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tylerdurden1

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Everything posted by tylerdurden1

  1. I have a trade circle that has been around for 705 and 796 days, but we recently lost two partners due to inactivity. We have [Coal - Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.] [Iron - Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber - Lowers initial infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Oil - Lowers initial soldier cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, and lowers initial cost of aircraft -4%, lowers all navy vessel upkeep cost -10%.] [Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.] [Silver - Increases citizen’s daily income +$2.00 and increases population happiness +2.] [Water - Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 1.] [Wheat - Increases number of citizens +8%.] Our current bonuses are: [Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.] [Silicon - Mined from Lunar surface. Increases population income by $3.00 for the resources Rubber, Furs, Gems & Silver that your nation has access to.] Everyone we have pitched is either inactive or non-responsive(same thing)
  2. You are right, I didn't realize my tech went so low. too many tech deals.
  3. I upgraded my infrastructure today and when I went back to the main nation screen, I was missing the 2000 people I added and my bonus resources changed to just Beer. I still have all my trade partners and made no other changes to my nation other than adding to my infantry. Help?
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