HHAYD
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Posts posted by HHAYD
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Welcome to the CN retirement club, JEDCJT.
EDIT: Back to doing my paperwork for college stuff.
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One slot is open (I will drop one of the traders because I'm unsure about him/her).
Link to my nation:http://www.cybernations.net/nation_drill_display.asp?Nation_ID=247512
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Two slots are still open.
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Two slots are open.
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Had this war been less polarized (aka no safe havens in the top for Umb/MK/Goon and no safe havens for the mid-low for EQ), then Equilibrium war would've been another plain old curb stomp.
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Why do people delete their wars? I take screenshots of mine in case my opponents delete them.
I plan to total my numbers when the war is over and see how supremely I have pwned. lol.Perhaps as an attempt to avoid being traced and re-DoWed on? Or has a minor compulsive disorder of feeling the urge to delete anything "expired"?
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One aid slot will open on 3/18.
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You vs. Propaganda
I don't know about you, but I didn't run an alliance into the ground. Nor have I ran to PM after ordering a DoW on another alliance.
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RyanGDI and his GDI alliance vs. OWF
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One of my tech suppliers has been, a bit suspicious. And I prefer to have evidence to pin him/her to the wall should the suspicious activities continue.
I recall there was a thread posted in the OWP a few months ago that mentioned a service that kept track of all of CN's aid slot usages even when players delete the original record in CN.
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Who was that one leader of a micro-alliance that often jumped on the winning side of major wars, and was universally hated in the OWF?
(Him, and his micro-alliance) vs. Everyone else
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Then roughly 94.6% of all those who have ever lived, died in glorious battle.
I'm fairly sure many of them were vaporized by nukes, or were massacred in steamrolling battles after the nuclear bombardment.
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I doubt we ever cross 20 billion, honestly.
*GPA, WTF, and TDO goes to war against a group of alliances shortly after the Equilibrium War ends*
Bloodshed in three... two... one...
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Two aid slots will open on 3/11.
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A nation can only be defeat alerted once per day, and basically a nuke counts as a defeat alert. (it doesn't matter what, once a nation has been nuked, they can't be defeat alerted that day.) And a nation can only be defeat alerted once per day, regardless of how many wars they have going.
I understand that they could only be DA'ed once, but I thought there would be a separate DA message after the nuke.
How do some people play this game for years and understand so very little.
I'm sorry sir, but there's a thing called RL, and memory loss of skills that aren't frequently used. I'm in Physics and AP Calc, and CN isn't my top priority.
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So more than 95% of Co is in war mode? I didn't think so. If that was the case eQ would've stopped making peace mode jokes by now
I think he meant the NS range. In certain NS ranges for both sides, you step out of PM, good luck.
God forbid if you DoW someone and end up fighting a 4-6 front war with little backup.
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Okay, let me get this straight:
DAs can only be sent once in total for the defender, and it must be done by a GA.
If so, why doesn't CN Index mention the specifics of how to DA someone?
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Around 200-300 years too early for a nuke.
Fine then. I'll hold a grudge for 200-300 years.
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I thought that a DA would be automatically sent after their ground army is reduced to 0?
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I claim all of the unclaimed lands. Label it 'United Earth'.
Unacceptable. CB!
/nuke launch detected
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Take that, you useless, pathetic, insignificant, pitiful... oh! Cookies!
You know, not sharing the info about the location of the cookie stash may be a valid CB...
:war:
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I'd like to take all of the white space as a "protectorate".
/jk
On serious note, I wish you luck, because many alternative CNRPs died out.
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I nuked Aesis ( http://www.cybernations.net/nation_drill_display.asp?Nation_ID=138285 ), after GAing him earlier before noon (GAs did not push my success odds to greater than 95%). However, no defeat alert was sent.
I don't think it was likely that the other person who DoWed on Aesis early in the morning was able to completely knock down his ground army.
Moon, Mars, super infra jump and wait until 15K infra, or no-buy?
in Gameplay Discussions
Posted · Edited by HHAYD
Link to my nation: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=247512
Resource set: 3BR + Uranium and Fish
Tech: 10444.19
Infra: 5999.99 (Screwed up nation config at the wrong time, thus forcing me to collect and not buy any infra)
Budget: Enough for a Mars wonder with 500+ infra, or a 1K+ infra jump if I buy the Moon wonder, or enough for about 2K of infra jump without any wonders. Plus leftover money for the warchest.
I also have every wonder except for Weapons Research Complex.