Cyber Nations Forum Rules 07/03/2016Cyber Nations Forum Rules
In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc. Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator. A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules. 1.) First Warning
2.) Second Warning
3.) Third Warning (48 hour suspension at the forum)
4.) Fourth Warning (120 hour suspension at the forum)
5.) Permanent Ban Game Bans and Forum Bans
If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion. If you are banned in the game, then you will be banned from the forums. Process of Appeals
Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game. Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum. Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation. The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise. Posting
All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however. Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have... A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area. Flame/Flamebait/Trolling
Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning. Topic Hijacking
Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning. Repeat Topics
One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise. Joke Topics
Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic. Spam
Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags. Posting in All Caps
Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key. No Discussion Forums
There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense. Moderation Forums
All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine. Namecalling
Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums. Filtered Words
Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word. If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene. Harassment
Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning. Gravedigging
Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this. The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread. Signatures
Those who fail to read and abide by these rules will have their signatures removed and receive a warning. You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line. Inappropriate Images and Other Disallowed Images
Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright. Making “ASCII art” is prohibited regardless of the image depicted. Using photos or likenesses of another Cyber Nations player is also prohibited. Drug References
Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof. Obscene Content and/or "Account Suicide"
Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities. OOC Threats / Revealing Personal Information
An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense. Death Threats / Death Wishes
A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff. Quoting Rulebreaking Posts
Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited. Forum Names
With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive. Multiple Forum Accounts
With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis. Posting For Other Players
Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf. Imitation &. Impersonation
Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts. A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice. Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions. Avatars
Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission. Swastikas and Nazi Imagery
The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums. Moderation Staff
The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban. Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning. Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah. Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited. Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked. Aiding Rule Violators
Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted. Aiding Banned Players
Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff. Questionable Actions and Content
The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time. Private Transactions
Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game. Advertising
Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so. Extorting Donations
Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned. Third Party Software
Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased. Other Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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Showing results for tags 'alpha wolves'.
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Wolves of the North The Alpha Wolves are returning to Planet Steve for round 44 and are holding the North. With the long winter approaching all wolves must stand together to take on any challenge. We know the wars are coming so sharpen your swords, axes, or teeth because the North will overcome. I truly was not going to have an alliance this round but I been asked several times to have one. All will be welcome young or old nations. I will do my best to teach you what I know. Good luck to all other alliances and nations. And yes another GoT themed DoE, get over it, it’s a good show haha but here is a clip from another good show, can you figure out the lesson? Thank you, Al Bundy - Wolf of the North
Preamble The Alpha Wolves and the Templar Knights, in the spirit of friendship and cooperation, agree to uphold the articles of the Optional Defense and Optional Aggression Pact outlined herein. Article I: Sovereignty Knights agree not to meddle in how the Wolves run the pack, and the Wolves agree not to stick their noises in on how the Knights command their forces. Article II: Non-aggression Wolves will not fight with the knights or send in a sneaky wolf to spy on any knight; in turn the knights will not draw their swords against a Wolf and send a Knight into the pack in a wolf disguise. Article III: Aid and Financial Transactions When times are harsh and either alliance is in need, Wolves and Knights should send aid to each other. Knights and Wolves are also encourages to trade goods to help each other’s alliances grow and prosper. Article IV: Optional Defense If the Knights are attacked by other forces the Wolves are encouraged to assist the knights in battle, this could include