Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so. Extorting Donations
Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned. Third Party Software
Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased. Other Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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Showing results for tags 'diplomacy'.
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Greetings everyone. Today, I''ll be discussing the importance of a vital part in both IC and OOC moments. Both in and out of CN. We all experience it, we see it everyday. Whether it be friendly banter, or the usual oil on the fire moments we know of to be, rivalry. Rivalry, holds a large portion of what makes adults grow. Both men and women find they often do better when rivalry is of course, present. The need to prove oneself is by far the most potent item in the upbringing of a leader. This allows for change. It allows for two men, competing in arm wrestling per say, to go that extra mile and last longer than they ever thought possible. Many people believe that the opposite of play is work, in reality, the opposite of play is depression. When most adults look at play, they see this kind of dress rehearsal for when a child grows up. The truth is, play is still in us today. Holding on to the factor of friendly rivalry, it also holds a place in our work life. Have you ever found youself laughing OOC or at work? Then you are enjoying yourself. That enjoyment is a form of play. Play is important. Rivalry is important. Today I bring you a poem I've seen roaming around by an anonymous author the last few months. For your enjoyment: Life is a game with a glorious prize, If we can only play it right. It is give and take, build and break, And often it ends in a fight; But he surely wins who honestly tries (Regardless of wealth or fame), He can never despair who plays it fair How are you playing the game? Do you wilt and whine, if you fail to win In the manner you think your due? Do you sneer at the man in case that he can And does, do better than you? Do you take your rebuffs with a knowing grin? Do you laugh tho’ you pull up lame? Does your faith hold true when the whole world’s blue? How are you playing the game? Get into the thick of it – wade in, boys! Whatever your cherished goal; Brace up your will till your pulses thrill, And you dare to your very soul! Do something more than make a noise; Let your purpose leap into flame As you plunge with a cry, “I shall do or die,” Then you will be playing the game. After I read this I found that it correctly brought apart the importance of play and rivalry among us. Next time you all see someone who is posting hateful or even insulting another person, be sure to remind them. Rather than insult one another, a simple show of strength may be what decides friend or foe. I'd love to hear everyone's thoughts on this piece of poetry, and perhaps talk of our own instance of play and rivalry.
With tensions cooled, briefly at least, Kazuko's next goal after Pacific Security was Arctic Security, the Nords had worked with the Imperium in the great war, and while communications had been lacking since then, it was time to change that.
It was decided to send a member of the executive triumvirate to Tikal and Governor Randall Crawford volunteered for the meeting. A chartered business jet would take him from Washington DC to the Tikal capital of Dusk and Dawn. After receiving clearance the plane would land and he would greet water party was awaiting him.
Foreign Minister Navarro had arrived in Cairo two nights past. His staff had taken the time to settle in to what would become the Kurdish embassy to the Egyptians, while he reviewed the situation and his objectives. Now he was standing before the Egyptian Foreign Minister, whom he had just exchanged greetings with. “Kurdistan”, he launched directly into business, “is interested in establishing formal relations with Egypt. There are several issues we wish to discuss. Firstly, we wish to secure free passage for our citizens to the holy sites of Christendom, Judaism, and Islam. Secondly, we wish to ensure that the regions of Western Asia remain free of imperialist aggression, and especially colonial interests. And finally, we wish to establish formal trade relations between our nations.”
Ambassador Sirin Diyar arrived in the Persian capital, having taken a coach from her home in Hewler. The trip had been long, far longer than the trips enjoyed by the counterparts she knew had been sent to Egypt and the Ottomans. Once she arrived, however, she knew that the wait had been worth it. The Persians were kin to the Kurds, and she took the chance to marvel at their architecture, garb, and food. She stopped to purchase some local food before making her way, at last, to the structure in which her meeting was to take place. Once within, flanked by two guards, she made her way to the meeting hall and greeted the Persian Foreign Minister in Farsi, “Peace be upon you, Minister Zarif. It's my pleasure, and my honour, to be here today.” She took a seat and settled a folder on the table before her. “Kurdistan has several issues which we would like to discuss with Persia. To begin with, Kurdistan would like to broach the idea of a rail line linking Kurdistan with Persia. The Kurdish National Rail Corporation is already at work constructing a rail line within Kurdistan, and connecting our nation to the Ottomans; with a basic investment from the Persian government we could ensure that the rail line also connects to the major Persian cities, or rail network.” She withdrew a paper and placed it on the table for the Foreign Minister to examine, which detailed the expected construction times and costs if such an endeavor were undertaken. “In addition to this, Kurdistan would like to negotiate an agreement on oil prices, as both Persia and Kurdistan control large portions of the world's oil supply, and are the largest suppliers that have drawn themselves out of the anarchy that has plagued the world. Rather than undercut one another's economies, Kurdistan would much rather have a friendly agreement with Persia in order to ensure that both our nations prosper and benefit from the development and sale of petrol products.”
