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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
      In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
      The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc.   Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator.   A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules.   1.) First Warning
      2.) Second Warning
      3.) Third Warning (48 hour suspension at the forum)
      4.) Fourth Warning (120 hour suspension at the forum)
      5.) Permanent Ban   Game Bans and Forum Bans
      If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion.   If you are banned in the game, then you will be banned from the forums.   Process of Appeals
      Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game.   Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum.   Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation.   The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise.   Posting
      All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however.   Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have...   A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
      Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
      Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area.   Flame/Flamebait/Trolling
      Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning.   Topic Hijacking
      Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning.   Repeat Topics
      One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise.   Joke Topics
      Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic.   Spam
      Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags.   Posting in All Caps
      Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key.   No Discussion Forums
      There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense.   Moderation Forums
      All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine.   Namecalling
      Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums.   Filtered Words
      Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word.   If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene.   Harassment
      Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning.   Gravedigging
      Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this.   The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread.   Signatures
      Those who fail to read and abide by these rules will have their signatures removed and receive a warning.   You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line.   Inappropriate Images and Other Disallowed Images
      Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright.   Making “ASCII art” is prohibited regardless of the image depicted.   Using photos or likenesses of another Cyber Nations player is also prohibited.   Drug References
      Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof.   Obscene Content and/or "Account Suicide"
      Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities.   OOC Threats / Revealing Personal Information
      An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense.   Death Threats / Death Wishes
      A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff.   Quoting Rulebreaking Posts
      Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited.   Forum Names
      With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive.   Multiple Forum Accounts
      With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis.   Posting For Other Players
      Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf.   Imitation &. Impersonation
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      The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban.   Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning.   Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah.   Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited.   Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked.   Aiding Rule Violators
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Everything posted by MaineGOP

  1. 5838

    World war? i couldn't tell you. I mean there are the GPA, OBR/OG wars... Aug-like Nov was TTK vs Oculus and similar timeframe but separate conflict was NADC vs Oculus
  2. 5838

    yeah well... it think we all know whats helping those numbers go lower and lower...
  3. TTK-NG Non-Aggression Pact

    Quite agreed but is this supposed to stop the TTK-NoR-RIA rolling of NG?
  4. End of Round Award for most damage

    I'm the one who needs to grow up? You could have overlooked my comment if you disagreed with it. Instead you started a fight. you were insulting and acted like the boss of the forums.
  5. End of Round Award for most damage

    Are you a mod? Dude, was your post necessary or on topic? No then shut up. If My opinion is that this suggestion is less important than the other one, then thats my damn opinion on this thread. I hate suck up wannabe mods, report me for not being on topic if you need to, but you are derailing this thread now.
  6. End of Round Award for most damage

    I mean you could have ignored my post and no one would have cared, but since you ask. How is it in any way related to the suggestions: Well since you asked, this is a suggestion on how to improve TE and the awards at the end. One specific suggestion but in evaluating it one might say, yes this is a good idea but here is one that might actually do more for TE. So yes it is related to the discussion, thanks for being a wise-ass
  7. End of Round Award for most damage

    How about we lock nations into their alliance once they choose and prevent new nations half-way through or 3/4 through a round. Merging alliances at the end or stuffing them with new nations has to stop.
  8. TE- Round 46

    yeah I saw that too. Hime's donations are gone? Going broke?
  9. Snitches get Stitches

    As those who know me know I recently resigned as MoFA of TTK. I still bleed Templar though and there are some dishes best served cold. You all may remember a war last year that started within days of my entering TTK. Our former member Ghostiepie had gotten himself in some trouble with logs that involved "PLOTTING". Well most don't know the other side of those logs were a dirty little commie named TheRedSoviet. He gave the logs to Don'tdoMethoryouwillturnoutlikehim(Methrage) who it is our contention edited them before passing them to Caustic and the rest is history. I would forgive TRS passing the logs to an ally, in fact it may be considered the right thing to do, we don't believe he edited them, but he couldn't stop there. He decided to troll us in our public channel throughout the war. Remember TRS was the FA mouth of UCR. He trolled us, bragged about getting us rolled. In essence went from a fairly innocent participant to an enemy. Now I had some previous history with TRS and knew that he had/was trying and plotting to take over UCR. It was his stated goal from the beginning. He wanted me to coup Taco's Aevrum and he wanted support in taking over UCR. Ghost can confirm that he had similar convos with TRS about taking over UCR. Fastforward to the last month or so and TRS under his new alias Pr0xy as usual was running his mouth in TTK's public channel this time to Terminator the MoD of Polar. He decides to question as to whether or not Terminator had been raped before, repeated this a few times. As many know Term rightfully took insult to that and had a member of UCR attacked. TRS got removed as MoFA and from UCR for these actions. TRS then applied to NoR and was recently rejected, I had hoped to catch him between AA's but unfortunately he was on a new AA in 30 seconds (pending of course). i decided I could not let him keep AA hopping to avoid justice for his actions. I mean no disrespect to The Prussian Empire or TTK's allies and TPE's protector Knight of the Round Table. I ask that they both allow me to enact justice upon this miscreant. This will be my last action in this world, so let it be known there are consequences for your actions. Honor above all, Justice always comes. Maine TL:DR - Snitches get Stitches
  10. Indiana Jones and the Templar of Cats - ODP With uncertain times and pilgrims to protect from sand fleas, the good Catholic cats of the jungle and Catholics of Solomon come together to ensure a shining future of protection and to protect. Apocalypse Meow and The Templar Knights hereby sign this Optional Defense Pact in mutual agreement. Terms of Engagement: In the event that thar be war, it is preferred but not mandated that the attacked party be helped by the other party. Foreign aid, military contributions, diplomatic intervention; these are all acceptable forms of assistance. Neither signing alliance should hold hostile intent for the other, neither in spirit or in the physical. Both parties agree to protect the interests of the other in good faith and solidarity and to maintain communication channels to assure clarity and comfort in both times of peace and war. In the event of communication breakdown, we ask that the delinquent party writes a 4 paragraph fanfic based on the leadership chapter of Robert Heinleins novel Starship Troopers. Signatures for Apocalypse Meow: Razgriz24 (aka Nord), First Lieutenant LandofFreedom, First Sergeant Signatures for The Templar Knights: Merick - GrandMaster Maine - Marshall of Foreign Affairs Double B - Marshall of Recruitment Mandystalin - Marshall of Members Rustikus - Marshall of Defense Konstantine - Elder Council King Irwin - Elder Council TheSlamAnderson - Elder Council
  11. Snitches get Stitches

