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Astronaut Jones wants to know what his motivation is.


astronaut jones

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Not really.

I want to know what your motivation is. What is your motivation to do what you do, if there is any motivation beyond pure and simple entertainment? What motivates you to continue doing what you're doing?

Do we even have any motivation beyond pure and simple fun? Fun comes in a variety of different flavours, but so long as we're not malicious with our behaviour and with our motives, then is there really anything to get bent out of shape about during war, peace, rogue attacks, or vast amounts of boredom?

If we're all so bored all the time, why don't we declare wars more often? Why don't we have ideological wars, where we declare upon someone, for fun mind you, not because we want to see them utterly destroyed, not because it will be an easy victory for us, but because they happen to be ideologically opposite to you? I know nordreich used to do this, but their motivation was destruction, or so it seemed at the time. Why can't we have a war of words, as silly as it may be, between an alliance based upon the star trek universe and one based upon the star wars universe? Why are all the wars we fight, in between months and months of "boredom" and simply collecting taxes and paying bills and doing the odd tech deal, wars that need to have some arbitrarily valid CB? If we want war, why must we wait for a reason that most people will think is !@#$%^&* anyway and not worth going to war over?

Why doesn't Sparta declare on Athens in the name of history? Could be for only a week or two, where the victor would be anyone who did their alliance proud.

It's just an idea. If we're all so bored most of the time, why do we have to wait so long to declare war where if two alliances wanted, they could discuss terms of the war before hand and declare on each other at a certain date, say a week from the day they agree, to give both sides time to make propaganda and compose OWF speeches?

Give it a thought. We don't need coalitions to create our own fun twice a year.

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Too many people at top spots take Cybernations too damn serious and/or refuse to get out of this prepackaged loop of how the game should be played. The loop runs something like:

  • Decide you don't like some alliance or leader/Continue vendetta against some alliance or alliance leader
  • Quietly build/Luckily stumble into a coalition against said alliance or leader
  • Sneak around and plan the burning and pillaging of said alliance
  • Get one of those CB's people really don't care about, invent one, or just ignore a CB totally
  • Engage in tons of mindless hive-minded trolling against the other side
  • Wait till your at your strongest and/or the other side is at it's weakest and THEN actually war
  • Blow stuff up
  • Whine and troll OWF
  • Win or lose war
  • Talk about your mercy by your mercifully stealing what you didn't already blow up/Complain about the fact that the other guy is robbing you even though you agreed to it
  • Go back to the top and repeat loop

I probably missed a step or two but that's it in a nutshell. Now, no offense intended here, but that is really kinda played out. I'd love to see more alliances get toghether and agree to a fun war for no real reason every once and a while. There really doesn't have to be all this chicken**** grudges and paranoia about each other. It's just a game after all. Does anyone still think that business as usual is really that much fun anymore? Heck, the only reason this war is fun is because it's completely off the charts as far as lunacy goes. It makes it seem new and fresh. I think the bulk of us can agree that new fresh ideas are needed. If you don't believe me, go to the suggestion box and see how many folks suggest gameplay changes. This game ain't all about admin changing things around for us to have fun. CN is probably 25% the actual point and click element and 75% player driven content.

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You ever notice that when someone leaves the game and goes rogue...that is when they say they have the most fun? Some poor guys (and girls) spend a year or two gathering stuff and wait till they are sick of the "boring" game to go out and blow stuff up.. That is where the fun is!

I mean you can buy infra, land , tech...or: 9 different planes, 9 different bombers, 8 different kinds of naval vessels, soldiers/spies/tanks/nukes/cruise missiles. I think the game is slanted towards war...not peace.

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I probably missed a step or two but that's it in a nutshell. Now, no offense intended here, but that is really kinda played out. I'd love to see more alliances get toghether and agree to a fun war for no real reason every once and a while. There really doesn't have to be all this chicken**** grudges and paranoia about each other. It's just a game after all. Does anyone still think that business as usual is really that much fun anymore? Heck, the only reason this war is fun is because it's completely off the charts as far as lunacy goes. It makes it seem new and fresh. I think the bulk of us can agree that new fresh ideas are needed. If you don't believe me, go to the suggestion box and see how many folks suggest gameplay changes. This game ain't all about admin changing things around for us to have fun. CN is probably 25% the actual point and click element and 75% player driven content.

Which is why it may be perfect to have wars for reasons other than simple grudges taken too far. Grudges held in preparation for a war that is often months away is, in my opinion only, one of the reasons why there is so much actual hate around planet bob that goes further than anything in game.

War for the sake of war isn't really what I was suggesting though, but rather different reasons for war, and also a collaboration on the war by the warring parties. If you are a fascist alliance, and your ideological enemy is found in any number of the communist alliances, why not get together with one of them to war? Or if your alliance is Republican in nature, and you would like to war against an alliance that is Liberal in nature, then why not do the very same?

War doesn't need to be about coalition building, or grudges. Grudges turn into hate all too quickly in this game, which is why we often see atrocious behaviour from people.

We need to validate other reasons for war, to help keep things fun for people.

And, personally, I would love to see a star wars vs. star trek war, or anything similar, for no other reason than fun and to decide whether spock could take darth vader.

