I'm starting a long-term, pink trade circle with eight bonuses. I've got all the resources except aluminum, gold, iron, and coal. Nations with four trade slots are welcome to join.
Eight bonuses: Steel, beer, autos, clean-up, asphalt, construction, microchips, and scholars (if you meet the literacy rate, even without it you'd get 7 bonuses).
Filled
Oil - Kaiser Willis
Lumber - Kaiser Willis
Marble - Jhartzog
Rubber -Jhartzog
Water - King Hassan
Lead - King Hassan
Wheat - Big Wolfy
Gems (wild card) - Big Wolfy
Open
Gold -
Iron -
Aluminum -
Coal -
Initial infrastructure cost: -42%
Infrastructure upkeep: -23%
Population increase: 8%
Citizen income increase: $7.5
Population happiness increase: 13.5
Initial land cost: -10%
Purchased land area increase: 35%
Natural growth increase: x0
Technology cost decrease: -13%
Environment: 11
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $-0.5
Tank cost decrease: -8%
Tank upkeep cost: -18%
Aircraft cost decrease: -16%
Aircraft upkeep: -25%
Aircraft limit increase: 10
Cruise missle cost decrease: -20%
Cruise missle upkeep: -20%
Nuke cost decrease: -20%
Nuke upkeep: -20%