Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so. Extorting Donations
Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned. Third Party Software
Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased. Other Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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Showing results for tags 'world freedom federation'.
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Hungry Like The Wolf Accords Preamble, The Alpha Wolves join forces with the World Freedom Federation to continue friendship between the two growing alliances. Article I. Freedom (Mel Gibson yelling) Both Alliances acknowledge the existence of the other as an independent, sovereign alliance, governed by their own laws and free from external pressures. Article II. Wolf and Plane Communication If either alliances comes into possession of information that may in any way pertain to the security of the other, this information must be shared at the earliest opportunity. Article III. Peace between Friends Neither alliance shall engage in unfriendly actions against the other, including the use of military equipment, spying, economic sanctions, or any other actions that could be considered an act of war. The only way acts of war will be committed is if the pansy orders the attack between the two alliances. Article IV. War is here If either the Alpha Wolves or World Freedom Federation are attacked the other has the privilege of coming to the defense of the other. Article V. Disembowel, pillage or plunder? In the event that the wolves or the federation wishes to disembowel, pillage or plunder a third party, the other alliance has the option to, but is not obligated, support the other using any means deemed appropriate. Article VI. Eye to Eye In the case that either alliance doesn’t see eye to eye anymore with the other, each alliance has the right to cancel this pact with a 72 hours notice before the desired end date. Signed: Alpha Wolves Malakaralian- Alpha Wolf Al Bundy- Beta Wolf Ric Rast- Delta Wolf Tja65- Wolf of Finance World Freedom Federation Nord Belka Maloneya121 A Floppy Penguin The WFF Citizens
The Citizens of the World Freedom Federation have voted for and approved of the following Charter revision as well as the following Government: Skymarshal: Nord Belka (razgriz24) Deputy Skymarshal: A Floppy Penguin Deputy Skymarshal: Melutar Deputy Skymarshal: Maloneya121 Foreign Affairs Commandant PirateCody Defense Commandant President Ross Internal Affairs Commandant General Gorgoth Economics Commandant Scolar Visari Articles of the Federation III The World Freedom Federation (WFF) is Ace Combat/Starship Troopers/Battlestar Galactica/Firefly themed. This makes an interesting combination of military and also sci-fi within the alliance. Every Citizen has the ability to advance up the ranks, you can get out of the WFF exactly what you put in. “There is an old song which asserts that "the best things in life are free". Not true! Utterly false! This was the tragic fallacy which brought on the decadence and collapse of the democracies of the twentieth century; those noble experiments failed because the people had been led to believe that they could simply vote for whatever they wanted… and get it, without toil, without sweat, without tears. … I fancy that the poet who wrote that song meant to imply that the best things in life must be purchased other than with money — which is true — just as the literal meaning of his words is false. The best things in life are beyond money; their price is agony and sweat and devotion . . . and the price demanded for the most precious of all things in life is life itself — ultimate cost for perfect value." We recognize that unregulated Democracy is mob rule. We also recognize that totalitarianism is almost always started at the ballot box. Therefore, the WFF is based on the ideas of a Libertarian Meritocracy. With higher ranks having higher responsibility, all incoming government members are expected to have a background of merit, civic virtue and be of outstanding personal character. The core values of honor, courage and service are instilled into every citizen. Article I: Citizenship Section I: What is a Citizen? Every member that has passed through the applicant phase is a citizen. The Citizen rank is the first earned, and the only one that will stay as long as you are an “active” member. Every Citizen has the duty to vote in Citizen votes and Referendums. Remember that service guarantees Citizenship! Section II: Earning Citizenship To become a Citizen, one must register on the WFF Forums and fill out a Citizen application. Before this, the potential applicant must change their alliance affiliation (AA) to World Freedom Federation. If your application is approved, you will have one week to study for the Federal Citizenship Exam. Once the exam is passed, you will have earned the Citizen rank and become an official WFF member. Any denied applicants have the right to a detailed reasoning for said application denial. You may apply as many times as you’d like unless on the blacklist. Section III: Absent without Leave (AWOL) A Citizen has the right to be a non-hacker and “resign” from WFF with the minimum of a 48 HR notice. All tech deals must have been completed prior to leaving the AA. Failure to comply will result in you being marked AWOL. If you are marked AWOL you have 24 hrs to take corrective action. Failure to comply will result in you being placed on the WFF blacklist and you will never be allowed to party again. Section IV: Activity Requirements World Freedom Federation currently requires all members to log on at least once every three weeks to be considered satisfactorily active. If a member falls below this level their