Artificial Borders
Nation Limit for Sanctions
357 members have voted
Good day dear audience,
today is a special day. Why special? Because it is sad, funny, enlightening and maybe even constructive.
"Why?" you may ask. Because today something happened what I predicted some time ago and what should finally make clear that the fix which had been put in back then has only delayed the problem.
What I talk about? Alliance Sanctioning and the artificial Member Requirement of 200 nations.
Vox Populi has started a campaign to infiltrate the AA of TOP (The Order of the Paradox). They have brought around 20 nations of very small size and/or in peacemode to this AA, without being legit members there, just to push TOP over the 200 nations mark for a sanction. TOP itself has currently, as far as I am aware, 174 legit members.
Since all these nations are either in peacemode or just new/ZId they don't really care for any military "threats". There is simply nothing anyone can do, if they just insist on staying on that AA, and I don't doubt that they will find the remaining dozen members to finally get over 200.
All TOP can do is to remove own members from the AA, either to allied AA's, CTC (Citadels Protectorate) or the TOP Applicant AA to lower the nationcount. But does THAT make sense? Allowing a group of scoundrels to force one of the strongest alliances in the game to dissolve their membership structure just to prevent a success for their offenders?
So, what can be done?
Remove the reason for such attempts once and for all. Get rid of any artificial borders. Sanction the Top12 alliances, no matter how you "count" that. By NS, by Score, if membership size is sooo damn important, please, even the Top12 alliances by membership count.
No matter how much and often the system is tweaked, people will ALWAYS find ways to exploit and abuse it. That is part of the human nature. Just get rid of that, its just saving future trouble.
Another interesting system would be to determine sanctioning the following way, but maybe it is a too drastic change, however, just food for thought:
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The first 4 Alliances are chosen by Total NS.
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The second 4 Alliances are chosen by Total Score. (if threre are some already among the first 4, the next in score gets the place)
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The third 4 Alliances are chosen by Total MemberCount. (if there are some already among the first 8, the next in membership count gets the place).
This way you have 12 sanctions, but 3 different ways to get there, which allows more flexibility when building alliances. However, just an idea.
Fact is, the current system is still flawed and Vox Populi gains another stage for gathering attention. And as long as there are any artificial borders, such stuff will repeat, one way or another.
/Syzygy
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