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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
      In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
      The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc.   Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator.   A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules.   1.) First Warning
      2.) Second Warning
      3.) Third Warning (48 hour suspension at the forum)
      4.) Fourth Warning (120 hour suspension at the forum)
      5.) Permanent Ban   Game Bans and Forum Bans
      If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion.   If you are banned in the game, then you will be banned from the forums.   Process of Appeals
      Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game.   Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum.   Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation.   The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise.   Posting
      All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however.   Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have...   A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
      Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
      Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area.   Flame/Flamebait/Trolling
      Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning.   Topic Hijacking
      Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning.   Repeat Topics
      One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise.   Joke Topics
      Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic.   Spam
      Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags.   Posting in All Caps
      Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key.   No Discussion Forums
      There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense.   Moderation Forums
      All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine.   Namecalling
      Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums.   Filtered Words
      Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word.   If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene.   Harassment
      Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning.   Gravedigging
      Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this.   The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread.   Signatures
      Those who fail to read and abide by these rules will have their signatures removed and receive a warning.   You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line.   Inappropriate Images and Other Disallowed Images
      Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright.   Making “ASCII art” is prohibited regardless of the image depicted.   Using photos or likenesses of another Cyber Nations player is also prohibited.   Drug References
      Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof.   Obscene Content and/or "Account Suicide"
      Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities.   OOC Threats / Revealing Personal Information
      An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense.   Death Threats / Death Wishes
      A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff.   Quoting Rulebreaking Posts
      Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited.   Forum Names
      With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive.   Multiple Forum Accounts
      With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis.   Posting For Other Players
      Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf.   Imitation &. Impersonation
      Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts.   A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice.   Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions.   Avatars
      Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission.   Swastikas and Nazi Imagery
      The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums.   Moderation Staff
      The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban.   Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning.   Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah.   Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited.   Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked.   Aiding Rule Violators
      Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted.   Aiding Banned Players
      Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff.   Questionable Actions and Content
      The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time.   Private Transactions
      Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game.   Advertising
      Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so.   Extorting Donations
      Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned.   Third Party Software
      Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased.   Other Forum Terms & Rules   Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser.   Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.   The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary.   You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law.   You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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The Valhalla Alliance!

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Apply to Valhalla today!

Valhalla is a long standing and proven alliance, over two years old, residing primarily in the purple sphere. Valhalla is an Ideal. It is the gathering of those who would see a brighter future. It is those with the patience and vigilance to see that through. Many older and larger nations reside in Valhalla along with many younger ones. Our membership is currently around 150, and we continue to go from strength to strength.

Valhalla are a selective group and as such membership into Valhalla is also selective. We urge those who would like to make a change, or those who would like to become more than they currently are to apply. The selection process is meant to eliminate your run of the mill inactive players or those who are not interested in the alliances they join. Far too often alliances have found themselves with a lot of numbers but no substance behind them. We are not about numbers. We are about substance, quality, about freedoms, and about each other.


Forums: www.cnvalhalla.org for more information on applying.

Wiki page: cybernations.wikia.com/Valhalla for more information on the alliance.

Public IRC channel: #cnvalhalla on irc.coldfront.net.

The Valhallan Charter.


We, the members of Valhalla, create this charter to bring together a unified alliance. With the creation of this charter, we bring together each sovereign nation into a whole, providing war aid, mutual defence, and a purpose to further each individual's growth, and the growth of the alliance as a whole.

Article I: Membership

Section 1. Application & Membership

A. In order to gain admission to Valhalla, all applicants must answer questions determined by the Security Consul. Questions will include, but not be limited to, Nation Name, Ruler Name and Wars within the past 15 days.

B. Each applicant will undergo a probationary period of up to 14 days. Within these 14 days the Admissions Council will vote on granting the applicant full membership. A vote of at least 67% approval is required to obtain membership. In the event a member does not receive this, he/she may reapply for membership and a new probationary period will follow.

C. Membership in other alliances is not allowed.

D. Upon putting forth an application for admittance to Valhalla, all applicants and members are bound by this Charter. Violations of Charter provisions may lead to disciplinary action.

E. Members may be removed by the Regent or the Security Consul. Removal by the Regent can only be overturned by Unanimous vote of the seated Einherjar. Removal by the Security Consul can be overturned by the Regent.

Section 2. War and Nuclear Policy

A. Any attack on a member nation will be treated as an attack on the entire alliance. This attack will be responded to with a declaration of war upon the offender. Reconstruction aid for the defender will be secured by the Einherjar.

B. Valhalla seeks for peace in the world. Therefore, member nations are forbidden from engaging in aggressive wars without prior approval from the Marshall.

C. Development of nuclear weapons for strictly defensive purposes is tolerated. Any nation seeking to launch nuclear weaponry must only do so with official Einherjar consent.