Deputy Foreign Minister Ajelian stepped out of the carriage when it arrived at the palace in Istanbul. She glanced at it, appreciating the architecture, though wary of the ones who occupied it. Though the collapse, and subsequent rise of Kurdistan, had come before tensions could boil over, she was certain that Armenia's relationship with the Ottoman's would have soured rapidly if the chance had presented itself. Her guards stepped up to flank her as she made her way into the palace. She exchanged a polite greeting, in Turkish of course, with the local staff member sent to guide her to the meeting. She inclined her head politely to the Sultan when she arrived, “Peace be upon you, Sultan Sadik. Thank you for having me.”
OOC: Starting where we left off at South Orkney Islands IC: The diplomats from Antarctica, having just recently arrived, were staying in a small conference room in one of the buildings waiting for a Plains Federation ambassador to arrive to begin talks. The room was quiet while the team was patiently waiting. Not much later the sound of footsteps bean to grow louder when Governor Sparks entered the room.
[Private message to the United Kingdom of Great Britain] "Your Highness King Henry, the Prince and the Princess have expressed their interest in a diplomatic meeting with your newly risen nation to discuss relations between Tikal and Great Britain, and potentially establish a treaty of non-aggression and trade. If you agree to such a meeting, merely provide us with the time and place, and one of their Highnesses will travel to your beautiful island nation." By the authority vested in me by Their Sublime Highnesses Director of Diplomacy, Clemente Marroquín Rojas Principality of Tikal
A message was delivered to the Persian government, informing them of the creation of an embassy in Alexandria specifically for them. Should they choose to visit, the Bishop of Alexandria, Ioannes Palaiologos, would be willing to meet with them to discuss the future of the two nations and whether or not any mutually beneficial interactions between the two could take place. After word was sent to the Persian government, a private jet would make its way to their capitol to deliver their leadership to Alexandria.
It was an unusually hot, sunny afternoon in Belfast. People milled about in the streets, many carrying cones of ice cream in a variety of flavours, vanilla, strawberry, bubblegum... Young people could be seen everywhere, simply relaxing on the grass chatting with friends or browsing the latest selections of clothing stores. Mothers and fathers held tightly onto the hands of their children, lest they be lost in the throng of bodies that peppered the streets. Traffic moved slowly, drivers lolling in their seats as idle hands hung out the window or tapped the roof of the car to the beat of pop music. Seated in the back seat of a government car himself, as he took all this in, William Prescott glanced down at his watch. It wasn't an expensive Rolex or some other timepiece of Swiss magic. Just a simple digital thing his wife had purchased on his previous birthday. He didn't know why but there was just something about its simplicity and spartan look that made him prefer it over any other watch he could want. It read 12:40. Twenty minutes until a meeting began that would put two old countries on a new course of history.