Knights riding into battle on Wolves to defeat any enemy. If Wolves are attacked by another pack the Knights will be welcomed to assist the wolves in overcoming their enemies, this could include the Wolves riding into battle on Knights even though it may look ridiculous. Article V: Optional Aggression Should the Knights or the Wolves plan an attack, either alliance could be asked to assist in the battle, but can always say good luck with that! Article VI: Cancellation This treaty can be cancelled by either signatory with 72 hours notice; all articles remain in effect during this period. Signed for The Templar Knights : Merick - Grand Master Mandystalin - Marshal of Membership/IA Blackatron - Marshal of Foreign Affairs Northern Empire - Marshal of Defense Sojourner - Marshal of Recruitment Konstantine - Elder Elder Councillor Tiger c - Medium Elder Councillor Necron681 - Younger Elder Councillor Signed for Alpha Wolves: Malakarlian- Alpha Wolf that is "Winning" Al Bundy- Beta Wolf / Black Team Women’s Shoe Salesman Ricrast- Delta Wolf / Recruiting King Stonewall14- Harbinger of Doom/ MoD Airindale- Military Advisor / Frozen Lord and remaining Alpha Wolf Council
Alpha Wolves Announcements We have a couple quick announcements, I won’t be too wordy. AW & ISX have enjoyed months of cooperation together but due to different FA directions the Alpha Wolves have activated article V of the Space Wolves II pact. AW and ISX remain in good standing with each other. We recently appointed a new Minister of Defense and other duties as assigned/taken on! We welcome Stonewall14 to the Alpha Wolves! He has been a great help and long time friend of the Alpha Wolves, even as he kicked us around in the Doom War. The Wolves continue to recover from the Sparta/NpO conflict (is there a name for this yet) and are continuing to expand. We hope to see a lot of changes in the future internally and externally, so stay tuned! Signed for Alpha Wolves, - Malakarlian- Alpha Wolf that is "Winning" - Al Bundy- Beta Wolf / Black Team Women’s Shoe Salesman - Ricrast- Delta Wolf / Recruiting King - Stonewall14- Harbinger of Doom/ MoD -Airindale- Military Advisor / Frozen Lord - and remaining Alpha Wolf Council
SPACE WOLVES II ODoAP AGREEMENT Between THE IMPERIUM OF SUPERNOVA X And ALPHA WOLVES Article I. Alliance Sovereignty Both alliances remain sovereign and independent under this arrangement. Article II. Military Intelligence Intelligence possessed by one signatory relating to the military security of the other should be shared through secure channels. Article III. Nonaggression and military defense Both signatories shall refrain from all acts of military, economic or ideological aggression against one another. Should one signatory come under attack, the other is encouraged to provide military or other forms of assistance depending on the situation. Article IV. Optional Aggression Should a military offensive be organized by one signatory the other may be invited to participate. Both parties agree to observe sound information security principles and deploy in a disciplined manner when coordinating any military offensive. Article V. Cancellation A cancellation notice should be presented via secure channels to the other signatory. SIGNED ALPHA WOLVES Alpha Wolves Council IMPERIUM OF SUPERNOVA X Immortan Junka - Emperor of Mankind Galerion - Hand of the Emperor
The Wolf Pact Winter has come and the environment has become extreme, prey is scares, and most of Planet Bob lies dormant. The Wolves of Planet Bob continue to survive and remain restless. The black and the white wolves of Planet Bob have come together to work in corporation to better each other’s packs. What a Christmas on Planet Bob! Article I - Respect Between Packs Wolves may be ferocious but they are also wise. They do not waste time fighting each other when together we can feast on sheep. Both Packs agree to not commit any acts of aggression against one another and to respect each other’s territory. Article II - Howl For Assistance If one pack finds itself in a fight, whether it be aggressive or defensive, they can howl for assistance. If the other pack is nearby it is encouraged but not an obligation to assist. Article III - Because Nature Is One Cruel Mother If either pack finds cooperation with the other to be no longer sustainable (due to scarcity of prey, excessive growling or the other pack dying), they can cancel the agreement immediately by notifying the other privately or announcing it publicly. Signed for Fellowship of The Wolves, - Alpha Canik Signed for Alpha Wolves, -Alpha Malakarlian -Beta Al Bundy Wolf Council Members: -RicRast -Airindale -Vdiddy1 -Tja65
The Alpha Wolves are always looking for new pups. The Alpha Wolves are an active, growing, medium sized alliance on the black sphere. We currently have 36 members and our alliance is going on 2 years old. Becoming a wolf: Join our alliance in game. Government will message you, or if you prefer message us. We will ask you to agree to our two “rules” and the majority of applicants are accepted. Rules of wolves: No raiding protected alliances or nations If you accept a tech deal you must pay it back. Some benefits for wolves: You can rule your nation how you would like too, we only offer support and advise. We don’t force our members to do anything (except follow rules above) Protection for your nation. Our wolves will defend you until the end, also we have allies including Spartans, the pansy, and World Freedom Federation. Trade circles, we will get you hooked up with a full trade circle. Tech deals, good ones. We only offer 6/100 here. Most communication is in game, we have a forum site as well but only a few notices are posted there. Government (also known as the Wolf Council) is elected. Once you reach 100 days in alliance you can advance within the alliance. There are many more benefits to being a wolf. Message me in game if you have additional questions. Links: Alpha Wolves in game: http://www.cybernations.net/alliance_display.asp Wiki information: http://cybernations.wikia.com/wiki/Alpha_Wolves Forums: http://alphawolves.forumotion.com/ Thank you for the time, Al Bundy of Bundyville Beta Wolf / Co-Lead (Foreign Diplomat) Alpha Wolves IRC #alphawolves on coldfront.
