature that allowed nations to spend dollars/tech/infra to improve other nations with similar features, for example, improve nation happiness or build them an improvement--I understand logically finances make this all possible through foreign aid but I though perhaps your creative mind could move towards the opposite of the war system. I know generally speaking nations even outside the verse opt for war over peace but, hey! Either way--great job!
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