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Jermicide

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  • Nation Name
    Clan MacGregor
  • Resource 1
    Furs
  • Resource 2
    Gems

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  1. of course, i was nuked first. after that, i let loose every last one of them.
  2. err, i'm a member of FAN... who was attacked a few months ago, and recently found myself at ZI.
  3. Having no real attachment to something doesn't negate the odd position others are taking against me. I've been told "if you delete and recreate, we will find you and ZI that nation until deletion too!" in more colorful language of course. The deletion is being purposed as a weapon to at least psychologically drive people away from the game, even if not entirely feasible. I could recreate my nation with a different name, color, alliance, etc. effectively going into "hiding" I suppose, but what is being represented to me is "We will make sure you never play Cybernations again!" (almost verbatim quote) no wonder the numbers are dwindling so and the top 5% score is skyrocketing.
  4. Is the intent of the inactive deletion to simply remove the nations that aren't being used anymore? Or is deletion meant to be used as some sort of ultimate end-result of war? I've been told several times that because of my alliance affiliation I "will not be allowed to play the game anymore.." are other players really to be given the power to ensure someone is not allowed to play the game anymore? a public example of this: http://www.cybernations.net/search_wars.as...&Extended=1 9/3/2007 9:09:08 PM "placeholdin'' until deletion" I'm not being actively attacked, at zero infrastructure, and not able to mount an offense, so they stagger their declarations on me till i am inactive for 20 days and am deleted. My question is simple, is this the intent? Drive people from the game and cause their nations to be deleted?"
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