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jerdge

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Everything posted by jerdge

  1. I am confused, what's the point of declaring if you don't perform attacks? Or did Meth's IMS blocked both of your CMs? Anyway, have fun you two.
  2. I was talking of what you believe about your freedom, i.e. if you think you have it, you don't, destiny rules etc.
  3. No matter which theory you choose to believe to, either destiny, free will, freedom of choice or freedom of potential or anything else, you choose to believe it. You can only be free: free to do whatever you choose to do. The point is about knowing that you're choosing, i.e. to be rational and aware. My recommendation is to choose what you think will make you happy of your choice. In my case, I choose the freedom to be myself. It's a theory that works even when wrong...
  4. Good post, but I can't help pointing out - on the part I quoted - that one refusing to acknowledge in practice that CN is fiction is not himself pretending: he's living the game like it was RL. There are people that "play the game" on ooc forums: those that would go to any length to further their agenda in this silly browser-based game. Lunatics without pretension, if you will. Not even that rare.
  5. I quite, although not completely disagree with your analysis. For one, the character that I can more easily recall constantly stating that neutrals would be parasites that would have to be eliminated is Grub, which is by far completely different if not outright THE opposite of a lulzer. (Remarkably, AFAIK he never did anything against any neutral, but that's another story.) Moreover, for all of their talk of "we don't care abut pixels, it's just the immediate lulz", those that most derided the IC pretension were generally lead by people that were hardcore "political players", that badly wanted to gain long term political advantages, often being very successful at it. Admittedly, discarding all the IC constraints gives more freedom to operate purely in pursue of political leverage, and with the aging of the community faux ideologies and moralities lose relative weight in comparison to the personal relationships (of sympathy and of aversion) that inevitably develop. To stick to the desire of providing a "good story" (coherent political development in a funny and internally credible simulator), for everyone, requires game maturity and game ethics, which are relatively rare. I agree about some people being "irrational" - although I'd rather say "with no game ethics" - in the Suggestion Box, with no hesitation to cross the IC/OOC line to defend their advantages. This is anyway IMHO not generalized, mostly because the Suggestion Box requires intelligence, which more easily comes with the ability to understand the general needs of the game. Furthermore, at least as far my own experience is concerned, those that (IMO) have been unethical (in the gaming sense) in the SB are again not playing for their short-term in-game success but, again, for the long haul. I am not one that likes to hint to people without naming them, and it's not a mystery, anyway. Cuba, Artigo and SCM have IMO - intentionally or unconsciously, I tend to believe it was both - needlessly dragged to the IC realm genuine OOC concerns about the fairness and "playability" of the game. I don't criticize them for having their opinions on what is best for the game, but I surely criticized them for not limiting their discussion to the actual content of the Suggestions, bringing it instead into the game. (I also candidly say that, while one can have varying opinions about the real quality in Artigo's and SCM's comments and proposals, no one can seriously say that Cuba doesn't also provide first class commentary and contributions to the Suggestions. I hold him in high regard and I don't even claim that I can be sure I am the one being right in any of the game issues we disagree on. I stick to my ideas until convinced that I am wrong, anyway - I am an old style, stubborn engineer... ) Whatever we want to think about them, anyway, I think that we can agree that the DBDC project, while maybe initially conceived as a FPS-like experiment, is now fully political and strategical. Their political activity in the last months has been evidently aimed at using their statistical relevance as a bargaining chip to gain the breathing room they needed to enlarge the scale of their raids. Cuba's actions and words and posts are first class CN politics and to consider him just a mindless hulk, or someone with just a short-term interest for "mods", is a grave mistake for any of his opponents (I don't really know their roster that well, but I suspect that TBRaiders is also to be praised/blamed for their political success, BTW). In other words, those that are stretching the limits (and the design faults) of the game and that "unfairly" defend(ed) their abilities in the Suggestion Box, are not playing short term at all. I also agree that "lulzism" as a cultural trait in players tends to determine a preference for short-term fun and satisfaction: if IC stuff is derided the only thing that remains is OOC dynamics, which either is too "normal" to be an entertaining diversion from reality (it's almost real, after all) or it is doomed to become paradoxical and then nasty and then excessive in short order, after which there's little new abuse to explore and many already managed to get banned or ostracized, anyway. In other words, the lulz gets old pretty fast. This may be in connection with that many saying (literally for years) that the game "got boring".
  6. While years ago there were many players that played the game with respect to the IC/OOC divide, i.e. they pretended that they really were nation leaders and that their alliances "culture" and values really mattered, nowadays almost everyone is disillusioned and the only thing that prevents everyone from talking of the game directly from the perspective of the player are the CN forum rules for AA and WA. "IC" is basically a feeble remnant superimposed by the forum rules, but it's not really part of the game anymore. In a sense, "lulzists" memes won and CN as a political simulator has been broken as a result. Without a really generalized purge of old players or some outstanding cultural collective operation we'll hardly get back to the previous state, because the shift is cultural and not something depending on the game mechanics or on alliance politics. Basically, the IC side isn't taken seriously any more: Tywin's IC posts and the "generalized" reaction to them are a good indicator of what I mean. Is the game any better because of this? I personally doubt it. (Honestly I can't say that this is what you actually had in mind, arentak, but this is my impression on the matter.)
  7. The GPA solution is best: the government is very transparent and accountable and it would be relatively easy for a "spy" to get access to most of the significant information... but that information would be worthless for any outside party, as we don't get involved/care enough and in the forms that can be interesting for them. tl;dr neutrals don't count
  8. I am Italian. Those statements of that terrible bastard are particularly awful. Why not.
  9. That Mussolini quote is really bad, but admittedly not as bad as the bastard himself. Thank god he was killed, eventually.
  10. Nobody has ever or will ever be "rehabilitated" just by being caged, it would be folly to expect that the average person will improve themselves just because they can't go anywhere for a short/long time. Modern "prison" systems aim, at least in principle, to avoid actual imprisonment unless it's necessary for security reasons, and they focus on redeeming the criminal instead. Imprisonment is left for when you have no alternative way to prevent that the criminal harms other innocent people. My comment/objection is thus that with your entry you're comparing imprisonment (which is a security measure*) with lashes (which are punishment). The former is a necessary evil (to protect the outside people) while the latter is a pointless exercise meant to "teach" not to break the law. At a certain extent it's like one compared ritual genitals mutilations and clinical amputation of both legs against gangrene, and then implied that it's hypocrite to condemn the first because we accept the second, where the amputation is more severe. * Then you have the real prison systems, of course, and there you have a point (but not in principle).
  11. Jail as a punishment or a correction method (what would be the difference?) makes little sense to me. Imprisonment may be good to keep the criminal and the society safe while the criminal is rehabilitated (if that's possible), but it's a stupid way to punish/redeem. In other words, I am not sure that both choices are actually "punishment".
  12. Curt irony is more your thing, Hakai, but here you're also showing talent for longer commentary. TBQH in this case you made it too short, though. Needs more depth.
  13. Pure numbers on an individual nation level is the new way to do it in the high NS ranges, which is where Cuba and the Doombirdsphere are especially right and you're not. The fact that it is an unprecedented paradigm doesn't make it any less true. I will not comment on the rest because it's politics and propaganda I don't want to have anything to do with: I am talking of the pure game mechanics only.
  14. Wait the neutrals united? I am really out of the loop.
  15. I am native Italian, I can speak a decent English and a very basic Portuguese. I don't count the couple of local Italian dialects (almost, but not quite different languages) I can hold myself in.
  16. Too many to list, and I can't choose just one. Most lists I could make will probably include (not all exactly "books"): The Lord of the Rings, 1984, The Forever War, the Odyssey, Ivanhoe, Macbeth, Guns Germs and Steel, It, Cryptonomicon, The Hound of the Baskervilles, The Art of War... I'd better stop here or I'll spend hours on this.
  17. jerdge