Article II: Alliance Officials

Section 1: The Regent

The official leader of the alliance and is elected to a life term. The Regent is responsible for all facets of the alliance, including, but not limited to, international politics, Einherjar organization, and general leadership of the Valhalla.

A. The Regent has the exclusive power to remove from office any official with the exception of Norn and Aesir and, in the case of elected positions, appoint an interim member in that position until such times that an elected member can be installed. Any member that is appointed to a position must gain approval from at least 2 Norn. If approval of 2 Norn is not gained, the Regent must choose another member to fill that position.

B. The Regent forfeits the power to remove the Norns from office and the ability to change the Charter without following the correct procedure through the Norn. The Regent will respect any decisions made by the Norn.

C. If a Regent is deemed to no longer be qualified for the office, they may be removed by way of a unanimous vote of no confidence by the Norns only. In this circumstance the Vice Regent will take over running of the alliance while an immediate election shall be conducted to determine a new Regent.

Section 2: The Einherjar

The Einherjar consist of the Vice Regent, Emissary, Marshal, Chancellor, and Security Consul who are elected by popular vote from the alliance membership. The Einherjar, along with the Regent shall be the voice of the alliance and shall make all executive decisions, while adhering to the ideals of Valhalla.

Section 2.1: Einherjar Offices

A. Vice Regent: The Vice Regent shall serve as the assistant to the Regent. The Vice Regent is responsible for maintaining open lines of communication between the member nations and the Einherjar and overseeing the day to day functions of the alliance. In the event that the Regent is absent for important decisions, the Vice Regent has the authorization to make those decisions.

B. Emissary: The Emissary shall be the head ambassador of Valhalla. The Emissary is responsible for creating diplomatic ties with foreign alliances, maintaining a diplomatic stance, and keeping suspected foreign threats under observation.

C. Marshal: The Marshal shall be the lead military adviser of Valhalla. The Marshal is responsible for all matters regarding military action.

D. Chancellor: The Chancellor shall be the financial mentor of Valhalla. The Chancellor is responsible for organizing all financial and war aid for growth of the members.

E. Security Consul: The Security Consul is responsible for membership recruiting, and processing of Valhalla applicants; the Security Consul also serves as the head of the alliance intelligence and conducts duties to that end.

Section 2.2: Einherjar Absences and Elections

A. Absences: If an Einherjar position becomes vacant, The Vice Regent will assume the duties of the position until another member is appointed. If the Vice Regent position becomes vacant for any reason, The Marshal will assume the duties of the Vice Regent until another member is appointed. The Marshall can choose to waive this responsibility and pass it to another member of the Einherjar prior to the Vice Regent vacancy.

B. Elections: General Einherjar elections shall take place on every even month, according to the following schedule: 24 hours open for nominations (beginning the first of the election month), 48 hours for campaigning, and 48 hours for voting.

i. To establish clear and unadulterated elections, the Norn will oversee the elections. Election responsibilities will include, but not be limited to, managing the nominations, campaigning, and creating voting threads/polls.

ii. During the nomination period, Valhalla members may nominate themselves for one office with the endorsement of at least 2 Norn. If a Valhalla member is unable to nominate themselves during the nomination period, they may do so before nominations begin by private messaging at least 2 Norn, who will in turn share the nomination with the floor once nominating begins.

iii. Valhalla members may cast one vote for each Office. The candidate gaining the highest amount of votes for each Office is elected. A selected Norn shall certify and post election results within 24 hours of the end of voting. Election winners enter office upon certification.

iv. In the event a candidate does not receive more than 50% of total votes, a run-off election for the office(s) in question will begin at the next update following the close of voting. Only the top two candidates for the office(s) in a tie will participate. Voting for the run-off election shall last 48 hours. In the event of another tie, the newly elected Einherjar shall appoint one of the candidates to the position.

v. Should an Einherjar position not have any candidates for consideration, the Regent shall appoint a member to fill the seat. This appointment requires approval from at least 2 Norn.

Section 3: Other Officials

A. Norn: In order to ensure that the intentions and integrity of this document and those that wrote it are upheld, there shall be three members of the alliance elected to the position of Norn.

i. Norn may veto any legislation in the process of being passed.

ii. Norn are prohibited from holding an Office of the Einherjar, or the titles of Aesir and Vanir.

iii. Norn are responsible for all Einherjar and Regent elections.

iv. Norn may only be removed from office if the remaining Norn vote to remove him, and the Aesir approves of this action.

v. Whenever a Norn vacates office, the Aesir will hold an election within 72 hours to determine the incoming Norn. At the end of this 72 hour period the Aesir will post the names of candidates who attained permission to run. A voting period of 48 hours for voting will commence. The Norn shall be chosen by a 50% + 1 majority vote from members. Norn are elected to a life term.

