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Zander

Members
  • Posts

    26
  • Joined

  • Last visited

Previous Fields

  • Nation Name
    Zecnez
  • Alliance Name
    DOOM
  • Resource 1
    Fish
  • Resource 2
    Oil

Zander's Achievements

Newbie

Newbie (1/14)

  1. This trade circle will have: Fish: Me Oil: Me Uranium: Marble: Lumber: Emperor Stranger Aluminum: Coal: Iron: Lead: Emporer Stranger Rubber: lovemaster777 Gold: Wildcard(Sugar): lovemaster777 With BR: Steel Scholars Asphalt Construction Automobiles Microchips Rad. Cleanup And Stats: Income: +13.5 Citizens: +11.2% Happiness: +6.5 Infra cost: -35.2% Tech cost: -12.6% Land cost: -14.5% Land Bonus: +38% Enviroment: +1 Env. Penalty: - 50% Soldier eff: +42.6% Soldier cost: -6 CM cost: -20% Nuke cost: -20% Tank cost: -8% Navy Cost: -27.3% Aircraft Cost: -15.2% Aircraft limit: +10 Infra upk: -23.7% Soldier upk: -0.5 Tank upk: -17% Nuke upk: -60% Navy upk: -38.4% Aircraft upk: -25% Apply w/ format Nation Name: Link: Resources: Trading starts after the circle is finished unless specifically requested
  2. Add me fish and oil http://www.cybernations.net/nation_drill_d...ation_ID=285070
  3. I will join http://www.cybernations.net/nation_drill_d...ation_ID=285070 fish and oil
  4. Circle contains: Fish: ME Oil: ME Wheat: Water: Iron: Coal: Lead: Lumber: Gold: Aluminum: Marble: Rubber: With Stats: Infra Cost: -42% Infra Upkeep: -23% Pop increase: 16% Citizen income increase: $6 Pop. happiness increase: 11 Initial Land Cost: -15% Purchased land area increase: 35% Tech Cost: -13% Soldier Increase: 38% Soldier cost: -$6 Soldier upkeep: $-.50 Tank cost: -8% Tank upkeep: -18% Planes cost: -16% Planes upkeep: -25% Plane limit: +10 CM cost: -20% CM upkeep: -20 Nuke cost: -20% Nuke upkeep: -20% Secondaries will be put in parenthesis after the primaries Color is negotiable and could change
  5. Can we start trading just w/o all people cuz i just switched colors to purple...
  6. Trade circle with theses resources Lead: Fish: Me (Zander) Oil: Me (Zander) Gold: Aluminum: Marble: Iron: Lumber: Rubber: Uranium: Coal: Water: with bonuses: Scholars, Rad Cleanup, Microchips, Automobiles, Asphalt, Construction, Steel and stats: Initial infrastructure cost: -42% Infrastructure upkeep: -26% Population increase: 8% Citizen income increase: $6 Population happiness increase: 9 Initial land cost: -15% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: -13% Environment: 11 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -8% Tank upkeep cost: -18% Aircraft cost decrease: -16% Aircraft upkeep: -25% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20%
  7. I might have a coal and iron guy for us soon
  8. i cant switch till the 30th (senate voting) but then i will btw here is a link http://www.cybernations.net/nation_drill_d...ation_ID=285070
  9. I might Know someone with gems and iron (might as in i dont know if his nation is still around he's in my alliance but i dont see him at the forums much)
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