    CN Award

    Positive = people like what you post and they find it genuinely funny. Negative = people laugh at you. You get both, where Hakai gets mostly only the positive kind. It's not about being family friendly, which Hakai isn't always either, but it's about having genuine sense of humour and common sense. An example: you'll hardly ever see Hakai "seriously" arguing with people about war stats/performance, whereas you... But my congratulations are genuine. I think that you improved a lot, and at times I even find your posts really funny (the positive way), which almost never happened, before. This entire issue is 100% subjective, anyway, thus I don't claim I am in the "right". It's just how I see it.
  18. You should have won it, hands down. I blame the voters' (lack of) sense of humour.
  19. jerdge

    CN Award

    One may be funny in a positive or negative way. I am not sure that you can really brag about all the votes you got. Hakai and Luckao are way funnier (in the positive way) than you. But congratulations nonetheless.
  20. Without emotions there's little reason to do anything. Going purely by logic, there's no reason to not suicide (or to suicide, for that matter). Emotions out of control can be bad, anyway: on that I agree.
  21. Ça va sans dire* Nobody would have thought otherwise. * It goes without saying
  22. That metaphor is designed to or has the likely effect of conveying excessive humiliation against its target. Assuming that it's just the language that you use and not actually your intention to do so, I'll go out on a limb to give you a word of advice, also based on casual observations about your recent and not-so-recent past public displays. Bob, (internally) make sure that your words (and their connotations) don't become your thoughts - our thoughts are mostly limited to what we are able to say; (externally) make sure that your words really match your interests. This advice is provided "as is": it's up to you to discard/use it.
  23. I enjoyed reading this, thanks Tywin. I can't talk for others, but the GPA is more isolationist than sleepy. While certainly we have a significant share of members that just enjoy our peaceful nature and that seldom show up in our forums, we also have a relatively large and dedicated core of active members that create a lively community. I don't think that the GPA is any more "sleepy" than the average other alliance of comparable size. We just don't like the spotlight, and we find the struggle for power unattractive.
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