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Lucius Morningstar

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Everything posted by Lucius Morningstar

  1. current : Pigs = vliie vlz Cattle = Xiah Junsu Iron = Lumber = vliie vlz Marble = Spices = profihh Sugar = genovaratin Water = genovaratin Wheat = Aluminum = - uranium = profihh Wildcard/fish= Xiah Junsu Another 3BR (aqua) Pigs = WarManiacs http://www.cybernations.net/nation_drill_d...ation_ID=322802 Cattle = WarManiacs http://www.cybernations.net/nation_drill_d...ation_ID=322802 Iron = bebex http://www.cybernations.net/nation_drill_d...ation_ID=349495 Lumber = Marble = irzairza http://www.cybernations.net/nation_drill_d...ation_ID=347388 Spices = bebex http://www.cybernations.net/nation_drill_d...ation_ID=349495 Sugar = Water = Pomiel http://www.cybernations.net/nation_drill_d...ation_ID=339493 Wheat = Lord Voldermort http://www.cybernations.net/nation_drill_d...ation_ID=312267 Aluminum = Pomiel http://www.cybernations.net/nation_drill_d...ation_ID=339493 uranium = Lord Voldermort http://www.cybernations.net/nation_drill_d...ation_ID=312267 Wildcard/silver = irzairza http://www.cybernations.net/nation_drill_d...ation_ID=347388
  2. Resource list: - Aluminum - RedPanzer - Cattle - Coal - BramZ - Iron - Lumber - SereneHavoc - Marble - youme - Pigs - BramZ - Rubber - SereneHavoc - Spices - youme - Sugar - RedPanzer - Water - Wheat Economic effect: Citizens: +20.89% Happiness: +9.5 Infra cost: -35.2% Land cost: -19% Land bonus: +49.04% Environment: +1 Bill effect: Infra UpK: -17.2% Soldier UpK: -$0.5 Tank UpK: -5% Military effect: Soldier eff.: +49.04% Soldier cost: -$3 Navy Cost: -15% Aircraft Cost: -11.68% Aircraft Limit: +10
  3. o/OO o/AzN o/HP o/Powerpuff Girls MUAHAHAHA... i like Powerpuff Girl
  4. AP circle #001 Winsaucer -- Failsauce -- Cattle -- Wheat Ranni -- Eragon55 -- Gems -- Silver Dai Havok -- Reign of HavoK -- furs gold PopCatopia -- PopCat -- pigs -- uranium Needed to finish: fish, wine, iron, coal plz : add http://www.cybernations.net/nation_drill_d...ation_ID=344517 fish and wine
  5. thanks Gantanx also .. Thanks Fark O/ Fark O/ Hocus Pocus
  6. Hail the Bob! Today, the 1st August 2009, the day when Hocus Pocus will rise to the planet with dreams like everyone else have. Hocus Pocus, is Indonesian-only alliance which is Aqua and form with dignity and bravery as we are pretty small alliance. However, the founders of Hocus Pocus believe in one thing, we want the Indonesians can play the game like the way we should play and of course we guide them using Indonesian language. Hocus Pocus wants everybody in its alliance to be happy, feel that they are important as they are part of the alliance. Yup, it is just as simple as that. To cut it short, let me as The Head Master of Hocus Pocus, proudly present the charter of Hocus Pocus: :"I, [Ruler Name] of [Nation Name], have read the Magic of Hocus Pocus and promise to abide by it for the rest of my days in this alliance." The Rules of Hocus Pocus Every members of the Hocus Pocus Alliance should follow the Rules of Hocus Pocus: OOC magical threats and attacks are strictly forbidden. Never point your magic stick to other alliance members Hocus Pocus members will treat all members of the Cyber Nations community, whether friend or foe, with respect. (even though they are muggles) Hocus Pocus members who post on the CN Forum are reminded to abide by the rules and regulations of that forum. Using impersonating spell to become other members of the Cyber Nations community is strictly forbidden. Never look at others business using any magical power. It is outside of the in-game spying function, and is strictly forbidden. You are not allowed to LIE. Be honest. Hacking Spell is not only forbidden, but illegal. Expulsion & Leaving A member can be expelled from the alliance if they are not following the Rules of Hocus Pocus and by request of other alliances if you are really making a problem to the alliance. A member can leave the alliance if they already repay all its debt to the alliance and finish all the current deal as well as the problem between them and the alliance is settled. Governing Body The Structure The Headmaster: He is the one in charge of all alliance matter and holds the highest power in the alliance. He will serve as the alliance leader lifetime and cannot be removed. He has ultimate vote over anything regarding the move of the alliance. He should appoint 4 (four) Head of Houses in the alliance which are House of Gryffindor, Slytherin, Ravenclaw and Hufflepuff (Foreign Affair, Defense, Internal