Giving NPO light terms: GW1 shows that's a bad bad idea, plus they can retract apologies in previous surrender agreements!
NPO has no $$$: Unfortunately the game has spy ops now, so NPO warchests are pretty much an open secret
Reps not payable: Math done by others already in this thread, also NPO made its' own decision not get come out of hippy mode couple of weeks back, could have shortened the war and losses
Attacked by NPO after disarming for peace terms: FAN
Unending war carried out by NPO: FAN
Disbanded due to NPO: NAAC, LUE, GOONS, Genmay etc
Nations E/PZIed by NPO: Multiple first person accounts
High reps demanded by NPO: Multiple quotes in the thread so far
Bank nations forced out of peace mode by NPO: GATO
I think the above covers just about every possible outcome of the war, whichever scenario plays out, Karma certainly got NPO real good.