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Vangu

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  • Website URL
    http://www.eternalorder.net
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  • Gender
    Male

Previous Fields

  • Nation Name
    Cycros
  • Alliance Name
    The Eternal Order
  • Resource 1
    Water
  • Resource 2
    Wine

Vangu's Achievements

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Newbie (1/14)

  1. No you just sign up on the forums and you can see the thread it is in. Gathering diplomats from other alliances would be nice but is not needed to enter. Seems you do need to be masked to see that thread...when I asked Sonjo (one who set it up) he misunderstood me. Simple to get a mask as the original intention of this contest was to be a fun thing for friends of the alliance or at least people on our forums.
  2. Hello all, I am holding a signature creating contest on our [url="http://www.eternalorder.net"]forums[/url] The prize for winning is a gift code that will give you free access to six Indie games that work for Mac, Linux, and Windows and there is no DRM so you can download as many times as you want and on any computer you want. For those that missed the chance to get this a while back it is called The Humble Indie Bundle. http://www.wolfire.com/humble *Link to see the games you get and a short clip if each one* *Just noticed I did a typo in the title and can't edit it out*
  3. Thank you all for the support and kind words. We are happy on becoming a bigger part of CN and have high hopes for the future and I look forward to getting to know many more of you (both people that posted in here and future unknowns) over time.
  4. Thank you, we are excited to have RDD as a protector but better yet a friend. They are a great group of people and I expect us to remain friends for a long time to come.
  5. We come to you today to announce a new Red alliance. Together, the founders of our alliance have worked with and known one another for quite a few years. After spending time in various alliances, we decided that we should strike out and craft an alliance of our own making. An alliance built on the strong foundations of community, friendship, and honor. I bring to you The Eternal Order. [img]http://i77.photobucket.com/albums/j58/Charmed_V/flag1.png[/img] We would be glad to have you visit us, which you can do at: Forums: http://www.eternalorder.net IRC: #eternalorder at Coldfront [url="http://forums.cybernations.net/index.php?showtopic=88159"]Protectors[/url] [quote][b]Preamble:[/b] We, the members of The Eternal Order do hereby unite together with the bonds of an unbreakable brotherhood. We understand that the members are the Order and the Order is of it's members. We swear to stand unified in adherence to our code and against hostile influence. [b] Article I: Order’s Political Structure[/b] The political structure of The Eternal Order is led by the Council of Elders. The complete structure of the Order is with The Council of Elders, a Council of Masters, Brothers and Half-Brothers. The Structure of The Eternal Order is subject to change at the leisure of the Council of Elders and the Council of Masters. [b]The Council of Elders:[/b] The Council of Elders consists of three members and acts as a Triumvirate. They have the final say to the Order’s policies. They hold the ultimatum to any decision regarding the future of the Order and thus may reject any policy or treaty enacted by a lower member. If an Elder proves to be unsatisfactory or resigns from his post, the Council of Masters and remaining Elders may hold an vote to appoint new elder from among them or from within the Brothers. A new Elder is elected when he gathers majority vote from the Council of Masters and the remaining members of the Council of Elders. [b]The Council of Masters:[/b] The Council of Masters is the body responsible for working on specific tasks as befit of their Mastery. They are appointed by the Council of Elders. The Council is formed by the following: [list] [*]Masters of Coin- Responsible for organizing, coordinating, directing economic as well as trade initiatives for the Order. [*]Master of Warfare- Responsible for the coordination of both the peacetime military and of the Order's wartime efforts. [*]Masters of Words- Chief diplomat of the Order. Handles the maintenance of the Order's embassies, both on our own and on foreign forums. [*]Master of Oaths- Organizes and manages the recruitment, admission, and training of new Brothers and Half-Brothers into the order. [/list] [b]The Brothers (and Sisters):[/b] The members of the Order who have been admitted after completing their training and mastering the Call To Arms. They are open to being appointed or elected to any position within the Order. [b]The Brothers (and Sisters):[/b] The members of the Order who have been admitted after completing their training. They are open to being appointed or elected to any position within the Order. [b]The Half-Brothers (and Half-Sisters):[/b] New recruits of the order, they are considered half-brothers as they have not yet been taught the ways of the order and henceforth are put under the instruction of The Master of Oaths until their full admittance into the Order. [b]Article II: Entry into the Order[/b] [b]Admission:[/b] Anyone may apply to enlist in The Eternal Order but the Masters of Oath and the Elders reserve the right to over-turn any application. Anyone seeking to apply for membership must formally present theirselves on our forums. When accepted into the