    Ironically enough I got a threatening message from them finally. After i had worked things out with TRS and KoRT doesn't seem to have an issue, big bad MLPrussia or whatever the tools name is threatened me. Perhaps first stop is check with a lame pending to make sure they haven't done anything first and that its not resolved first... smh..
  12. Snitches get Stitches

    In a sense. GM is originally elected but once elected almost effectively for life (VoC's are taken like every 6 months, but thats a do you want to remove him, not would you prefer him or this other really awesome person). The marshals are appointed by GM. EC is elected every 3 months. Theoretically with an active GM unless its a crazy bad idea decisions could be made quickly but as with any place that doesn't have a strong dictator, discussions take forever and are ..... smh....
  13. Snitches get Stitches

    Hence why I left to do this as I knew I couldn't get gov to agree quick enough if at all Figured it could be my last action on behalf of the TTK even if they would never sanction it themselves. We should have been involved in the Aevrum war but debated it endlessly like everything else.
  14. Snitches get Stitches

    I've learned from the best, we are in the midst of negotiations for surrender. I will keep you all updated, if my forum ban does not come first
  15. Snitches get Stitches

    I might have missed stating that part. I left TTK prior to attacking. I notified them of my full resignation from the alliance last night. Taking one commie down with me. Adios all
  16. Snitches get Stitches

    My apologies in my haste to post I neglected to thank NoR for their excellent work in tying my other loose end up. Bye bye Methrage seems another lifetime we served in government together, but you lost your marbles and I would have liked more of a hand in taking you out but my friends in NoR did a great job! Maine
  17. Nation count within CN and trends

    yes and no the past is to be honored but some of the problems in CN are people clinging to old alliances how many are left that have maybe 2 active leaders and a shell of inactive members, if they all merge together you get a group of active players large enough to at least help corral the rest of the new alliance, the truly dead players get left behind but you get teh ones who can be ressurected.... As someone who loves CN history, the past is the past and its time to let go. come together, smaller active alliances have a place now, lets have some fun
  18. Anyone around from the Old Days?

    Can we add some FCC to that TOP?
  19. Nation count within CN and trends

    But there is still a choice there All what you say is true. The members still choose to join an alliance where they are just a number, funneling tech to the top nations. The structure you talk about would collapse if nations didn't choose to join it. I could tomorrow choose to join an Oculus alliance, become a cog, and claim victory. But how is that fun? I would know the victory has nothing to do with me. I have no issues with what you all do as alliances, of course we all use the mechanics to our advantage, that was the whole idea behind Citadel, we were 5 of the highest average NS alliances, all focused on growth and efficiency. Clearly that is not what I take issue with. I don't understand the cogs. I don't understand that mentality. I mean I'm the same way in real life politics though, I don't understand sheep.
  20. Nation count within CN and trends

    I completely agree. I hear all the time the mechanics around tech mean that no one can compete with the top.... Well yes when all the top tech nations are allied or those who aren't are one by one picked off. Those are choices made by certain alliances. I've never had any interest in joining a large alliance or one tied to the "winning" side. To me thats not fun. I mean to each their own, i'm not saying how others play the game is wrong. I just have no interest in it. I came to this game in 2006 with a group from another forum and we founded the FCC, for a long time we had no entangling treaties until we formed Citadel with Umbrella, Gramlins, OG, and TOP. We fought in Karma. I had some short stints at Gramlins and Onyx Hand during that time. Then when I returned I knew I wanted to be in a good group of people who were mid-size. I made a great choice at TTK. and I say that with the knowledge that I joined days before we got rolled. I fought over 30 wars in 3 months, only went to PM once for the minimum time. That was fun, being rolled isn't the horror people think it is. I would rather that possibility than sign a bunch of treaties out of fear and run around rolling other people just because. Anyways, my point was these are choices that are made. Own the choices, don't blame mechanics.
  21. Nation count within CN and trends

    I agree there are clearly pockets of good activity, alliances bringing in new members and growing, and then there are dead husks where there is no activity. I feel bad for the one or two active people left in those husks, don't be a slave to history, have fun with the rest of the game, make new stories to tell.
  22. Nation count within CN and trends

    quit kicking people! I mean at this point i'd rather have an army of multis then have the game shut down...
  23. Nation count within CN and trends

    So weird because we are up around 20 nations from our low point and we aren't losing many of the new members, we might have gone up 25-30 and are up around 20 right now.... over the last couple of months. New members are joining and if you keep them active and interested they stay... At least so far
  24. Nation count within CN and trends

    Which is why if I owned it I would open a second server, I would maintain bob for those who want to conitnue teh legacy and large nations. The new server would be a fresh start..
  25. Nation count within CN and trends

    ruin a dying game? I think some long-term players who understand the base mechanics and have programming chops could do a great job, if they were willing to give up their nations and loyalties. Though I do think managing perceptions of bias would be tough..