Hungry Like The Wolf Accords Preamble, The Alpha Wolves join forces with the World Freedom Federation to continue friendship between the two growing alliances. Article I. Freedom (Mel Gibson yelling) Both Alliances acknowledge the existence of the other as an independent, sovereign alliance, governed by their own laws and free from external pressures. Article II. Wolf and Plane Communication If either alliances comes into possession of information that may in any way pertain to the security of the other, this information must be shared at the earliest opportunity. Article III. Peace between Friends Neither alliance shall engage in unfriendly actions against the other, including the use of military equipment, spying, economic sanctions, or any other actions that could be considered an act of war. The only way acts of war will be committed is if the pansy orders the attack between the two alliances. Article IV. War is here If either the Alpha Wolves or World Freedom Federation are attacked the other has the privilege of coming to the defense of the other. Article V. Disembowel, pillage or plunder? In the event that the wolves or the federation wishes to disembowel, pillage or plunder a third party, the other alliance has the option to, but is not obligated, support the other using any means deemed appropriate. Article VI. Eye to Eye In the case that either alliance doesn’t see eye to eye anymore with the other, each alliance has the right to cancel this pact with a 72 hours notice before the desired end date. Signed: Alpha Wolves Malakaralian- Alpha Wolf Al Bundy- Beta Wolf Ric Rast- Delta Wolf Tja65- Wolf of Finance World Freedom Federation Nord Belka Maloneya121 A Floppy Penguin The WFF Citizens
Wolves guard over the Holy Roman Empire Preamble In a search of friendship and cooperation, The Alpha Wolves and Holy Roman Empire recognize this Protectorate treaty and agree to abide to the terms therein until they decide for its cancellation or Holy Roman Empire reaches a point where it can proceed independently as a sovereign alliance. Article I - Protection and Non-Aggression Being a protectorate of The Alpha Wolves, Holy Roman Empire will receive assistance, whether that be economic, political or military, and be protected from raiders or Alliance wars. The Holy Roman Empire may join The Alpha Wolves in their wars if they wish to do so. Both signatories agree to pledge Non-Aggression both in private and in public and show morals and understanding. Article II - Economic Cooperation The Holy Roman Empire shall receive economic support when possible and reasonable for the purpose of establishing a capable economy. In addition, The Holy Roman Empire agrees to give first choice to The Alpha Wolves when it comes to Technology Dealing. To benefit both alliances The Holy Roman Empire will attempt to continue to grow and recruit new members to there alliance. Article III - Intelligence Should any of the signatories gain information that involves one another, this information shall be conveyed as soon as possible in private. Furthermore, The Holy Roman Empire shall consult with The Alpha Wolves should they want to commit any important external actions, such as declaring a war or signing treaties. Article IV - Leadership The Holy Roman Empire remains a separate alliance and is free to run the alliance as they see fit. The Alpha Wolves do ask that their protectorates follow some of the same guidance as its members-whereas no member of said alliance will attack/ raid a member of any protected alliance, also said alliance will consider voting for it protector in the senate. Article V - Cancellation Should either of the signatories wish for the cancellation of this Protectorate Treaty, the other party shall be informed 48 hours in advance. During these 48 hours before cancellation, all Articles and Terms of the treaty shall remain active. Should any of the signatories come to a grave violation of the treaty, then the other signatory reserves the right to terminate it immediately. Signed: Alpha Wolves Malakaralian- Alpha Wolf Al Bundy- Beta Wolf Ric Rast- Delta Wolf Tja65- Wolf of Finance Holy Roman Empire General Daniel--Imperator Augustus Fabiohux--Prince
