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Voxamerica

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Everything posted by Voxamerica

  1. 21 days from now, when I hit 25 days inactive. CN politics are incredibly juvenile and asinine and the nation-building portion of the game is beyond dull compared to countless other games out there.
  2. FlyingSquirrel, no contest! Of course, as a Triton member, I might be a bit biased
  3. I'd say it's more related to your income, rather than infra level. A nation with a better net income due to better trades, improvements, gov't position, etc, could start earlier than one who'd neglected them.
  4. As an added benefit of joining Triton, you'll have full access to FlyingSquirrel's nekid pics. Here's a G-rated sample: http://www.stupid.com/mm5/graphics/0000000...-underpants.jpg
  5. If you are a new nation who has the necessary resources and you don't have a harbor, I can provide harbor aid, as long as you aren't at war at the moment and pledge to stick with the circle at least 90 days.
  6. As self-appointed Acting Assistant Deputy Minister Pro Tempore for Recruitment Thread Bumping, I hereby demonstrate the awesome power of my position by bumping this thread. And, while here, let's review some of the benefits of joining Triton: For new members, we offer $3 mil in joining aid, as a "Welcome" gift. If and when you complete the Triton Academy for new members, you are given an additional $3 mil to put your newfound knowledge to work. We will also guarantee quickly getting you tech deals to fill your foreign aid slots. Depending on your nation's resources and improvements, this could mean $8 million or more a month in profit. And, as several of the tech buying nations within Triton have pledged to pay double the standard rate (i.e. giving $3 mil for 50 tech), your profits could be much, much greater. We also will work hard to assist you in finding trade partners to get you in a good trade circle for your resources. For experienced CN players, there is the fun of working to mold and develop a new alliance, rather than fall in on an old and established one. The pleasure of putting your experience to work in advising new nations on how to succeed. And, if you have an interest in a formal government role, experienced members who are active & enthusiastic will be looked to for filling positions that are open, or will be created as Triton expands. We hope you'll consider joining us, whether you're a new nation looking for your first alliance, or and old hand who wants to try something different.
  7. Anyone interested who has two of the missing resources and a harbor, please respond here or PM me in-game. Must be on the black team, or willing to move to black when the circle is complete. Sorry, but no substitutions on the resources. Aluminum- Snowowlxo (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=343328) Cattle- voxamerica (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=218381) Fish - Velocity 111 (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=152196) Iron - Lumber-nobrow (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=360535) Marble Pigs- Velocity 111 (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=152196) Spices- voxamerica (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=218381) Sugar- Sal Paradise (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=283328) Water-Snowowlxo (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=343328) Wheat- Sal Paradise (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=283328) Uranium-nobrow (http://www.cybernations.net/nation_drill_display.asp?Nation_ID=360535) Benefits are: Initial infrastructure cost: 33% Infrastructure upkeep: -21% Population increase: 27.5% Population happiness increase: 9.5% Initial land cost: -15% Purchased land area increase: 8% Environment: 1 Soldier increase: 35% Soldier cost decrease: $-3 Soldier upkeep cost: $-0.5 Tank upkeep cost: -5% Aircraft cost decrease: -8% Aircraft limit increase: 10
  8. Turn 180 degrees. Pull back the curtains. See the the Sun shine in when you do. Find out why the things that absorb all of your attention don't matter. Learn why the rest of the REAL world makes fun of your type and thinks you are are a dork. CN is not real. Sorry to bring this to your attention, but that's the way it is. Save your outrage and intellectual effort (such as it may be) for REAL issues. The real Napoleon died almost 20 decades ago. You are not his replacement. Not even close, since most you you haven't had the balls to even enlist in the National Guard. You are a teenage or near-teenage dork who thinks he is Napoleon or Hitler. Drop the hot pockets and Clearasil you subsist on and find a worthwhile outlet for your energy. Devote it to something that matters in the real world. Or don't. And forever wonder why the rest of us laugh at you.
  9. Remember, that plan involved convincing Admin to add sharks with laser beams on their heads to the navy ships available to buy. Until he does, our plans are on hold.
  10. WTF boasts of an average nation-strength far higher than most CN alliances and has gained over 500,000 cumulative NS in the last month. A simple glance at the charts of the nations of the WTF is enough to demonstrate the constant, steady growth that our members enjoy. Want your nation to prosper too? Just go to: http://worldtaskforce.com/index.php and start your climb to the top.
  11. If you're looking for steady growth as an individual nation, and as an alliance, without involvement in CN politics, the WTF is the place to be.
  12. The WTF grew from 5.5 million NS to 6.2 million NS in the last 30 days. And as an alliance's NS is only the sum of its individual members' NS, it means our nations experienced substantial growth. As a member, your nation can too! Speak to any of our members about the WTF, or visit us at: http://worldtaskforce.com/index.php?
  13. One of the greatest things about the WTF is that it is actually an ALLIANCE, as the term is properly defined. The WTF is a group of equals committed toward a common goal of the growth & prosperity of their respective nations. There are no "emperors" or other "leaders" you have to obey. You are a sovereign power in a group of like-minded individuals, not a pawn in someone else's game of CN.
  14. Stats don't lie: http://www.cybernations.net/stats_alliance...%20Task%20Force Come, and grow with us!
  15. Retired Army, Afghanistan 2004-2005. I think there is no significant correlation between strategy here and RL. The mechanics are entirely different.
  16. The WTF needs more smaller nations! Why? Because the ones that join don't stay small for long! With a standard internal rate of $3 mil for 50 tech, nation-building programs, and assistance from our strong corps of larger, more experienced nations, a new nation can grow to mid-ranks and above very quickly! Come join us, and be the next small nation that quickly climbs the ladder to success!
  17. Posting this will get me warned....sorta
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