Affair, Commerce). Houses of Government House of Gryffindor Gryffindor values courage, daring, nerve and chivalry. The Head of Gryffindor will be appointed by The Headmaster. He will be in charge of alliance’s foreign affair stuffs. Head of Gryffindor will appoint one deputy or Vice Head. This house will only doing all the foreign stuffs, Vice Head of Gryffindor has the 2nd in command in the House, he will control diplomatic things regarding raiding problem and diplomat masking, while Head of Gryffindor has full authority in the House, he will control diplomatic things regarding treaties, keeping in touch with allies and so on. House of Slytherin Slytherin house values ambition, cunning, and resourcefulness. The Head of Slytherin will be appointed by the Headmaster. He will be in charge of alliance’s defense stuffs. Head of Slytherin will appoint 2 Warlords to lead 2 Battalions in Hocus Pocus. This house will only doing all the defense stuffs. Head of Slytherin has full authority in the House; he will control defense stuffs like raiding matter with the help of House of Gryffindor. The Warlords, will lead 2 battalions on the Terracotta Guild. The 2 Battalions are The Order of Phoenix and Dumbledore’s Army. House of Ravenclaw Ravenclaw values intelligence, creativity, wit, and wisdom. Head of Ravenclaw will be appointed by the Headmaster. He will be in charge of alliance’s internal affair stuffs. Head of Ravenclaw will appoint 3 Directors (Recruitment, Education and Communication). This house will only doing all the internal affair stuffs, Head of Ravenclaw has the 1st in command in the House, he will control internal things like Recruitment, Education and Communication with the help of 3 directors. House of Hufflepuff Hufflepuff values hard work, loyalty, tolerance, and fair play. Head of Hufflepuff will be appointed by the Headmaster. He will be in charge of alliance’s commerce stuffs. Head of Hufflepuff will appoint 2 Directors (Trade & Tech and Finance). This house will only doing all the commerce stuffs, Head of Hufflepuff has the 1st in command in the House, he will control commerce things like Resources trading, tech trading and finance, he will get the help of 2 directors. The Making of A Decision Hocus Pocus believe in democracy, and for every decision regarding the welfare of the alliance, we will decide it with the members concern and opinion. The final decision will be given by The Head Master and the Head of Houses. Removal The Head Master could not be removed. The Head Master can remove the head of houses if 60% of membership excluding the Head of House that is going to be removed agrees to remove him. Of course, every decision will be with consideration. Level of Membership As we stated above, we believe each nation has its own potential, and by showing their potential, we will be rewarding each member with status in the alliance who is not appointed or elected as part of the government. Promotion will be given in every 20 to 30 days by the Head Master and The Head of Houses. All these only require activity and involvement. Freshman: least access level to the forum. (Year 1-2) (Applicants) If you are new members from 0 to 20 days of alliance seniority or applicants, you will be fallen on this category. Promotion to next level requires 21 days in the alliance or after you have graduated from the Hocus Pocus Academia. In Freshmen, you can only see spam forum and academia. You need at least 3 recommendations from the Sophomore and/or 1 Head of House for promotion. Sophomore: minimum access level to the forum. (Year 3-4) (Normal Students) Promoted from Freshman and your alliance seniority is 21 to 60 days or normal member, you will fall on this category. Promotion to next level requires 61 days on the alliance and you are in need to show a huge amount of activity and getting involve in all kind of government work. In Sophomore, you can see what a member should be seeing. You need at least 3 recommendations from the Sophomore, 2 from Junior and/or 1 Head of House for promotion. Junior: medium access level to the forum. (Year 5-6) (Prefects) Promoted from Sophomore and your alliance seniority is 61 to 90 days, you will fall on this category. Promotion to next level requires 91 days on the alliance + amazing activity. You can be appointed as directors, vices and warlords. You know where the chamber of secrets is. You need at least 3 recommendations from the Sophomore, 3 from Junior, 1 from Senior and/or 1 Head of House for promotion. Senior: high access level to the forum. (Year 7 and Employment at Hocus Pocus) (Graduated Students & Staff of