Jump to content

HHAYD

Members
  • Posts

    10,890
  • Joined

  • Last visited

Posts posted by HHAYD

  1. One word: SDI.

     

    I've seen people throw five or six nukes and still have the SDI hold up. The fact is that three nations coordinating against one opponent will do more damage than one nation trying to dish it all out.

     

     

    Here's a simple solution:

     

    THROW MORE NUKES AT THE PROBLEM.

     

    Sadly, it can't done if you don't have anymore reserve nukes.

     

     

    Also, let me restate, that one person can nuke three people, which will be recorded as 3x damage to the triple team's alliance. The three people can only nuke the person once, recording only 1x damage to the outnumbered alliance.

     

    GA damage < Nuke damage

  2. Maths are hard.

     

    If both sides have an equal negative slope, that means they are both performing at the same rate. This in turn means that it takes one DH/CnG nation to do the damage that eQ does with three nations.

     

    And by having larger numbers, it should mean that eQ is able to throw more punches and thus dealing more damage, which they are not.

     

    In a group of 2, 3, 4, or more EQ members, only one can nuke. The opponent however, can nuke all of them, and most likely put out additional damage due to the stereotypical higher tech level. However, had the game mechanics allowed each attacker to nuke once, that one guy would probably get ZI'ed within a round or two of fighting due to focused damage.

     

    My current opponent ran out of nukes. He will have three attackers in his NS range. He will only be able to nuke at most two and at worst none, while his attackers can replenish their nukes faster than they're firing.

     

    Three months from now, one side is going to scrape the bottom of the nuke barrel a lot sooner than the other. And with no nukes, means no major nuke damage, and no insta GA/air victories.

  3. As I read these posts I wonder how many people posting about the top tier have actually fought in the top tier during this war, I know a bunch of the DH guys have, but I wonder if the EQ guys have, because it doesn't seem like it.  If they did, they would know we are absolutely dominating them, you talk about the 3-1, you are correct DH has been fighting 3 DH vs 1 EQ in the top tier.  Also many has spoken about the DH re-buying infra to jump out of the fight, I have noticed a few EQ buying infra to jump into our range, and getting promptly and quickly beat down each time, that cant be good for EQ warchests.

     

    I was in the upper tier, at 135K NS. It was going smoothly until somebody DoWed on me (he sold his stuff to get down from 175K NS), and the other target suddenly start hitting back, resulting in a 2 v 1 fight.

     

    They had the initial advantage with the update attacks (OOC: Studying for an AP Calculus test, sleep deprivation was not an option. :OOC), and later I got consistently screwed over by mine and his spy operations, dispite a 50/50 chance for both of us. I'm pretty sure my spies went in drunk (and always failed), and his spies had cloaking tech.

     

    Now I'm just a part of a group of four dragging someone who started at 100K NS down into the shark tank. He's a little under 90K NS as of now. Most likely around 85K by next evening.

     

    I find it interesting that a couple of EQ folks in the 60K-80K NS range are collecting tax, in DEFCON 5, and aren't in peace mode. A repeat of DH's upper tier situation. I've never seen something like that before.

     

     

    I'll be back here when the first alliance throws in the towel. It's going to be a long war, and the only popcorn I have are four years old (OCC: They are literally that old :OOC).

  4. I'm unsure of which wonder would be best for the 3BR resource set (with Uranium and Fish).

     

    For the Moon wonder, Radon seems to be the best bonus resource because it gives $6+ population income for Water and Uranium.

     

    For the Mars wonder, Sodium would give 4 happiness (approximently $8+ population income) plus 50% GRL reduction.

     

     

    And then there's also the other stats that the wonders affect.

  5. There's two things to take in consideration. How much damage one can do, and how much damage they can absorb. EQ has the numbers to absorb the damage.

     

    ...

     

    Hmm, now there's five targets for him to nuke, and three of them are dealing a similar amount of damage he dealt them. And all of them are guarntee to win GA attacks.

     

    He seems to hate me though. I'm always the first one to get nuked. :mellow:

  6. My tech heavy opponent depleted his nuke reserve.

     

    He has four targets to shoot at, and can at best target two, or at worst none (SDI can be a pain at times). All four targets still have nukes.

     

    Yesterday, he spent his two nukes on me. All of them thwarted.

     

    Had I also had the infra advantage, his GAs would've been more risky. But that doesn't matter because his ability to blow up 500 infra in one go is gone.

  7. There are a handful of middle tier fighters (65K and below) that are sitting in DEFCON 5, in war mode, and haven't been attacked for at least a few days. It's a repeat of DH's upper tier situation.

     

    -blah- Tech and War Chests win wars, and EQ in all their adorable bumbling just don't quite meet up with us on that front. And unlike a lot of EQ players, our lower tiers are more than happy to fight at zi for months on end. :3 Which is quite unfortunate for EQ but. . . Our economic programs will let us rebuild in no time. ^.~

     

    -not worth quoting-

     

    Buying infra: cheap

     

    Buying enough infra to least being rolled consistently in GAs: expensive

     

    Buying enough infra at least being rolled consistently in GAs, then repeating that more than a few times: Even more expensive.

     

    Buying enough infra to get out of the shark tank: "Dude, your warchest is on fire."

     

     

    As for the morale and economic program, on what evidences do you have to backup your claim? Sounds dripping with propoganda. In fact, I'm fairly sure your lower and middle tier fighters will have greater morale decline because those that don't end up in PM, stay being dogpiled until they're near ZI (or ZI'ed), surrender, or somehow slip into PM. Our mid-low tier fighters can take a break when needed.

     

     

    And as for your economic program, there's a bit of a problem. It's called a bottleneck, which is your aid slots.

  8. HHAYD, I mean this in the nicest way. I'm sure as a person you have many many positive qualities and things you should be proud of. Have you considered that the making of propaganda images might not be one of these things?

     

    I wasn't using that picture pulled off from CN Wiki as a propoganda. I was explaining a propoganda using statistics.

×
×
  • Create New...