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varses

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    280
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Profile Information

  • Gender
    Male

Previous Fields

  • Nation Name
    Kirsen
  • Resource 1
    Wheat
  • Resource 2
    Uranium

varses's Achievements

Newbie

Newbie (1/14)

  1. When the new space wonders came out there was a general reaction to the Moon and Mars hotspots. It seemed rather irritating that the benefits from your wonder depended on your location and that the location would change every month. But it was something new and it was something different and I give kudos to Admin for adding something to keep the game fresh. However, when I read THIS post I knew that it had gone too far. Earth hotspots? Please say it ain't so. I don't want to have to worry about changing the location of my nation every week to get a bonus. I like the fact that I can pay bills and collect taxes and be done with my nation on an average day (barring a loss of a trade). If I choose not to participate in the earth Hotspot bonus, it would be a severe handicap to my growth. This makes my only options are to keep on babysitting my nation's location or to fall quickly behind in the pack. Not only that, but the learning curve to this game is already terrible. A major new feature like this will only make it steeper. As an observation, CN seems to have about 10,000 fewer player than when I played a year ago. The correllation between the intervening changes (which tend to focus on more real-time features) and the number of players is undeniable and may even indicate causation. CN never was a dynamic game. It was a game where you can do absolutely nothing 23.5 hours a day every day of the year. With these new 'hotspots' CN is slowly becoming more and more of a babysitter wargame, not the political sim we know and love. Moon and Mars hotspots? Fine, they're new, something to keep older players interested, but Earth hotspots only make the learning curve steeper and, frankly, piss off a lot of long time players such as myself.
  2. Wheat and Uranium if you want an alternate trade. Send me a message in game if this ends up coming together.
  3. I know it's cool being the biggest dog on Yellow and all but I'd reccommend you do what I did i.e. bail out. Yellow just keeps losing members. When I left it had 1100; now it has 850. Trades are just going to become harder and harder to come by since Yellow has become the new Pink so it'd probably be better to cut your losses while you can and switch to a nice and large color such as blue or black.
  4. Join now or you know what's gonna happen... :jihad:
  5. Neutral Menace talking about war times using the word 'we' This is true. I also feel that the increasing complexity of the game is meant to maintain the loyalty of established members at the expense of becoming much more daunting for new members i.e. a much steeper learning curve.
  6. It makes a slow game even slower. For nations such as myself that spend the majority of time in DEFCON 5 this is a pain in the event of a war. Especially with spies. Should spies become balanced with respect to this update (only able to change DEFCON up or down one level at random) then this might be interesting. However, I still see it as a pain, realistic how it may be.
  7. This is the equivalent of saying that all the functions of the game should be used and players should be forced to use them. I think that since you're nuclear capable, you should be forced to buy nukes, one per day, until you have the maximum. It doesn't make DEFCONs 2-4 any more useful than they are now, it simply makes them necessary.
  8. I was referring more to the tech requirements he put on aircraft which he then lowered by a factor of two from 1000 tech to buy level 9's to only 500 tech.
  9. And the problem with not using that feature of the game is........?
  10. See, this is how Admin works. He makes an update, sees what kind of outrage it causes, then slowly changes it until people are only slightly pissed off rather than being outraged. Now I don't consider myself opposed to all change in the game but it seems that admin is increasingly listening to the desires and suggestions of the few nations at the top rather than the population of Planet Bob in general.
  11. EDIT: Now I'm just talking crazy...
  12. CMs are also somewhat broken now with their being able to destroy tech and all. It's my belief that the max amount of tech destroyed per CM should be halved.
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