A Lack of Villains
This blog was inspired today by the arrival of a new CN bloc. This bloc took a different approach and holds a unique theme. Instead of touting military might [the whole point of a military bloc, really] this bloc cited Cat Stevens lyrics and put emphasis on peace & love.
When I read the OP of said bloc announcement, I felt horrible.
In a world where GOONS, \m/, Gen[M]ay and others were deemed unfit to live, we let a bloc of peace-loving Cat Stevens fans survive? Seriously? I thought this was a geo-political simulator, not a tea party.
When you all start saying to yourself "Gee, I sure am bored with CN" you can easily look for an answer by reading these announcements. Countless declarations of wasteful, meaningless new alliances. Countless military blocs without violent purposes and formed by alliances without violent abilities. Countless treaties foolishly signed between alliances that are "friends" on IRC and such. These things are the bane of fun, and have warped the motives of this game.
When I first started playing, my honest objective was to play the game and be [as I believed was possible] "the most powerful nation in the game". In an age of widespread protectorate agreements, bloated blocs, a god-awful treaty web, and other devices, the objective is no longer to play the game but to survive the game.
I say we let the villains have more fun, let's cut off ZI, let's stop protecting every dumb new alliance that comes out. Let's stop surviving the game, let's PLAY THE GAME.
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