[quote name='nik718' timestamp='1303035722' post='2691893']
Thanks for the heads up, Admin!
If I can suggest, I would say making wars more "profitable" would most definitely spice things up and make players actually use ALL of the possible military in order to maximize "the victory" rather just slinging nukes for direct damage. Currently, every kind of war in TE is a pure and huge economical loss, no matter if you win it 100%. Nations who are in peace the fragment of the round just overgrow anybody in couple of days. GA loots cap needs to be set much higher. We should coordinate all military assets and fight wars to push through a sucessfull GA, not to pile up max troops and hope enemy will make a failing GA which will earn 10-15 times more money then one succesful of ours. IMHO, ofcourse.
More of my thoughts about TE, here:
http://forums.cybernations.net/index.php?showtopic=92255&st=80&p=2691059&#entry2691059
Cheers for the succesful start of the Round 17!
[/quote]
I think this is a great suggestion, and an easily-implemented one. Since we spend most of the round warring, we ought to get some sort of reward for it.