Jump to content

omjeeves

Members
  • Posts

    24
  • Joined

  • Last visited

Previous Fields

  • Nation Name
    Jeeves
  • Resource 1
    Aluminum
  • Resource 2
    Lead

omjeeves's Achievements

Newbie

Newbie (1/14)

  1. The Corporation Member: Nation Jeeves, Nation Id= 322966 Changing alliance affiliation to NEW POW Decomming military forces. INDIVIDUAL SURRENDER TO NEW
  2. Resources: Aluminum-omjeeves Coal- Gems- Gold- Iron- Lead-omjeeves Lumber- Marble- Oil- Rubber- Silver- Uranium- Bonus Resources (8): Steel Scholars Microchips Construction Automobiles Asphalt Radiation Cleanup Jewelery Statistical Benefits: Economic Income +$17 Citizens n/a Happiness +13 Infra cost -35.2% Tech cost -12.6% Land cost -10% Land bonus +38% Environment +1 Env. Penalty -50% Military Soldier eff. +42.6% Soldier cost -$6 CM cost -20% Nukes cost -20% Tanks cost -8% Navy cost -27.3% Aircraft cost -15.2% Aircraft limit +10 Bills Infra UpK -23.7% Soldier UpK -$0.5 Tank UpK -17% Nuke UpK -60% Navy UpK -38.4% Aircraft UpK -25%
  3. Everyone in the circle will change to the same color. Color suggestions welcome. pm me in game if you're interested. omjeeves (nation: Jeeves) Resources: Aluminum-omjeeves Coal- Gems- Gold- Iron- Lead-omjeeves Lumber- Marble- Oil- Rubber- Silver-Mario766 Uranium-Mario766 Bonus Resources (8): Steel Scholars Microchips Construction Automobiles Asphalt Radiation Cleanup Jewelery Statistical Benefits: Economic Income +$17 Citizens n/a Happiness +13 Infra cost -35.2% Tech cost -12.6% Land cost -10% Land bonus +38% Environment +1 Env. Penalty -50% Military Soldier eff. +42.6% Soldier cost -$6 CM cost -20% Nukes cost -20% Tanks cost -8% Navy cost -27.3% Aircraft cost -15.2% Aircraft limit +10 Bills Infra UpK -23.7% Soldier UpK -$0.5 Tank UpK -17% Nuke UpK -60% Navy UpK -38.4% Aircraft UpK -25%
  4. Lead and alum, need trade circle asap. omjeeves Nation: Jeeves note: I will back out if my trade circle pans out well
  5. Aluminum: omjeeves Coal: Gold: Gems: Iron: Lead: omjeeves Marble: Oil: Rubber: Silver: Lumber: Uranium: Bonus Resources: Fine Jewelry, Steel, Construction, Asphalt, Automobiles, Microchips, Radiation Cleanup, Scholars Effects Income: +$17 Happiness: +13 Infra. Cost: -35.2% Tech Cost: -12.6% Land Cost: -10% Land Bonus: +38% Environment: +1 Environment Penalty: -50% Soldier Efficiency: +42.6% Soldier Cost: -$6 CM Cost: -20% Nukes Cost: -20% Tanks Cost: -8% Navy Cost: -27.3% Aircraft Cost: -15.2% Aircraft Limit: +10 Infra. Upkeep: -23.7% Soldier Upkeep: -$0.50 Tank Upkeep: -17% Nuke Upkeep: -60% Navy Upkeep: -38.4% Aircraft Upkeep: -25%
  6. Contact omjeeves, nation Jeeves, 1 slot available.
  7. Does Wheat increase your WORKING population 8% (thus increasing tax income 8%) or does it up your working pop. by like 6 or 7%? or none? Jeeves
  8. I don't want to be in circle 3 tho... Jeeves
  9. Hi, my resources (with trade) are alum, coal, gems, gold, iron, lead, lumber, marble, oil, rubber, silver, uranium. It's only showing my BRs as steel and fine jewelry. All these trades have team bonuses. What to do? Is it a bug? Jeeves
  10. Sorry, but I found a diff tech circ. Jeeves
  11. Contact Jeeves (ruler omjeeves) nvm Jeeves
  12. Hi, I'm interested. I can be a long term seller of tech to you (at least a couple months). How do you want to work this out? Actually, nvm (for now). Maybe l8er. Jeeves
×
×
  • Create New...