Jump to content

Sasuke98

Members
  • Posts

    25
  • Joined

  • Last visited

Everything posted by Sasuke98

  1. [quote name='Land of True Israel' date='27 March 2010 - 12:20 AM' timestamp='1269645641' post='2237841'] It isn't often that we open our doors to the world, but in this case I am confident the right decision was definitely made. On behalf of the entire DB4D alliance, I say with utmost sincerity that I am pleased to take this step into what I believe will be a fruitful relationship with our new-found komrades and Brothers in arms. It's now a package deal. Mess with the 57th, find DB4D standing behind them. HAIL the 57th! HAIL DB4D! [/quote] And the Armada is standing behind you DB4D WOOOOOOOT congrats on the treaty!!! Hail DB4D Hail 57th
  2. [quote name='Duncan King' date='25 March 2010 - 04:35 AM' timestamp='1269488138' post='2236049'] What happened to the title I suggested? [size="5"]The Peace and Love Train TRAPS the Smurfs![/size] This is what happens when you let a Steward announce something. Welcome aboard to TRAPS and TSV, I look forward to a long and happy trip with you and I'm sorry Zenith couldn't be more active as you prepared to board. It's been a bad month. [/quote] I dunno DK, it looks like it is there to me
  3. [center][img]http://images1.wikia.nocookie.net/__cb20090815041523/cybernations/images/b/b3/P%26Ltrain.jpg[/img] [img]http://img256.imageshack.us/img256/2154/smurf3.png[/img] [img]http://img222.imageshack.us/img222/8656/800pxtrapsflag.png[/img][/center] [center][size="6"]The Peace and Love Train TRAPS the Smurfs![/size][/center] The Peace and Love Train accords have built a tradition of harbouring several small alliances. Because of that, our collective is always looking for new members with potential to become excellent friends and top quality allies. There were two alliances knocking on our door: The Rosey and Pink Society and The Smurf Village. I would like to welcome them into the Peace and Love Tran Accords as Stewards [quote][center][size="4"][u][b]The Contract for Carriage[/b][/u][/size][/center] [b] Part One: Passengers on the Train[/b] A. Carriage on the Train shall be open to any alliance that is interested in doing so provided that the existing passengers agree that they would make a valuable addition to the Train. B. The passengers on the Train will be divided into two groups: engineers and stewards. 1. Engineers are established alliances that are able to fully support themselves in the world and seek to work together to achieve a common security. 2. Stewards are newer alliances that are still finding their way in the world and who need a little help to get started. 3. Although they are not required to, the Engineer alliances are encouraged to include their individual protectorates as Stewards of the Peace and Love Train. C. To be added to the Train as an Engineer, an alliance must be invited by an existing Engineer. That alliance will then be invited to apply and will enter into a week long interview period. At the end of the interview period, the Engineer alliances will hold a vote and if all of the Engineers agree that the applicant would be a good addition to the Train, that alliance will be admitted. D. To be added to the Train as a Steward, an applicant must be sponsored by an Engineer alliance. The applicant alliance will then enter a week long interview period. At the end of the interview period, the Engineers and Stewards will vote on whether the applicant would make a good Passenger on the Train. If a majority of both, voting separately, vote in favor, the applicant will be able to join the Train as a Steward. E. If, after a time, a Steward alliance feels that it is ready to assume the role of Engineer, it may petition for promotion. If a majority of existing Engineers agree that the requesting Steward should advance, the Steward shall be promoted to Engineer. [b]Part Two: Peace Train[/b] A. The Engineers and Stewards of the Peace and Love Train agree to maintain a peaceful environment on the Train at all times. Therefore, no Passenger of the Train will carry out an aggressive action against another Passenger of the Train or assist an outside party in doing so. B. To further assist in maintaining tranquility on the Train, the passengers agree to refrain from engaging in aggressive conflict against outside allies of other passengers without attempting a diplomatic solution first. The Passenger holding the treaty with the outside party in question may act as a mediator between the alliances in conflict. C. In the event of a treaty conflict that would result in passengers fighting