membership, you will be given the title Half-Brother. This title is to be displayed in your nation's bio. Upon acceptance, a half-brother agrees to the following: Alliance Affiliation must be changed to “The Eternal Order” Half Brothers will abide by the policies laid out by the Eternal Order and respect their peers and comrades upon their stay. [b]Article III: Policy on War[/b] [b]General Policy:[/b] The Order shall strive for a peaceful international existence and shall not outright seek an intentional conflict. Brothers in the order are not permitted to declare in any offensive engagements without first recieving permission to do so by the Council of Elders or the Council of Masters. If a Brother fails to gather permission, they will be subject to a measure of punishment, possibly up to expulsion from the Order. Tech Raiding is disallowed for members of the Order. [b]Declarations of War:[/b] An alliance-wide war may only be initiated by the complete approval of the Council of Elders. [b]Article IV: Charter Ratifications[/b] [b]Alterations to the Charter:[/b] Any alterations upon the charter may be proposed by members of either the Council of Elders or the Council of Masters and voted upon by the whole of both councils for majority vote. The Council of Elders reserves the right to exercise a veto against any potential alterations. Absence from casting a vote by a member of either Council will be taken as an approval vote. Once a reformed charter is passed, it will be announced and put into practice. Signed by the Council of Elders Sonjo Vangu Sinbearer[/quote]
  6. Have any of you ever actually tried to and noted on the difference. I know one person that did all generic spam for two weeks and didn't get a single person to join but got a couple replies. Would he have done better if the messages were unique to each person he sent it? Maybe but no one knows. And the message does not have to be 100% unique but at least give it more such as making room for the person name or do the spam at the bottom of the message but a short sentence at the start that is not part of the daily spam...if it shows or hints at maybe you actually care if they join or not maybe they will.
  7. I am not new to the game just a new nation in the game and even back when I first started I disliked how the system works so here I am. While not trying to change the in-game system I am trying to at least get people to update their messages. Edit: And I would like to think i'm not alone on thinking less of an alliance after seeing some of the spam in the last two days. A well written mass message is better then nothing if you have to go that way. Not saying well written as in grammar just something original and drives the point of your message without being a hypocrite in your own message....those types annoy me the most.
  8. Out of 200 messages odds are they are going to get a few people and out of those some will not last in this game or will just leave the alliance. Again I am not against the messages I am just saying they could be done better.
  9. If my only argument was the messages alone I would quote the message rule "Do not use any form of mass messaging script to send mass messages to other users in Cyber Nations." And ask why it matters if its a script when the player is just going to do the same exact thing the script would do. Mass messages itself should not be allowed.
  10. I fully understand why almost every alliance has a template for their mass messaging tactics. But if you are going to do this there should be some rules for the recruiters to follow such as keeping track of who they have messaged as nothing is more annoying then getting 20+ messages a day and with at least two or three of those from the same person or alliance...with the same message. If you are going to have a template for such things at least make it flexible enough to put the persons name in it a time or two this will make the person think you actually care or give the illusion the message is not simply the same exact message hundreds of other players got. If you are going to do anything and want a better turn over rate (amount of messages sent vs how many actually join/reply) make the message unique to each person that you send it to. This means you have a basic set of things you want in the message but you don't copy/paste and send. Maybe take the time to look at the players resources and comment on that and how they can increase gains by trading with others and your alliance has an open spot in a trade circle. My last suggestion to most of you is to take out anything that refers to the person being annoyed or tired of all the messages...if your message is not 100% unique to that person and is just another copy/paste then you have no right to "sympathize" as you are part of the spam. I fully support the alliances and players that actually write each message they send to players to try and recruit them. Sadly I am even wondering if that is done as I have got about 30 messages in the last two days and not once has one been unique.
  11. I am asking this out of curiosity not as part of Zenith. But out of all the logs you have do you have the one where it talks about them stopping the operation? And if they just now decided to stop spying (well 3-4 months ago) why would they have saved logs when they were still spying? Seems odd to save logs on something that could start a war in the wrong hands...even on how flimsy the logs actually are. I believe that is all I needed to ask.
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