Jump to content

HHAYD

Members
  • Posts

    10,890
  • Joined

  • Last visited

Blog Comments posted by HHAYD

  1. We totally would, but iFOK is protecting them and we're scarred of iFOK.

    Don't worry, you can wait for up to six months, distract iFOK and other VE's allies by creating a war for them to burn themselves in and then punish VE with your still-valid slightly moldy/dusty CB.

    I heard that VE has plenty of candies and the world's largest cake to share. The cake is not a lie, and of course, it's not a trap.

  2. I don't know this for fact, but I suspect DH had plenty of reasons to engage NPO that have nothing to do with the Polar conflict. You were vocally anti-DH long before that and I am pretty sure we just decided not to leave a vulture hanging on our back porch waiting for us to provide an opportunity.

    I hope you don't mean that members' posts are legit CBs.

    Anyways, how do you know if that vulture had no intention of striking you?

  3. So what happens if this is a CB-less war, exactly?

    also: Our middle/lower tier is a death zone, but war is where we thrive. It's something you pixelhuggers have never quite understood about us.

    Public Relations disaster. It may not affect your alliance in the short term if you have lots of allies, but in the long run; your alliance will be as known as the one that DoWs on anything that it damn pleases. Most likely if your alliance and their allies got away with it, what makes you think they won't try another CB-less war? And how about another? I hope you understand what happens when the general public begin to boil, it doesn't take long for other alliances' leadership to also dislike your alliance and its allies.

    Your alliance isn't the first one to attempt to break common sense, but it won't be the last time where a curbstomp is organized to put the aggressors out of their misery.

  4. This is the worst summary of what a war is period. You're taking points from Just War Theory that favor your argument and points from some sort of strategic war theory that support your argument as well, and mashing them together.

    Points four and five don't even make sense. Plus we have infinite patience as time will tell.

    Just War Theory does not apply to inter-alliance warfare.

    As for strategic war theories for inter-alliance warfare? We're busy rewriting all of those.

    Go back into CN's history. Majority of the wars fought had some kind of a CB. There may be a few where the CB are questionable, but I have yet to know a war that had absolutely no CB, and the NPO-DH war is borderline CB-less war.

    For point 4, NPO attacked during middle of negotiations. Had they didn't and the negotiations succeeded, then Karma War and many other events afterward would have never happened. There's no inter-alliance "rules", but most alliances agree on a set of common rules; don't attack during negotiations, don't be a jerk during diplomacy, don't spy, etc.

    For point 5, you may think you have infinite patience. What about your other members and your allies' members? What about NPO's fighters and it's allies? They're all vulnerable to RL and boredom, and even veterans will find it annoying to fight a constant intensive war for more than a year, especially if the enemy has no incentive to surrender and the reason for war is very weak. NPO and its allies have very good reasons to keep on fighting.

    I'm fairly certain that you will leave the !@#$storm after about one, two or even three years of endless fighting with victory nowhere close by.

    RL and boredom are the worst enemies of CN players, and it's hard as hell to recruit to replace lost fighters during a war, especially when your middle and lower tier is a death zone.

  5. Or keep on fighting. Our upper tier might be destroyed, but you're going to run short on fighters and tech supply sources within a year or two as recruiting upper tier members is a lot harder than newbies, and the middle and lower tier will be a murder zone for any of your members that aren't in peace mode.

    Eventually your fighters will no longer be able to deal with our current upper tier when many of them leave due to RL or boredom, or better (for us), they get overwhelmed by our new future upper tier fighters.

  6. There are five parts of war:

    1: Having a valid reason for war

    2: Having the initial firepower

    3: Being able to maintain the firepower

    4: Being logical

    5: Patience

    Lets see...

    1: Doomhouse's only CB for its war against NPO was either paranoia, simple hatred, or both. Those two are not valid CB, and I'm very sure you and your buddies would agree with me when YOUR alliance and YOUR allies are attacked without a warning for; "Cuz we're afraid you're going to jump into the meat grinder, and we hate you, so screw you. That's why!"

    No points.

    2: Check.

    Plus one point.

    3: You have control over the upper tier, good for you. However, do you have control over the middle and lower tier? I don't think so. Even if we don't have control over the upper tier, we can still bring in new recruits. You? No amount of aid is going to save your new blood from getting triple-teamed, and they can't send any tech to your upper tier fighters if their aid slots are full. No alliance will survive without recruits for long.

    No points.

    4: This is subject to many different interpretations, though sparking a major war without any diplomacy is moronic. You didn't bother to contact NPO.

    No points.

    5: Your alliance's and allies' members had repeatedly demanded NPO and its allies to let their upper tier fighters out of PM and even threw some insults around and made an announcement. If you don't have the will to stick around, you are not ready for war.

    No points.

    1/5 points=Unlikely chance of winning the war for your side.

  7. Avoiding turtling is not possible when you have been triple-teamed and have at least one opponent in the offensive slot and your warchest is nearing empty or so much damage had been taken that there's nothing can be done without spoon feeding the opponents with precious money except for lobbing CM, nukes and maybe aircraft.

    Now if all wars were one-on-one and even sided, there would be a lot less turtling. Too bad that's not the case, especially when one side has an advantage in numbers and/or tech.

×
×
  • Create New...