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Lord War

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Previous Fields

  • Nation Name
    RogueTraders
  • Resource 1
    Oil
  • Resource 2
    Rubber

Lord War's Achievements

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  1. This reminds me of when nations implement socialism; the only one's happy with the outcome are the ones who were previously "underachievers".
  2. This guy has Lead and Aluminum, he's a current trade partner of mine, already I've told him he should look at this trade circle, but maybe it would serve us well if you tried convincing him with some good points of argument.
  3. Close topic, trade circle canceled.
  4. OMG! Sign me up! I have Oil and Rubber! Please, please, please I want secured trades! Also, yes, it is true I established a post for my own trade circle and Tankz had also registered an interest in it here, but i am dumping that on its face as we speak!
  5. Maybe it's just April Fool's Day...again...a bit late...by a long way. "Hahahaaa, very funny admin, that was a good one, you really had us worried for a moment there...you can change it back now, we all had a great laugh" But in all seriousness, is it just me or does everyone else observe how the change does not in any way, shape, or form, actually work towards its own proposed objective? Where is the opportunity for anyone to be more intelligent and better manage and develop their nation? And how influential does a feature need to be? I mean, sure it could have had some more attention in the game, but this change makes the game all about environment...or did I miss something, is that what the game is all about now? Sorry, I was confused for a moment there, the name of the game is Cyber Nations, I just assumed we were managing nations, but hey, it's an easy mistake isn't it, once again, I should have just magically known, it's all about Cyber Environments! Also, who here lives in a country where 'environment' affects their economy to such an epic scale? -Some mighty fine realism in this update, so yeah, I guess that's a well thought argument by its advocates. I'm still going over it, but if after having checked this half a dozen times I am right, then I believe my nation now earns (after collecting taxes and paying bills) 18% of that which it did before the change, though I guess the select few here who advocate the change and coincidently and conveniently came out on top are right, I should have been more intelligent and managed my nation better. I mean I should have known not to initially manage my nation as best I could, but instead procrastinate in knowing that great change would come, I should have been prepared to suddenly find a thousand citizens spontaneously disappeared or ran away and that the ones that remained would become suddenly overwhelmed with grief and overtly concerned about the environment and in turn create an epic failure to my economy. I mean you're right, that is quite obviously a much better management scheme -It's so predictable, I should have known, how did I miss that? And how could I have missed the warning that such adverse changes were coming? Silly me, but hey, a select few have somehow managed to come out on top, so that's all that really matters isn't it, that the ones who were sitting by jealously watching them big bloated nations with endearing glares finally get an unfair advantage, finally a system that just picks them up and carries them to the finish line. you're right guys, it's well earned! Sooooo, anyone else here having fun with the new CN? Perhaps there's some generous souls out there to donate some cash to me. I was right in the middle of tech deals, except usually my nation earns enough that I can buy the tech before having to send it, quite easily, however due to some recent very predictable events which I was not expecting, I no longer earn enough to complete tech deals....anywhere in the near future.
  6. Will do, thanks for expressing your interest, it has been duly noted.
  7. 8 BONUS RESOURCE COMBINATION If you are interested in the below described resource combination, please reply indicating what resources you have. Please note that nations expressing interest in this trade circle will be expected to be active black team nations or willing to change to black team, and they will be expected to remain participants of this trade circle for a term that would be described as "substantial in duration" by any ordinary reasonable person. Also, just because another user may have expressed an interest in the trade circle, but has your resources, or one of, it does not necessarily mean they are the ideal candidate, or that they will be chosen for participation, so please express your interest anyway. Resources required: Coal Iron -Tankz Lead Oil -Lord War Silver Gems Gold Aluminum Lumber -Tankz Water Marble Rubber -Lord War Bonus resources achieved (8): Steel Automobiles Fine Jewelry Construction Asphalt Microchips Radiation Cleanup Scholars Combination results: Initial infrastructure cost: -42% Infrastructure upkeep: -26% Population increase: 0% Citizen income increase: +$9.50 Population happiness increase: +18.5 Initial land cost: -10% Purchased land area increase: +40% Natural growth increase: 0% Technology cost decrease: -13% Environment increase: +20% Environment decrease: -2 Soldier efficiency: +38% Soldier cost decrease: -$6 Soldier upkeep cost: -$0.5 Tank cost decrease: -13% Tank upkeep cost: -13% Aircraft cost decrease: -16% Aircraft upkeep: -20% Aircraft limit increase: +10 Cruise missile cost decrease: -20% Cruise missile upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20%
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