Aluminum : (empty)
Cattle : (empty)
Coal : (empty)
Iron : (empty)
Lead : (empty)
Lumber : (empty)
Marble : (empty)
Oil : (empty)
Rubber : (empty)
Water : (empty)
Wheat : (empty)
Gold : (empty)
Asphalt - Lowers infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.
Automobiles - Increases population happiness +3. Requires Asphalt and Steel.
Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.
Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.
Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%.
Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.
Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.
Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.