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Solitaire

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Everything posted by Solitaire

  1. I'm just going to Bump this back to the top just to annoy people, and cos the guy who is supposed to be responsible for this (Asdam) hasn't done it yet the lazy personage!!!
  2. Did I mention all new members get a cookie?
  3. It'd be hippocritical if I bumped this so I'm going to nudge it instead!
  4. Quit bumping the thread! People will start to complain
  5. You evil evil person! (He's calling you all Nazis ) lol Nah anyway we're gonna see if it turns out if we crash in a month or two maybe we'll consider it. Or if not we'll just eat some smurfs I dunno either one looks good to me.
  6. I'm afraid such an offer is not possible at this time. We have had a number of offers similar to this however we are waiting to see how well the alliance takes off before we consider any mergers.
  7. UKSN United Kingdom of Sovereign Nations Caek Overview Team Colour: Maroon Leaders: Conrad Kruschev (Pamplona), Draagushnahk (Drakenyen) Government: Heirarchical Monarchy, House of Lords Startup Aid Package: Minimum 100k Stance: Peaceful War Policy: Defence, Alliance-less nations, Rogues, With Permission Only Favourite Colour: Magenta Alliance Tag: UKSN Affiliation Tag: the United Kingdom of Sovereign Nations Charter Introduction As a member of UKSN I agree to adhere to the basic principles set down by this charter. Military and War UKSN is An Openly Aggressive Alliance. How ever there Are Procedures to Follow. Members must not attack members in other alliances unless permission is given by the monarchy in a unanimous Decision. All UKSN members must seek the approval of either the Lord High Constable or one of the Kings, before they enter a war with another nation. No UKSN member may make such attacks without permission, this is strictly forbidden on pain of ejection from the alliance Members Should Not Attack Any Nations that they cannot Within Reason Take Down Without Aid. If A Member Attacks A Nation that they thought they could defeat without aid No UKSN member may attack another without the permission of both Kings of the alliance. Should a UKSN member come under attack by a rogue, all nations in attack range and above the offending nations strength are obliged to help by joining the war while others are obliged to send aid to the defending nation(s). Should the attacker be in an alliance aid should be sent to the attacked nation while talks with the alliance begin. Trade, Aid and Tech Deals UKSN members are encouraged but not forced, to trade with fellow members of the alliance. Any trade, aid or tech deals made on this forum with a fellow UKSN member are considered binding and anyone who breaks their trade agreements illegally must pay a penalty to the alliance and to the victim. The Monarchy The monarchy consisting of the dual Kings, Conrad and Draagushnahk are the ultimate executive power in the UKSN. It is the power of the Kings to make Royal Decrees, but only if both Kings consent, which may change laws or make final decisions on important matters. The Monarchy may elevate members to the status of Knight and the Lord. All such nobles swear an oath upon their appointment to the monarchy. One Lord shall be the Lord High Constable, while others shall deal with the other aspects of the alliance. Members may be nominated by popular vote for Lordship. Any nation that becomes as high ranking as one or both Kings must show acts of generosity such as aiding financial programs and the small nations. The Kings may also request that you send a UKSN member aid should you reach this level. Lords Lords help to run the alliance and shall be granted power by the Kings upon their appointment. 3 lords are responsible for key issues within the alliance including: education and the storing of knowledge (librarian) the distribution of alliance funds (treasurer) the recruitment of new nations to the alliance (lector) other lords enjoy a higher status than ordinary members and a seat in the house of lords. Lord High Constable the Lord High Constable is the lord in charge of the organisation and deployment of the kings' armies in the field and is 'primus inter pares' with other lords (first among equals), all members except the monarchs must answer his call to war and must do as instructed in the pursuit of victory. The House of Lords the house of lords is a body through which the respected and proven members of the alliance can express views and advise the monarchy. it can be made up of any number of lords, with at least four of which taking on the roles of Lord High Constable, treasurer, librarian and lector. any member of the house of lords may propose a vote on any matter, and it is the responsibility of the house to dispense justice according to the law of the land and to regulate and police the named lordship positions. no action is to be taken by lords against other lords without the permission of the monarchy Knights Knights are the military elite of the alliance and should be ready for war at a moment's notice. They are also often appointed squadron leaders The Law of the Land Any member may be expelled by a monarch or suspended by the house of lords for reasons including, but not limited to: * Declarations of war on a Monos Archein member or ally * Membership in another alliance * Unauthorized declarations of war on any nation * Forwarding information to other alliances * Aiding nations in an Enemy Alliance. * Breaking an aid agreement (tech deals etc) The UKSN Forum We are looking for new members to join us, at present we have a total of 4 members (17th Febuary 2008) with the prospect of more joining. We have a stable leadership and a clear idea of what we wish to achieve. Anyone can become a Lord or Knight provided they put in the effort and activity required to maintain the alliance. Startup aid starts at 100k though is much more for smaller nations and newbies.
  8. It all depends, my alliance the UKSN has a co-founder you see and we're looking to build up ourselves if you send a delegate perhaps once we build up or if the alliance flops we'll join you.
  9. Newbie behaviour? No no no, this is old hand behaviour. I've always been just another aloliance grunt for one alliance or the other. My original nation ID was 2100 something, but it got whited for no discernable region a while back. I got fed up with LoSS and SC etc, so now I'm striking out on my own.
  10. I am looking to found a new alliance (I am bored with being an alliance grunt and want to try my hand) if anyone out there wants to help me create and build one up please post here.
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