forums account is marked “Inactive”, if a member returns to Cybernations they will have the ability to rejoin WFF without fully reapplying. If a member returns to Cybernations and does NOT rejoin WFF within 24 hrs, they will be removed from the WFF roster and be forced to reapply if they wish. Article II: Government Section I: Skymarshal and Deputies Skymarshal (SM) The Skymarshal is the highest governmental authority, overlooking all aspects of the alliance. Once a year, a vote of confidence shall be held, with majority Citizens rule. This vote shall take place no later than 48hrs after the Skymarshals anniversary date. Any member serving at least one year honorably within the WFF is eligible to be selected as a candidate. In the event the Skymarshal resigns, he may select a replacement. This replacement is to be approved by the same vote of confidence procedure as used for selecting a new Skymarshal. Deputy Skymarshal (Dept.) The Deputy Skymarshal is the second highest in the chain of command. There is one Deputy Skymarshal for each department of Internal Affairs, External Affairs and an Auxiliary Deputy. The Internal Affairs Deputy oversees Economics, Internal Affairs and Defense strategies. The External Affairs Deputy oversees Foreign Affairs, Defense and Economics strategics. Each Deputy is selected by the current Skymarshal. The Skymarshal and/or Deputy Skymarshals may be removed by a vote of no confidence. To remove the Skymarshal, a case of his misdeeds must be brought before the government in the Alliance Affairs area in a new topic. If the membership of WFF feels the Skymarshal is not living up to his duties, they may vote with 75% majority of membership and 75% majority of the government to remove him, at which point a special election can be had to pick a new Skymarshal. A nomination thread will be put up within 24 hours by the outgoing skymarshal, anyone qualified for Skymarshal by this charter will be proclaimed candidates. A vote will be held for 48 hours. The member with the most votes is proclaimed the winner. Section II: Commandants Commandants are third highest in the chain of command. They serve six month terms. At the end of the term, a 48hr Citizen nomination thread shall be made by the Skymarshal. Nominees must then be unanimously approved by government members. A Citizen vote is then held, with majority as winner. A tie is broken by holding a vote of the Skymarshals. Economics Commandant (ECO) Responsible for every Citizens' trades and also tech deal and aid flow. Will set goals for every nation to assist in infrastructure jumps and also maintain a steady tech deal flow to aid individual growth. While working with other government, will make sure the over all economic goals set by the Skymarshal are met. Defense Commandant (DEF) Head of the MILCOM department, responsible for the defense of the alliance in all its forms. Will train and prepare Citizens for war and ensure every Citizen understands how to fight. Coordination with allies in regards to war plans can be made at this level. Must also make monthly reports to the Skymarshal of War Chest amounts for each nation. Refer to Article II: Section III. Internal Affairs Commandant (IA) Maintains the Citizen Academy and heads the recruitment department. Also responsible for basic forum moderation and organization. Will also organize and present monthly editions of the Federal News. Assists in the Economic Department by offering help with updating tech deal and trade info. Foreign Affairs Commandant (FAC) Primarily the link for information between the alliance and allies, but also a diplomat to foreign alliances during times of conflict or redress of a complaint made by a foreign alliance. The FAC is also responsible for the initial movements for treaties. Refer to Article III: Section VI. Section III: Military Command (MILCOM) Declaring a State of War A state of war can only be declared by the Skymarshal. A majority vote of the Deputy Skymarshals and Commandants will enact a state of war, with Skymarshal approval. In the event the vote is a tie, the tie shall be broken by executive order of the Skymarshal. In the event of an outbreak of major war or major war is imminent and the Skymarshal cannot be reached by any means for voting, a majority vote of the government shall be held to vote on declaring war. Commanders (CDR) Second highest in the MILCOM department and fourth highest in the chain of command, Commanders take part in the planning stages of conflicts. Commanders report directly to the Defense Commandant, but may not issue target lists. During times of peace, Commanders are expected to act as moderators and also assist in the generalities of the alliance workings. Commanders are appointed by government based on experience, service time and merits. Captains (CAPT) This is an entry level rank, fifth in line of the chain of command but third highest in MILCOM. Captains assist in the planning stages of wars by providing specific information on each nation within their respective squadron. Each captain is also responsible for their own squadron moderation and activity. This rank can be appointed to any active member that has been a citizen for at least a month. MILCOM Conflict Protocol All members of the MILCOM are to assist in creating battle plans and general military strategies. The Defense Commandant is the only member of the MILCOM that has the authority to initiate the issuing of target lists after Government approval. In the event the Defense Commandant is absent, a Commander will be appointed by the Government to issue said target lists. Article III: Policies and Customs Section I: Rules of Engagement No Citizen is to engage a nation under the WFF or allied flag unless the target is deemed a rogue