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Relin

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Posts posted by Relin

  1. Creating a long term trade ring that is not based on color and to gain the most of it :)

    So if u are interested please post a reply and what two resources u got - You Don't have break any on going trade agreements until the ring is complete.

    First come, first servered

    Oil - Guybrush

    Iron -

    Coal -

    Gold -Guybrush

    Lead -

    Water -

    Cattle - Relin

    wheat -

    Marble -

    Rubber - Relin

    Lumber -

    Aluminum -

    *Bonus resources gained*

    Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.

    Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.

    Asphalt - Lowers infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.

    Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.

    Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.

    Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%.

    Automobiles - Increases population happiness +3. Requires Asphalt and Steel.

    Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.

    **STATS**

    Environment: 11

    Nuke upkeep: -20%

    Initial land cost: -20%

    Soldier increase: 38%

    Aircraft upkeep: -25%

    Population increase: 13%

    Citizen income increase: $6

    Initial infrastructure cost: -42%

    Infrastructure upkeep: -23%

    Natural growth increase: x0

    Population happiness increase: 11

    Purchased land area increase: 35%

    Technology cost decrease: -13%

    Soldier cost decrease: $-6

    Soldier upkeep cost: $-0.5

    Tank cost decrease: -8%

    Tank upkeep cost: -18%

    Aircraft cost decrease: -16%

    Aircraft limit increase: 10

    Cruise missle cost decrease: -20%

    Cruise missle upkeep: -20%

    Nuke cost decrease: -20%

    Sholars require literacy rate of 90% or greater.

    Microchips require technology level of 10 of greater.

    Construction requires technology level of 5 of greater.

    Water increases number of citizens per mile before population unhappiness by 50.

    Radiaton cleanup removes 1 day of nuclear anarchy. Reduces global radiation effect on an individual nation -50% in CNT.

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