Jump to content

Scorp

Members
  • Posts

    285
  • Joined

  • Last visited

Everything posted by Scorp

  1. I, myself, would prevent the users from choosing those locations for the sake of a consistent game. Whether or not I am alone in this decision is beyond me, and you're argument is valid in that the game play is not affected by such distortions.
  2. It's not much effort code-wise to implement the solution that I proposed (can't be more than a single if-then). The purpose of solving this is that it is a bug. A realistic nation wouldn't have overlapping borders.
  3. However, he could prevent one from choosing (180,0) coordinates.
  4. I had moved my nation's capital to precisely (180,0), the intersection of the International Date Line and the Equator. Viewing my nation's territory in this location led to a shocking result. Zoomed in, I saw a pair of parallel lines on either side of the equator, but as I zoomed out, I saw that it's an ellipse overlapping itself. Like this: I'm sorry if you already know about this, but I figured I may as well report it. (Land area: 1,188.573mi in diameter Nation link: http://www.cybernations.net/nation_drill_d...ation_ID=283726 ) P.S. I had since moved capital city.
  5. Goose: Therefore, You are trying to do the impossible. They were given fair chance. Obviously, the list has to be updated when people who weren't complying do what ever is necessary to comply->rewriting of lists.
  6. Bah: Make over $1.5M daily after bills. Pass the 3k infra jump.
  7. I had obtained the GT about two months ago. I had switched to Mixed religion the moment after purchase. However, the next available change item suggests that I had changed to Mixed on the 4th of this month ((Next Available Change 4/7/2008)).
  8. A calm presentation can go long stretches.
  9. Highlight just right of the happiness image. You'll see a number. That's what's affected by the tax rate. Edit. Lol none of us answered your question. No, there are no other observable effects of high tax rate--I'm still getting the same number of crappy events as before I knew to raise tax rate.
  10. 30% taxes with happiness penalty = 28% happiness penalty.
  11. Nice lol. I had something to look forward to, and it was crushed.
  12. This is one in which it's not a joke unless one understands the nature of it. One must be able to interpret the words for it to be understood in the questionable sense. There is no imagery or blatent text which directs the reader to understanding. Thus, I'd say yes. BTW, lol.
  13. You have to put a space there. Maybe admin can program it to automatically terminate the message with null ('\0') or something. Oh and the reset button doesn't work for me.
  14. Infrastructure is the key to all growth, economy and citizen count.
  15. Happiness = $2 * modifiers (such as banks)
  16. Yes. -edit- Infra upkeep per level: $529.25 Infra level: 6,507.99 Income Per Individual (before tax): $442.24 Current Happiness (number): 72.54 Tech level: 631.13 Population: 65,730 Your resources: [Furs][silver] Connected resources: [Coal][Fish][Gems][Gold][Marble][spices][sugar][uranium][Water][Wine] Improvements: Banks: 5, Barracks: 5, Border Walls: 1, Churches: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defense: 5, Police Headquarters: 5, Satellites: 4, Schools: 5, Stadiums: 5, Universities: 2, Wonders: Great Temple, Internet, Social Security System, Stock Market,
  17. It's basically this: (Base + Non-percent_Increases) * Modifiers
  18. I believe that it's exactly 2.
  19. The general number is $3M after bills per day. That seems reasonable, but I say that as soon as you have completed the 4k infra jump, start saving.
×
×
  • Create New...