Therm Posted June 15, 2013 Report Share Posted June 15, 2013 CM - remove from game, replace with destroy air destroy tanks - destroy up to 30-35% tanks, increase cost to be ~1.5x defcon's cost destroy land - change to +land for the other nation so you can blockade them lulz gov - keep religion - keep intel - keep assassinate enemy spies - increase to 50-75 spies destroy tech - max damage of 50 tech? irs - keep destroy money - increase upper limit to 2m/7.5%? destroy infra - remove? destroy nuke - keep Quote Link to comment Share on other sites More sharing options...
OverlordShinnra Posted June 15, 2013 Report Share Posted June 15, 2013 would love for spies to mean more. Quote Link to comment Share on other sites More sharing options...
KingBilly1 Posted June 15, 2013 Report Share Posted June 15, 2013 Capture tech rather than destroy(would require 100+spies and 60%+ odds) Recruit enemy soldiers(max of 2,500) Gov-keep religion-keep money-keep Cm- goodbye infra-goodbye Defcon-keep threat level-keep Quote Link to comment Share on other sites More sharing options...
Eric F Posted June 15, 2013 Report Share Posted June 15, 2013 how about steel nukes? and steel tech? Quote Link to comment Share on other sites More sharing options...
Forward Posted June 15, 2013 Report Share Posted June 15, 2013 Great idea I think most would support, although 50-75 spies and 50 tech seems a bit extreme. Also, instead of destroy land increasing the target's land (which makes little sense), I think a naval modification to allow blockades against any nation no matter how much land it has would be better. And, with that, the option could be removed entirely just like the one to destroy infra. I don't really like the steal options, though, and the 'steel' options are even worse :P Quote Link to comment Share on other sites More sharing options...
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