B. Aesir: Whenever a Norn is expelled from office, the Aesir must approve the expulsion.

i. The Aesir may not hold the title of Regent, Norn or any Office of the Einherjar.

ii. Should the position of Aesir become vacant for any reason, the Security Consul shall temporary assume the powers of Aesir until a new Aesir is elected. Should the Aesir need to be away for an extended length of time, then the Aesir may grant their powers to the Security Consul until such time as the Aesir returns.

iii. The Aesir can be removed from office by an unanimous vote from all elected Einherjar and a 2/3rds majority vote from the Norns.

iv. In the case of the Aesir position becoming vacant, the Security Consul shall hold an election for a new Aesir within 72 hours. Potential candidates must acquire the support of 3 sitting Einherjar. At the end of this 72 hour period The Einherjar will post the names of Candidates who attained permission to run. A voting period of 48 hours for voting will commence. The Aesir shall be chosen by a 50% + 1 majority vote from members.

C. Vanir: The Regent can appoint various members of Valhalla to the position of Vanir. This is an advisory position and while Vanir have no executive powers of their own, they may be tasked by Einherjar or the Regent to preform specific duties on a limited basis and wield powers necessary to complete these tasks. Vanir may be removed by the Regent at will, or by a 2/3rds Norn vote.

D. Deputy Security Consul and the Admissions Council: The Security Consul shall appoint a deputy. The Deputy Security Consul shall maintain a team of 4 other alliance members held with the task of verifying the acceptability of alliance applicants. Admissions Council members are chosen by the Security Consul and the Deputy Security Consul and can be removed by the same offices. The Deputy Security Consul wields powers of the Security Consul as allowed by the Security Consul.

E. Military Command: The Marshall shall have 3 Generals to help maintain Valhalla's Military viabilty. A single General shall be appointed General of Loki, and said General shall act as the liaison between the Security Consul and the Marshall, and report to both as needed.

Article III: Amendments to the Charter of Valhalla

Section 1: Amendment Proposals

A. If the membership of Valhalla feels that an amendment to the Charter is necessary they may, at any time, propose a new amendment in the Proposal forum.

Section 2: Amendment Process

A. Once an amendment is proposed in the Proposal forum members may debate, revise, and edit the amendment as they see fit. When any particular draft of the amendment receives support from four or more members it must be submitted to the Norn for approval. Once the amendment gains unanimous support from the Norns it will be put up to vote. The voting period will last 48 hours. A 50% + 1 majority vote from the membership must be reached to ratify the amendment. A 4/6ths majority vote from the Regent and Einherjar may veto any amendment that does not receive support from a 75% + 1 super-majority of the membership. Once an amendment is ratified it immediately becomes part of the Charter.

B. If an amendment does not receive support from the Norn it will be sent back to the membership for further deliberation. If a different draft of the same amendment fails to receive approval a second time the thread for that particular amendment will be locked and the amendment cannot be proposed for another 6 weeks.

C. If an amendment does not receive the 50% + 1 majority vote needed for ratification the whole amendment process must start over. If a different draft of the same amendment fails to be ratified a second time the thread for that particular amendment will be locked and the amendment cannot be proposed again for 6 weeks.

D. If an amendment is vetoed by the Regent and Einherjar the whole amendment process must start over. If a different draft of the same amendment is vetoed a second time then the thread for that particular amendment will be locked and the amendment cannot be proposed again for another 6 weeks.

- Updated 23 November 2010

- Updated 03 March 2009

Edited by KingEsus

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Even though Alliance is spelled wrong in the Topic, I give Valhalla a huge bump for Viking Lore and Purplee Goodness!

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Valhalla is a respected alliance on Planet Bob. We have long had the reputation as an Alliance of strong beliefs and ideas. We are not a huge alliance, yet we have just as many large nations as anyone else. This coupled with our desire for quality over quantity makes Valhalla an Alliance of pure win. We are small enough that you don't get lost in the shuffle, yet we are large enough to assist all of our young nations grow at amazing speeds. We have some of the greatest minds in the game, one of the fiercest and most effective military machines, excellent war guides and an extremely active staff. We are one of the few alliances where if you check into our forums or IRC our Government is not only always available, but always happy to assist anyone and everyone.

Check out our fantastic forums today... and join us.

------------> http://cnvalhalla.org <--------------

or drop by our IRC on irc.coldfront.net at #cnvalhalla

^^^^ oh yeah and we actually have our own server and forums, not the invisionfree crap thats chuck full of outdated garbage code, ads and limited expandability.


Security Consul,


Edited by Tronix

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Sweet bump, for loves...

Valhalla now has more beer and pretzels per capita than any other alliance in CN! Help us by joining in so we can keep refilling our mugs and bowls more often!



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OH yeah!!! Bump and Grind... Bump and Grind!!! :)

Who needs enemies when you have Baps.. ;)... they are great for target practice!!

:jihad: :popcorn: :jihad: :popcorn::nuke: B)

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Another bump for noWedge's great Alliance!!!

Edited by deathcat

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