Therm Posted September 1, 2012 Report Share Posted September 1, 2012 Proposition: Buff defeat alerts to do far more damage than they currently do. As of now, I believe the damage is around 2 GA's worth of infra/tech damage, modified by the belligerent with the highest tech, and 600k cash. What if we changed it to say, 6 GAs worth of infra/tech damage, and 600k cash? (Or, 2 * number of current wars infra damage. So fighting 6 wars = 12 GA losses of damage), and perhaps increase monetary loss too. Thoughts? Quote Link to comment Share on other sites More sharing options...
ChessTyrant Posted September 1, 2012 Report Share Posted September 1, 2012 Turtling would be weaker, which is always a good thing, but tripling the damage might be a bit extreme. Clever attackers will usually figure out a way to get most of their GAs in against anyone who's (re)buying troops. Quote Link to comment Share on other sites More sharing options...
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