Thanks Zeke for the suggestions, I think your resource group would be good for me now, but later on when I get bigger, I'll probably need lesser infra bill.
Does that make sense?
I found the calc. and started to tweak with them and came up with this combo, what do you guys think?
Fur, Coal, Oil, Iron, Lumber, Marble, Aluminum, Rubber, Wheat, Water, Gems, Fish
Initial infrastructure cost: -42%
Infrastructure upkeep: -23%
Population increase: 16%
Citizen income increase: $5
Population happiness increase: 11.5
Initial land cost: -15%
Purchased land area increase: 40%
Natural growth increase: 10%
Technology cost decrease: 0%
Environment increase: 10%
Environment decrease: -1
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $0
Tank cost decrease: -5%
Tank upkeep cost: -5%
Aircraft cost decrease: -16%
Aircraft upkeep: 0%
Aircraft limit increase: 10
Cruise missle cost decrease: 0%
Cruise missle upkeep: 0%
Nuke cost decrease: 0%
Nuke upkeep: 0%