Being a member of the newly formed League of Micros, I want to explain what the League of Micros is, it's a round table setting for micro alliances (friends and enemies) to come together and share their ideas of how to make the world interesting and to promote activity. It is not a bloc, it is not a treaty, and it's not enforceable. Think of it like the United Nations for Micros. The purpose of the League of Micros is to work as a community to promote our own micro world. It does not prevent micro wars, it does not stop micro wars, but it does offer sentiments on the value of the war. For example, micro wars are a healthy and fun endeavor given that one micro doesn't stomp the other into inactivity. For most micros, a round or two of wars are plenty. Having a framework in place gives both parties a voice and the other micros a responsibility to critique our own little world and encourage activity while promoting a healthy micro world. The idea is to build our own world, kicking the larger alliances out. They don't care about our involvement as much as we really shouldn't are about theirs. Micro drama is the best drama, think of it like craft beers changing the world over the conglomerate and boring budweiser beers. The cost of the League of Micros is free, and we strongly encourage you to be a part of it and help us build our own world. We are working to get a list of 'active micros' throughout planet bob and a continuously updated contact list from each alliance, to make micro involvement simple and fun.
The larger alliances have ruined their game play and we can learn from their mistakes, by developing a micro world that encourages new alliances, more frequent skirmishes, individual character development, and responsible wars, who knows, we may even have a draft challenge!