on different sides of a conflict, the affected passengers are encouraged to resolve said treaty conflict peacefully while leaving the spirit of the Contract for Carriage intact. If no resolution can be found to avoid passengers fighting on opposite sides of a conflict, this Contract may be used as a non-aggression pact to prevent one Passenger from attacking another. [b]Part Three: Love Train[/b] A. The passengers on the Train agree to be friendly and candid with each other in both public and private conversations. Honest debate and constructive criticism are encouraged between Train passengers. Additionally, the passengers agree to be supportive of each other in public statements in announcements. B. Additionally, the passengers agree that open communication is an important part of love. Therefore, the passengers agree to share any information that could affect the security of the other passengers of the Train with the other passengers. This communication includes advance notification of any outside treaties to be signed. C. Steward alliances agree to refrain from signing any treaties with outside alliances that involve mandatory assistance or defense. They may sign treaties providing for optional aid and defense with external alliances if a majority of the Engineers approve of the treaties. D. Finally, the passengers agree that knowledge is the best way to promote growth. Accordingly, the passengers agree to share all of their alliance guides with the other passengers so that they all will be able to grow effectively. [b]Part Four: War Train[/b] A. The Engineers of the Peace and War Train believe that if one of them is attacked, they all are attacked. Therefore, they shall enter into a state of mutual defense. Additionally, the Engineers may work together to carry out an aggressive action if all of them agree that it is a pertinent action to take. Notification of aggressive action must be given at least three days before said action is to take place if the Engineer spearheading the operation seeks to act as a group action. If group action is not desired, the other Engineers must receive at least two days notice of the aggressive action. B. The Engineers of the Peace and War Train also believe that if one of the Stewards is attacked, whether it be by a hostile alliance or simply a hostile nation, they all are attacked. In the event of an attack, the Engineers agree to use the force and diplomacy necessary to mitigate the danger and restore the damage to the attacked Steward. C. In return for the protection offered to them by the Engineers, the Stewards of the Train agree to refrain from taking part in any aggressive action against outside alliances without the express permission of the Engineers. If all of the Engineers agree that the outside aggression is necessary, then the Steward alliance may commence the aggressive action with the assistance of the Engineers if needed. D. In the event that an Engineer alliance or a fellow Steward alliance comes under attack, the other Steward alliances are highly encouraged but not required to come to their defense. The other passengers recognize that a smaller alliance is less able to take part in successful military action. However, if refusal to come to the assistance of other passengers becomes a problem, it may be grounds for ejection from the Train. [b]Part Five: Staying on Track[/b] A. To facilitate as smooth of a Train ride as possible, the passengers agree to operate out of shared station (OOC: a forum). This station will serve as the meeting place for all Train passengers and will be the place where they coordinate their activities. B. Proposals to amend the Contract for Carriage must have the support of a majority of the Engineer and a majority of the Steward alliances, voting separately. C. In voting, each Passenger alliance receives one vote. The vote of an Engineer alliance is not worth more than the vote of a Steward alliance. D. Each Passenger alliance may send two delegates to assist in conducting the Peace and Love Train. [b]Part Six: Derailment[/b] A. A Passenger may be removed from the Peace and Love Train if a majority of the Engineers and Stewards, voting separately, agree to remove them. Among the acceptable reasons to remove an alliance are breach of this Contract, inactivity, and a failure to assist the other passengers in times of war. B. A Passenger may leave the Train at any time provided that they give one week notice beforehand. At the time of notification, a one week period of non aggression will take effect. Once this period expires, no such rules apply. [/quote]