Blood Pac(t) (see what we did there? ) Preamble, The night is dark and full of terrors, and knowing the world to be such, the two Packs of Sparta and Alpha Wolves come together to sign this here pact, written in blood. Winter is Coming! And only the Lord Bob knows what it holds in store. Article I. Blood of the Pack Both Packs acknowledge the existence of the other as an independent, sovereign pack, governed by their own laws and free from external pressures. Both Packs also agree to acknowledge the lawful leadership of one another, unless they are mistaken for someone else in communication channels and given valuable information. Article II. Truth of the Lord of Bob In the event that either Pack comes into possession of information that may in any way pertain to the security of the other, this information must be shared at the earliest opportunity. If the information is acquired through false identification, then a recorded transcript of the information is to be provided, for comedic purposes, and the guilty shall be burned for the glory of the Lord of Bob! Article III. Peace among Wolves As both are bound by blood, neither Pack shall engage in hostile actions against the other, including the use of military equipment, spying, economic sanctions, or any other actions that could be considered an act of war. Article IV. Winter is Coming! Upon the eventual invasion of a Pack’s hunting grounds by the undead legions of the White Walkers, the other Pack is obligated to come to the aid of the attacked party, using any and all means necessary, including obsidian, Valyrian steel, and RS-24 Yars ICBM's, should the attacked request assistance. Article V. Blood and Fire! In the event that one pack wishes to go Aegon on a third party, the other pack has the option, but is not obligated, to assist the former using any means deemed appropriate. Article VI. Blood Magic In the case that either Pack wishes to be released from its blood pact, it must begin the appropriate blood magic 72 hours before the desired end date. Signed for Sparta, Faroah, Archagetai DeathAdder, Basileus ForSparta, Archephor Jessica Rabbit, Ephor of Lykoi Cazaric, Ephor of Philoxenia Wilhelm the Demented, Ephor of Mesoa MrGed, Elder of Philoxenia ComradeVader007, Elder of Mesoa and Master of all that is Beardly whitetigger, Advisor Ghux, Archagetai's tool Enzos, signed for 100 tech Signed for Alpha Wolves, Malakarlian- Alpha Wolf Al Bundy- Beta Wolf (Foreign Diplomat) Ric Rast- Delta Wolf (Domestic Diplomat) Airindale -Sentinel Wolf (Minister of Defense)
Preamble In a search of friendship and cooperation, Sparta and Alpha Wolves recognize this Protectorate treaty and agree to abide to the terms therein until they decide for its cancellation or Alpha Wolves reaches a point where it can act independently as a sovereign alliance. Article I - Protection and Non-Aggression Being a protectorate of Sparta, Alpha Wolves will receive assistance, whether that be economic, political or military, and be protected from raiders or Alliance wars. Alpha Wolves may join Sparta in one of their wars if they wish to do so. Both signatories agree to pledge Non-Aggression both in private and in public and show culture and understanding. Article II - Economic Cooperation Alpha Wolves shall receive economic support when possible and reasonable for the purpose of establishing a capable economy. In addition, both signatories agree to give preference to each other when it comes to Technology Dealing. Article III - Intelligence Should any of the signatories gain information that is important to one another, this information shall be conveyed as soon as possible in private. Furthermore, Alpha Wolves shall consult with Sparta should they want to commit any important external actions, such as declaring a war or signing treaties. Article IV - Cancellation Should either of the signatories wish for the cancellation of this Protectorate Treaty, the other party shall be informed 48 hours in advance. During these 48 hours before cancellation, all Articles and Terms of the treaty shall remain active. Should any of the signatories come to a grave violation of the treaty, then the other signatory reserves the right to terminate it immediately. Signed for Sparta: -DeathAdder, Basileus -Yerushalayim, Tyrannos -Faroah, Archephor of Sparta -MetalSnow, Ephor of Lykoi -ForSparta, Elder of Lykoi -DannyTheKiller, Elder of Philoxenia -Jessica Rabbit, Elder of Mesoa -Whitetigger, Advisor to Sparta For Alpha Wolves: -Malakarlian - Owner/ Alpha Wolf -Russian Czar - Diplomat/ Beta Wolf -Ric Rast - Recruiter/ Sentinel Wolf