Jump to content

chrisvillalpando5

Members
  • Posts

    13
  • Joined

  • Last visited

Everything posted by chrisvillalpando5

  1. I widely support the draft option and the Special ops...well i really support all of it. I mean its a good idea, makes the game far more complex....but its a good one.
  2. Well this is going to be an interesting round.... Usually there are a limited number of nations who skyrocket to the top 5% and in the first alliance wars of any round use those nukes. Now nations will have to rethink their strategy probably giving our first round of wars without nukes! Lets give a warm welcome to a cleaner planet...at least for 1 war! haha :P Bottom line, nukes are pointless, its just a way to bring a nation down. I believe that fighting a nation head on whether it be ground, air or navy is a way to go! Spy on the darned nation, but nuking...ehh!
  3. I like the foreign aid idea and than I don't. I mean we have been doing really well without it for the longest time! I think foreign aid will just make things far more complex. This is a tournament edition which means there is no peace and all war! With that being said, i think its best to keep Foreign aid to standard edition and leave tournament the way it is.
  4. As far as the resource swap i think that its good but now you can actively add 5 resources and you'll have to message one another to see what trade circle you all want. Its no longer what you want as a trade circle but what others want. Trade circles will be about 10x easier to find now that you do that...Alliances will also be able to have trade circles within themselves constantly being able to have a stronger alliance strength...interesting.
  5. As far as the resource swap i think that its good but now you can actively add 5 resources and you'll have to message one another to see what trade circle you all want. Its no longer what you want as a trade circle but what others want. Trade circles will be about 10x easier to find now that you do that...Alliances will also be able to have trade circles within themselves constantly being able to have a stronger alliance strength...interesting.
  6. [quote name='Thomasj_tx' timestamp='1278478415' post='2362133'] I wished I took screen shots from last round. I had an attacker that had 3 nukes. S/he tool 4-5 shots at me. The last hit. And S/he still had 2 nukes after the successful one. Maybe we need Admin to weigh in on this. Because if what I am sure I have experienced, meeds fixing. I will be sure to take screen shots next time. [/quote] Maybe the nation who was trying to nuke you had 9 nukes and lost 5 and hit you the 6th time. Evidently that would make sense.
  7. [quote name='King Ernie' timestamp='1297981874' post='2636977'] First, I'd like to say, that these changes will lead to an epic fun round Now, one question. Are we changing trades to whatever we want them to be? Or, when we change our resources, will we just be given a different set of random trades? [/quote] Good question, i'm assuming that we'll be given a random set of resources. If you think about it, the majority of us would want to pick URANIUM as a resource (maybe not) but its just an example. Do you know how much harder it would be to find a trade circle if you were to do something like that? I think the random resource re-rolling is good enough. but too much of it would be dumb because then you would constantly have to find a trade circle. The only people this function would help are people who have sh*ty resources to begin with and cant find a single trade circle.
  8. [quote name='adzzz' timestamp='1297979039' post='2636938'] i got excited when i saw the $5 mil i was like "hell yeah i can get nukes" then got a little bit less excited when i saw the MP cost increasement... [/quote] Thats a good thing though, having too many nukes would be like having a nuclear planet....all of our nations would be dead and affected by nukes just within 1 hour of having a disagreement with one another....I even think that the admin should place a waiting period on nukes so people won't start nuking within 1 week of the daym game.... I mean me personally, i'd just save the nukes as a defense against other nukes....Which like i said ends up going back to ALL NATIONS nearly being in anarchy.
  9. Defcon 5 isn't very smart now is it CM's on the other hand are effective when used properly Lets all have fun ladies
  10. Well seeing that 170 of your nations are in anarchy, I guess you guys are doing good....but maybe 1 more alliance getting inovled will do the trick? Just observin what could be possible B)
  11. I side with TF Gotta love them man NUKE 'EM BOYS
  12. OP continually gets war......it took almost every alliance to take them down... I have to give them props for being the strongest alliance and props for taking on all the alliances EVEN though they'll probably loose IT was a good fight, not pickin sides here, just given credit where needed
×
×
  • Create New...