  4. Best of luck to you guys, maybe not the best time to be forming an alliance though...
  5. Go DB4D! Best of luck to you! O/DB4D! O/Aryan! I can smell the radiation now....
  6. I am sooo jealous right now! o/New Era o/Death Before Dishonor
  7. You are very right, but we have realized our past errors and have corrected them to rebuild our home on CN
  8. This is the first official treaty of the New Auric Armada: The Seal of Frienship An OO-NAu Protectorate Agreement The undersigned representatives of Octava Orden (OO) and New Auric Armada (Nau) agree in all circumstances, unless certain conditions listed in Sections 2.3 and/or 6.1 and/or 6.2 come into effect, that OO and Nau will enter into the *Title* for creating unity and benefiting both alliances as outlined in the following. Article 1 1.1 OO and Nau will show respect and good will towards the member nations of each respective alliance. 1.2 This will prohibit flaming and flame baiting on the CN forums but will not restrict healthy debate or productive disagreement. 1.3 Alliance leaders will be expected to alert the other organization party to this agreement should this article ever be infringed upon. Article 2 2.1 OO and Nau will not conduct espionage or aid in espionage against any alliance. 2.2 Alliance leaders and representatives will be expected to alert the organization opposite to this agreement should espionage on either party be detected. 2.3 Active espionage shall render it void. Article 3 3.1 OO commits itself to the defense of Nau through direct military action as well as, though not limited to, diplomatic, financial and political means. 3.2 OO may commit itself to support Nau in acts of aggression through direct military action as well as, though not limited to, diplomatic, financial and political means although it is not obliged to do so. 3.3 Nau may commit itself to defend OO through direct military action as well as, though not limited to, diplomatic, financial and political means although it is not obliged to. 3.4 Nau may commit itself to support OO in acts of aggression through direct military action as well as, though not limited to, diplomatic, financial and political means although it is not obliged to do so. Article 4 4.1 Nau will order its members to vote for the OO candidate(s) (or other candidate(s) if OO so desires) for Black Team Senate. 4.2 Nau will encourage its members to be on the Black Team. Article 5 5.1 Nau will be under OO's guidance during this pact, and is reccomended that Nau Inform OO before entering into any treaties, pacts, bloc or organizations during the duration of this pact. Article 6 6.1 This pact may be canceled after 5 days notice, which must be received and discussed privately and in a diplomatic manner. 6.2 This pact must be reviewed every 30 days from the day it is ratified by both alliances. Signed for Octava Orden, Ezequiel, Empeardor Lilrekkie, Ministro of Asuntos Exteriores Signed for New Auric Armada, Sasuke, Chief Executive Lirrer, Chief Executive
  9. Thank you, and we will do better this time because we aren't trying, we are doing
  10. The Declaration of Existence of the New Auric Armada As some of you may or may not remember, the New Auric Armada was an alliance built around a falling alliance and soon become a welcoming community where players of Cyber Nations could talk and have fun. It had it's ups and downs but it was a very proud alliance. After Lord Xehenniar's resignation of Chief Executive, things only went from bad to worse, protectorates were failing and it became difficult to gain new members and activity began to go downhill. Did this stop us from being the proud alliance we were? No, we kept doing our job and never gave up even in the most bleak of times. But eventually not even trying your hardest can save an alliance, that is why Nau had merged into the Crimson Auric Legion in October and the alliance Nau had met an abrupt and unpleasant demise of being forced to merge with so much inactivity on it's shoulders. So as of recently I have begun to dwell more and more on the day of the merge wishing I could just go back in time and take it back because it saddened me so much to see the Armada sink beneath me. So, with great pleasure I present to you the New Auric Armada Who are we? Since before the 1900's the New Auric Armada was a well known band of pirates roaming the seas and take what is theirs. Throughout the years the New Auric Armada had slowly evolved into what is now the alliance that serve the people and will not let a single man fall without trying it's best to protect, the New Auric Armada also will achieve it's victory and become the strongest band of nations in CN and dominate above everyone else! We will not stop until all seas of the planet we call Bobs are under the supreme rule of the glory,strength and honor of the proud New Auric Armada! We can be found here: http://thenewau.ipbfree.com/index.php?act=idx If you wish to speak with us on IRC Join us