Bonus Resources: Asphalt, Automobiles, Beer, Construction, Microchips, Radiation Cleanup, Scholars, Steel
Aluminum-
Coal-
Gold- Me
Iron-
Lead-
Lumber-
Marble- Me
Oil-
Rubber-
Water-
Wheat-
Uranium-
Initial infrastructure cost: -42%
Infrastructure upkeep: -26%
Population increase: 8%
Citizen income increase: $6
Population happiness increase: 8.5
Initial land cost: -10%
Purchased land area increase: 43%
Natural growth increase: x0
Technology cost decrease: -13%
Environment: 10
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $-0.5
Tank cost decrease: -8%
Tank upkeep cost: -18%
Aircraft cost decrease: -16%
Aircraft upkeep: -25%
Aircraft limit increase: 10
Cruise missle cost decrease: -20%
Cruise missle upkeep: -20%
Nuke cost decrease: -20%
Nuke upkeep: -20%