Hocus Pocus) Promoted from Junior and your alliance seniority is 91 to unlimited days, you also need to be tremendously active in this level, if not Head Master can be anytime downgrade you. This is the highest level of membership. You are the Head of House. You can be appointed as Head of House. You are role model of all the members. You can be chosen to be temporarily replacing the Head Master, if he or she needs to go on vacation. Possible Downgrade of Level of Membership If you are being inactive for certain amount of time, you will get a warning message from the Head Master and after the third warning message, your membership will be downgraded automatically and any position you hold that time will be given to others who are active. Flag and Team Color Hocus Pocus will use the flag of Indonesia and we will reside in Aqua Team. War Hocus Pocus will remain neutral in any kind of conflict. However if 90% of the membership is agree to go for war, then with The Head Master + 90% of the memberships vote + Head of Slytherin, the alliance should be able to go for aggression war. In case of any members getting raided by foreign nations, we will solve the problem diplomatically. Tech Raiding [big][big]We will halt any raiding process until the alliance for 2 months , start from TODAY.[/big][/big] All members including the Head Master should follow the ‘Quidditch’ rules of Raiding: You shall only use 2 x Cautious Ground Attack + Peace Offer to you target. Your target can be in ANY COLOR, except Aqua but it must be in NONE alliance. You cannot attack a nation with less than 7 days inactivity. You must have the permission from The Head Master and Head of Slytherin. You must put a standard tag on War Reason: Peaceful Raid. GA:HM (Head Master) or GA:HS (Slytherin) Amendments An amendment can be done if 80% of the membership + Head Master vote is agreed to the amendment to the charter. The discussion should last at a minimum of 15 days and maximum of 30 days. Minor changes will only included into Internal Law of Hocus Pocus .I also has appointed 4 people to fill the appointed-governmental seats, they are: Genovaratin as The Head of Gryffindor (MoFA), She is hot! Lucius Morningstar as The Head of Slytherin (MoD), He is simply my best friend and best warrior! Warmaniacs as The Head of Ravenclaw (MoIA), He is very smart person, and very ambitious! Renzen as the Head of Hufflepuff (MoCommerce), He is i don't know what to say about him, but he is good for this job! Thanks! All Hail Hocus Pocus! the party is @ #HocusPocus i might not be there just yet! Plus, we are protected by farkistan as of today… Spread that Floo powder and leave Hocus Pocus under Farkistan’s spell A Protectorate Agreement between Farkistan and Hocus Pocus The undersigned representatives of the sovereign alliances of Hocus Pocus and Farkistan agree that in all circumstances, even an eruption of Mount Tambora, both parties willingly enter into this treaty as outlined by the following terms. Article 1. Peacetime Conduct The signatory alliances and their member nations will treat each other with the same respect and decency as they would show one of their own. Just as Albus Dumbledore told his young protégé, “it matters not what someone is born, but what they grow to be," so both alliances recognize that healthy debate, honest discussion, and constructive coaching encourage alliance growth in strength and wisdom. Alliance members are expected to show tact and consideration by going through the proper channels when addressing a concern. No member nation of either signatory alliance will declare war or commit acts of espionage on any member nation of the other alliance, nor provide aid, whether military, financial, technology, or knowledge to enemies of the other alliance. Both alliances agree at they will not declare war upon any other. Should any member nation so declare, they must offer peace immediately, and pay reparations of no less than 150% of the damages caused by any attacks. No member nation may aid the aggressor so long as that state of war exists. The victim of such attacks may not retaliate in any way for 24 hours following notification to their alliance of the war, to allow time for diplomatic resolution, unless the assault includes multiple aggressors of the same alliance or de facto/de jure allies. Member nations of signatory alliances may not offer foreign aid to nations engaged in war with either of the other signatory alliances. Any nation that offers such aid must make arrangements for an offer of foreign aid to the other party, equal to 150% of the original aid to the enemy nation, to be paid after said war is resolved. No signatory alliance or member nation will engage in espionage against another. Should any party receive information that indicates a breach of either one it must notify the relevant alliance through secure channels immediately. 