at #Nau on Coldfront I now present to you the Constitution of the New Auric Armada Constitution of the New Auric Armada Purpose In order to unify ourselves and forge our path ahead, we now enact this Constitution in the name of the New Auric Armada to bring our nations together with strength and harmony. The founding of this unification of nations shall be in the political interest and support of all nations, for the betterment and growth of all nations, and the security and prosperity of all nations. Article I: Right of Membership Membership Application: If you would like to be admitted to into the Auric Armada, you will be required to provide the following information about your nation. Nation Name: Ruler Name: Link to Your Nation: Nation Strength: Previous Alliances: Who Recruited You (if applicable): Team[White team (Highly Encouraged)]: Side notes you would like to add about yourself: Nations at war or any nation seemingly unfit or untrustworthy will not be accepted into the Auric Armada. Revoking of Membership: All nations are welcome into the Auric Armada; however, any nation that does not follow the laws of the Constitution, disobeys orders, or acts against the will of the Auric Armada will be punished and/or banned from the alliance. Article II: Order of Punishment: 1st offense: A single and first offense with breaking the rules will result in a warning. 2nd offense: A second offense following will result in a warning as well as a probation period in which the offender must follow through and show that he/she has learned their lesson. 3rd offense: A third offense will result in banning or ZI. All offenses may be brought before a jury of your peers to dispute the legitimacy of such offenses, as in the cases of ZI and banning. If you are found not guilty the offense will be removed from your name along with any existing punishment. Any jury tampering is strictly forbidden an will result in an instant disqualification of a right to trial. In serious cases of treason, cheating, or other greater causes, your nation may be liable to immediate banning/ZI upon the decision of the Council. In these situations, you may or may not be allowed a case before alliance court. Article III: Responsibilities of Members All members of the Auric Armada must follow these simple and basic guidelines to maintain their association and stature within the alliance. I: All members must remain active among the community of the Auric Armada. we strongly urge all members to post and frequent the forums and visit our IRC channel at least once a day. Saving the Auric Armada website as a favorite will help make this easier. Members should respond to direct messages as quickly as possible and without delay excluding mass messages. II: At all points in time, all members must belong to the Auric Armada alliance and no others. Freeloaders and double alliances will not be allowed. III. All nations are responsible for answering the call for the defense of the Auric Armada through whichever way is required: militarily or economically. IV: All members are required to respect the chain of command and listen to the leaders of the alliance, orders must be followed. V: Under no circumstances will any member of the Auric Armada release tactical or otherwise classified information to any nation or member of any alliance, or even discuss such things with any outside source in the CN world. This is treason and will result in immediate banning or ZI. Article IV: Government all positions of Government (besides Chief Executives) are open to the public and may be taken by ordinary members of the alliance. These positions last forever until a member nation steps down or is relieved from their position. The number of positions for any non-director position of responsibility may vary as the alliance grows. Apply for positions under the appropriate section on the forums. Elected positions must be applied to prior to the voting period. Chief Executives: The two Chief Executives and founders of the New Auric Armada will be the overseers of the alliance and will be responsible for the organization and protections of its members. These founding positions shall be permanent or until their positions are vacated, in which the remaining Executive will nominate a member in good standing. Power: The chief executives have Absolute power. The decisions of the chief executives will have authority over the entire alliance and its departments. Chief Executives may also issue Executive Orders in an effort to maintain control and ensure proper efficiency of the alliance. Said Executive orders shall last for 3 months time. Executive orders can be renewed at any point in time of it’s life.Chief Executive shall also have ultimate authority over foreign matters and may override any decisions made by the Head of the Department of Foreign Affairs. Departments and their functions: Department of Defense: The department of defense shall organize and oversee all positions