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You ever notice that when someone leaves the game and goes rogue...that is when they say they have the most fun? Some poor guys (and girls) spend a year or two gathering stuff and wait till they are sick of the "boring" game to go out and blow stuff up.. That is where the fun is!

I mean you can buy infra, land , tech...or: 9 different planes, 9 different bombers, 8 different kinds of naval vessels, soldiers/spies/tanks/nukes/cruise missiles. I think the game is slanted towards war...not peace.

Indeed it is slanted towards war, but war for the sake of war isn't what I was going for. Taking me for example, I could have very easily simply went rogue, but instead I chose to establish a micro alliance (and I really would accept other members into it) and attacked socialist/communist alliances for ideological reasons, namely them not living up to their ideologies.

There is an element of actual role play that is missing, severely, from this game. There are natural roleplay scenarios that would/could lead to war RIGHT NOW, if people were interested. The Sparta vs. Athens war, The NSO vs. TJO war, Sparta vs. Troy, you could even have a Ragnarok vs. Valhalla war, if you wanted to. You could have the grand lodge of free masons vs. the templar knights in a secret society war.

It would make things more interesting, and fun for more people, if wars were fought for reasons other than, in the end, grudges and hatred. This may be a war game, but it is a ROLE PLAYING war game.

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Which is why it may be perfect to have wars for reasons other than simple grudges taken too far. Grudges held in preparation for a war that is often months away is, in my opinion only, one of the reasons why there is so much actual hate around planet bob that goes further than anything in game.

War for the sake of war isn't really what I was suggesting though, but rather different reasons for war, and also a collaboration on the war by the warring parties. If you are a fascist alliance, and your ideological enemy is found in any number of the communist alliances, why not get together with one of them to war? Or if your alliance is Republican in nature, and you would like to war against an alliance that is Liberal in nature, then why not do the very same?

War doesn't need to be about coalition building, or grudges. Grudges turn into hate all too quickly in this game, which is why we often see atrocious behaviour from people.

We need to validate other reasons for war, to help keep things fun for people.

And, personally, I would love to see a star wars vs. star trek war, or anything similar, for no other reason than fun and to decide whether spock could take darth vader.

XD, I think the problem is there are lots and lots of Star Wars alliances and not many Star Trek ones. If there were a big enough Star Trek one, somehow I think that Ivan might let the NSO out to play for a week.

Other fun wars that could happen include: IAA vs <any Republic themed alliance>, MK vs BTO (Mario vs Turtles,) The RIA vs. just about anyone for some randomly insane sounding reason, FOK vs TGE for some mythical European cup, That conservitive alliance vs FARK with the reason given as "Suck it libs," GOD vs CCC (although we already had that one,) and one from back in the day, IRON vs RHUST.

I'm with ya. There are tons of ways that wars could be more frequent and a whole lot more fun if folk just broke the current endless cycle and broke loose with some fun.

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XD, I think the problem is there are lots and lots of Star Wars alliances and not many Star Trek ones. If there were a big enough Star Trek one, somehow I think that Ivan might let the NSO out to play for a week.

Other fun wars that could happen include: IAA vs <any Republic themed alliance>, MK vs BTO (Mario vs Turtles,) The RIA vs. just about anyone for some randomly insane sounding reason, FOK vs TGE for some mythical European cup, That conservitive alliance vs FARK with the reason given as "Suck it libs," GOD vs CCC (although we already had that one,) and one from back in the day, IRON vs RHUST.

I'm with ya. There are tons of ways that wars could be more frequent and a whole lot more fun if folk just broke the current endless cycle and broke loose with some fun.

I believe that more frequent wars, for reasons that may be as simple as alliances wishing to have fun, whether they have ideological difference, geekdom differences, political differences, or in the case of the RIA, randomly insane reasons like "I heard you stole my cookies from my cookie jar... you JERK" would bring a roleplay element back to the forums and to the game that has been missing for some time. We put effort into, or atleast we say we put effort into creating characters that we play, and alliances that we create, and then we stop at that. We put no effort beyond hatred or some misguided grudge into our reasons for war and our interactions on the forums.

Fark vs. All of the conservative alliances for a week would be funny simply for the war declarations. And I was thinking that FOK vs. FCO or TGE or really any alliance named after or based in any one country would work.

We just have to make it so that war reasons are acceptable for more than just manufactured CBs that 90% of people on one side think is stupid, and probably 50% on the declaring side think is stupid too, they just don't want to say that out loud.

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NoR vs. INT, anyone?

Quite honestly, that would be perfect. Two alliances who are ideologically different going to war, and with the right propaganda and even a little bit of effort put into the speeches given on the OWF, it would be fantastically entertaining for everyone.

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My objective is to help my bloc. My job is to help my alliance. My priority is to protect those I am responsible for. What I would like to do is low down on my list, though I'll admit there are some perks to make up for effort and frustration.

My primary motivator is an inability to cede my responsibilities to anyone who is not demonstrably better at it.

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My objective is to help my bloc. My job is to help my alliance. My priority is to protect those I am responsible for. What I would like to do is low down on my list, though I'll admit there are some perks to make up for effort and frustration.

My primary motivator is an inability to cede my responsibilities to anyone who is not demonstrably better at it.

That's gonna be of a problem there Cupcake since you just happen to be one of the best at what you do. :wub:

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