To: Foreign Affairs Department, Plains Federation From: Principality of Tikal; Directorate of Diplomacy Topic: Diplomatic Relations Body: "Ladies and Gentlemen, time has passed and events of great import have occurred. The summation of these events has shown us that the Plains Federation is a nation of integrity and generosity. The Principality would thus like to propose an upgrade of our treaty of non-aggression and friendship to one of mutual defence. Unlike last time, we do not believe that a personal meeting is necessary. However, we will consent to one, should you desire so." By the authority vested in me by Their Sublime Highnesses Director of Diplomacy, Clemente Marroquín Rojas Principality of Tikal
To: Principality of Tikal; Directorate of Diplomacy From: Foreign Affairs Department, Imperium of Japan Topic: Diplomatic Relations To whom it may concern, The Imperium of Japan has risen from the ashes of the last war, and seeks formal relations with all who inhabit the Pacific Ocean, as Tikal was a historical power in the region, and as a rising one ourselves, we hope for a meeting between our nations to discuss matters of Pacific trade and stability. With great regards Minister of Foreign Affairs Osamu Saito Imperium of Japan
"Her Serene Highness, Shana'Kin Yaxchel Ik'nal, Ix'ajaw ichil Tikal, Cihuatlatoani Tlahtoloyan, Embodiment of Awilix, has declared her willingness to meet with representatives from the Plains Federation, whether such happens within the Principality itself or wherever your diplomats may deems it reasonable. "Should the Federation wish to meet within its own sovereign territory, be advised that the Princess will travel with a personal entourage of six guards and at least five dozen servants, utilising the Principal Concorde to make the journey as short as possible. Preparations for such a journey may also take up to seven days. Please inform us where you would like the meeting to be held."
Yayi Boni, President of the Union of Guinea, sat at his desk, alone, his hands upon his forehead in the typical stressed pose, eyes glued to the document he was reading. It was a struggle, this President thing, but he was beginning to grow used to it, and even beginning to enjoy it. His phone rang. Thankful for the break from the neverending droning of the language of this new bill, something about a new refinery in Lagos, he answered it. "I have the draft of the document to send to Sudan," a voice from the other side. "Very well, send it over," the president said, and hung up the phone. A man walked in the door, laid the draft on the President's desk, and waited for the President to review it before sending it out. The President handed it back to the man who brought it in, and gestured that it was okay for him to leave. He left, and the document would be delivered post-haste, while President Boni returned to reading about goat farmers.
Hello Everyone! This message has a number of points so please read whoever you are! I am Legend7, long-time player of CN who this year recreated my nation and formed the alliance The Future. We are semi-peaceful and do not raid, we're just here for banter. Firstly, like all alliances we love to see more nations join us so here's what you get as a member (any other alliances please don't hate on me- we all recruit :]): - a unique system of promotions and awards - no need to pass tests or to sign up to anything to be a member - multiple government positions available - tech deals - trade deals - benefit from our diplomatic treaties - an always-active leadership - lots of fun and laughs with the guys Secondly, we are open to the possibility other alliances merging into us but we have to keep our own identity. Thirdly, we have already formed treaties whereby we look out for one another with other alliances and are open to more. This message was really just a big HOLLA to the CN world, letting you know we're here :) If you have any questions etc. feel free to send me a pm at http://www.cybernations.net/nation_drill_display.asp?Nation_ID=531478. Thanks! - Legend7, Leader of The Future
OOC: I'm going to go ahead and set up the scene so you can just arrive and get right into it. I'll come to you for private meetings to discuss relations, you can come to one of my officials if they are currently in the ballroom if you wish to expedite this, as well as talk to any mayor of any city or governor of any region (easy enough to look up on a map the names) if you're really bored. IC: The ballroom was ready, many minor officials had already arrived and were mingling on the ballroom floor. Tables had been set up along the sides with refreshments and waiters walked among the crowd passing out finger foods. Additional tables had been set up in the back of the hall for party goers to rest and perhaps order a larger meal if they so desired. At the front of the room a long table had been set up for the upper members of Republica government. For now those chairs were empty as Leonardo and the others talked with the various mayors and governors of the country. The ballroom itself was fairly large, large enough to accommodate all the representatives expected. With a glass chandelier hanging from the middle of the roof about ten meters off the ground. It was well lit, and had a golden shine to it due to the pillars on the sides of the room and edges of the ceiling being painted in gold. The carpet was red with spectacular designs of assorted lines of different colors across it. The main entrance sat in the middle of the ballroom on the left from the front where Leonardo was currently talking. A private room had been set up behind the front of the ballroom for private meetings. The only thing missing was the invited guests from other nations. OOC: fancy clothes optional.