including officers and soldier nations, will maintain the military troops of the Auric Armada and assert the military chain of command so as to prepare the alliance for defense in a time of war. In times of war, the Department of Defense shall issue attack commands after first seeking approval of the Chief Executives. Department of Internal Affairs: The Department of Internal Affairs will be responsible for the internal structuring and maintaining of the alliance, the spreading of information to members of the alliance, the overseeing of forum moderation, and all internal communications between alliance members. Department of Treasury: The Department of Finances will be responsible for the maintaining bank nations, the overseeing of the growth of nations, and the distribution of aid to nations within the alliance. *The Department of Foreign Affairs will be controlled by both Chief Executives until all are other seats of the council are filled and stable Department of Foreign Affairs: The Department of Foreign Affairs will be responsible for all contact between the Auric Armada and other alliances through embassies, treaties, and private/public intra-alliance communications. In times of war the Department of Foreign Affairs shall work in tangent with the Department of Defense. *The Department of Foreign Affairs will be controlled by both Chief Executives until all are other seats of the council are filled and stable Article V: War and Defense General Statutes of the Military: The New Auric Armada shall in times of peace, be operated in a defensive manner. While in Defense, Then New Auric Armada will only defend a nation that has been attack unprovoked by its actions (i.e. wasn’t tech-raiding). Under no circumstances are members of the Auric Armada to attack any nation without permission (see tech raiding). Permission for personal attacks against nations not in an alliance is allowed, but not against those which are. Attacks against member nations of the Auric Armada are not allowed, and doing so will result in immediate ZI. Spies: The used of spies is counted as attacks against another nation. Spies are allowed but may only be used against nations of which tech raiding has been approved or to nations of an alliance of which the Auric Armada is at war with. Since this is a major offense, the use of spies in situations beyond these could result in immediate banning or ZI for the safety of the alliance’s sake as a whole. Tech Raiding:Tech raiding is allowed, but all nations wishing to tech raid must get permission for every target they wish to attack. Tech raiding will only be allowed against non-aligned nations, and no red team nations may be attacked. The Auric Armada is not responsible for the losses of nations in tech raiding, but will assist in the ending of any conflicts started by the member if is deemed necessary. Nuclear Weapons: Nuclear weapons are allowed, but may only be purchased with the prior approval of the Chief Executives, which may limit the number of weapons a single nation is allowed to own. Nuclear weapons can be used, but permission must be acquired from the Chief Executives to use them. If you have been attacked by nuclear weapons, you may respond with a similar nuclear defensive attack, but you must report this as well. Any nation ordered to attack by a higher ranking military officer or government official must oblige and follow commands without question. The Auric Armada will do its best to repay all losses in such attacks. Failure to follow any such order will result in an offense and possible additional consequences. Surrendering is not an option. If you are told to fight, you will continue to do so no matter the cost. You may not make peace deals with other alliances, this is a major offense. If an enemy nation offers to surrender, you must report such an occurrence to the proper department and ceace attacks until the surrender has been approved or denyed. If the enemy surrender is not approved, you must resume the attacks. You may not make secret peace/surrender deals and terms for the personal gain of your nation as it is a serious offense. Article VI: Oath of constituents As a member of the Auric Armada I pledge to follow the laws and decisions of the Council and Chief Executives, whoever they may be. I promise that I shall defend the New Auric Armada in times of war and that I will follow all orders as given, remaining loyal to the alliance at all times. I will uphold the Constitution of the alliance, and pursue its rules in all aspects of Cyber Nations for the betterment and security of the Auric Armada and all of its members. Article VII: Laws and Amendments Enacted Laws: Enacted Amendments: Amendments will be added in their appropriate places in the constitution as well in ITALICS. Signed, Sasuke, Chief Executive Lirrer, Chief Executive
  11. o/New Era I'm gonna miss you guys, and Rosen let me now when you decide to re-emerge New Era mmkaay
×
×
  • Create New...