or other enemy by the Skymarshal. Attacking a nation under a foreign alliance flag is not allowed unless ordered by government. Punishment for not following these orders can be very severe and are handled on a case by case basis by the Skymarshal or the DoJ. Section II: War Time Policy It is to be a standard practice of the Skymarshal and WFF government to make an official Declaration of War, for all eyes to see, before engaging another alliance in large scale conflicts. A first strike nuclear policy may be enacted to secure the defense of the alliance and allies. Non-nuclear engagements are open to discussion via diplomatic channels in certain situations that demand said course of action. In the event a DoW is made, every Citizen must work together and fight. If a Citizen leaves the AA under any circumstance during a time of war, that Citizen will be stripped of any rank earned and considered AWOL. Citizens of the World Freedom Federation are never to surrender as a POW. A given nation must exhaust all efforts to resist before considering entering peace mode for R&R unless otherwise ordered. Section III: The Chain of Command and requesting redress In the event a Citizen has an inquiry about Internal Policies or requesting redress for an internal issue, they must follow the chain of command. If a conflict is with a superior officer, the request can be made to speak with another official directly if deemed necessary by the Citizen. All issues are dealt with on a case by case basis by the Skymarshal or delegated to a lower government official if required. Section IV: Crimes and Punishment Other than going AWOL during a time of war, every Citizen charged with a violation has the right to appeal and/or be heard on the subject. Since every violation is dealt with on a case by case basis. Refer to the Department of Justice (DoJ) for further information. A charge can be overturned by a majority consensus of the government. Section V: Referendums In the event the government wishes or is requested, alliance decisions can be made by way of an alliance referendum. All Citizens are eligible to vote, with a majority vote being declared the winner. Issues such as war and peace are not eligible for referendum. If it is decided that the Articles of the Federation need revision, a public forum may be held for discussion. Only revisions to Article III may be proposed, with exception given to adding ranks at or below Commander. Proposals must be drafted by Government and then be proposed for a aye or nay vote of the Citizens, with the results being in the favor of Citizens majority. Section VI: Treaties and Citizen Rule The World Freedom Federation is not a neutral alliance, and we always welcome diplomacy. Sometimes, we find that special someone and want to get even closer. The Foreign Affairs Commandant is responsible for opening the door to all matters pertaining to potential and current treaties, regardless of their nature. All treaties must be approved by the Skymarshal and at least one of the Deputy Skymarshals before presentation to the Citizens for voting. The treaty will stand before the Citizens for 48 hours unless an extension is approved. An extension shall not exceed 24 hours. Upon the conclusion of this 24 hour period, the votes will be counted and a result presented to the Skymarshal. All treaty approvals require a simple majority approval from the Citizens and the signatures of: The Skymarshal, Two Deputy Skymarshals, Foreign Affairs Commandant and The Citizens of the WFF.
There are many signs of a weakening empire. They usually involve at some point near the end, an undeclared attack on a small state. Remember when the Soviets invaded Afghanistan? Remember when Britain attacked the Falklands? Remember when FARKISTAN attacked the World Freedom Federation? Oh yeah, that last one is pretty recent... They thought they could bully us and tell us who we can or can't do tech deals with. We were willing to talk this out, but they decided to suddenly attack without a proper DoW. In the World Freedom Federation, we strive to always handle business in a noble fashion and expects just the same. We recognize your attack as a hostile action against the World, Freedom and Federations alike. We defend not just our right to tech deal, but everyone's right to tech deal. o/ WFF Nord Belka WFF Skymarshal
Razgriz24 posted a topic in Player Created AlliancesAlso: https://www.youtube.com/watch?v=_0Zv2EYr1cE The World Freedom Federation, first established after the disbanding of Soldier to assure and maintain the presence of a tightly knit alliance within the CN world. We have a military/military aviation theme (with nerdy shades of BSG and Starship Troopers) and we will stop at nothing to assure the protection and well being of our citizens. We strive to make sure that every new nation has a harbor, foreign ministry and an outstanding economy. Even though we are a military driven alliance, we keep the pen at hand for diplomacy first and use force as a last resort in just about any conflict. If you are looking to be a citizen in the World Freedom Federation, visit our forum for further information: cn-wff.net We are now protected by TWO alliances (Sengoku and Reavers), so raiders/rogues beware! Want to know more? http://forums.cybernations.net/index.php?/topic/124743-sons-of-anarchy-2-direct-to-dvd/ We have a somewhat well updated wiki with our charter. Want to know more? http://cybernations.wikia.com/wiki/World_Freedom_Federation We are currently seeking out any of our old friends/members as well as seasoned players looking to help us restore our former glory (but not quite like putin). Here is some old propaganda to help you consider this great opportunity! https://www.youtube.com/watch?v=swJw9o04tEg