2. Military Actions Farkistan commits itself to the defense of Hocus Pocus through direct military action as well as financial and political means. Should Hocus Pocus come under military attack, Farkistan agrees to provide military and/or financial aid to Hocus Pocus. Farkistan agrees to help defend Hocus Pocus in any defensive wars that they find themselves involved in. Farkistan may assist Hocus Pocus in any offensive wars, either at Farkistan’s discretion or upon request from Hocus Pocus. Should Hocus Pocus request assistance from Farkistan in any offensive wars, the TotalFark Council is required to deliberate and vote to decide if the requested assistance will be provided. Farkistan may, at its discretion, request that Hocus Pocus assist militarily in any defensive or offensive wars. Upon such request Hocus Pocus is required within 48-hours to either provide said assistance or present Farkistan with an official response including reasons they cannot provide assistance. 3. Representatives Farkistan will send representatives to Hocus Pocus to help advise them on any matters relating to foreign or domestic issues. The representatives will not have a vote or an official voice within the alliance and are only there to advise. In order to successfully perform their duties, the Fark representatives require full access to Hocus Pocus’s forums. The Farkistan advisors may accept, only at Hocus Pocus’s request, access to any other private means of communication, including but not limited to IRC. The Hocus Pocus forum uses the Indonesian language, therefore, in order for Farkistan’s representatives to provide effective advice, suitable provisions will be made to translate Indonesian language communications to English in such manner that is acceptable to both parties. 4. Cancellation This treaty may be canceled with 48-hours notice at the discretion of either Farkistan or Hocus Pocus. This treaty may also be canceled by any breach of Article 2. Upon the cancellation of this treaty, a 72-hour grace period begins in which neither alliance may attack each other. Signed for Farkistan: Quadriplegic, Submitter Pope Rodger, Squirrel Raving MainyYak, TotalFark Council Randomly Jim, TotalFark Council Fluoroalien, TotalFark Council Janquel, TotalFark Council FireGuy15207, TotalFark Council Signed for Hocus Pocus: Leonardo Da Vinci, Head Master Genovaratin, Head of Gryffindor Lucius Morningstar, Head of Slytherin Warmaniacs, Head of Ravenclaw RenZen, Head of Hufflepuff Our forum is: http://s1.zetaboards.com/Hocus_Pocus/index/ and enjoy the HocusPiad Games for 17th of August @ http://s1.zetaboards.com/Hocus_Pocus/forum/1068605/
  7. just change ur team if u feel red not save anymore or start to make treaty with other but giving warning for any alliance is the best diplomatic or just join better alliance this not sim city, this politic game
  8. maybe u can do "minor tech raid" on them at CN:S
  9. sialan lu..ga jdi pertamax... T__T o/ BOS o/ TPF
  10. well i think to much newbie (in CN:TE OWF) here, and bad news is they act as leader on CN TE we already know, if some coalition/ block (more than 1 alliance) or alliance DOW to other alliance or coalition(block) they should post DOW here.. well like Judgment DOW to Murder Inc BUT... they dont DOW to all Murder Inc MDP's patner, or Murder Inc Block (are u understand??..if yes im continue, if not stop read..ur brain maybe exploded) and reaction from us is... we , Pornstar DOW to Ubercon (allredy post at forum) TUF DOW to UW Lafayette Escadrille DOW to..(omg im forget...) just like Judgement, we DOW to alliance , not to Coalition or Block so is ur Coalition (u call that Judgement) want help, u must write DOW at here, like Judgement DOW to Pornstar, ect ect ect (dont forget your alliance name and signed by your leader) UNDERSTAND???
  11. hmm..i heard because MI raid nation with alliance... but... almost all..or maybe all Judgment's alliance raid nation with alliance.. if u not believe..check their war screen
  12. well i found 2 coward here.. and still waiting FreedomvilleAT to response tojoin party.. (if he not coward)
  13. LIES...AGAIN.. http://tournament.cybernations.net/nation_...tion_ID=1000245 i have 2 free slot but if u coward, u can ask someone to attack me (btw im in ur range)
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