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TwitchHard

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  • Gender
    Male

Previous Fields

  • Nation Name
    Menzoberranzan
  • Alliance Name
    SOMETHING OR ANOTHER
  • Resource 1
    Spices
  • Resource 2
    Coal

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Newbie (1/14)

  1. Well this should totally help your cause.
  2. Again, another reason you should join an AA. They will have a constant supply of buyers since newer nations are RARE. Also, some AAs have aid programs to help build before doing tech deals. They also provide more up to date learning guides. You can search the forums but most will be out of date. http://forums.cybernations.net/index.php?/topic/843-nation-building-guide/ I know that is old but it might help you a bit more than asking random questions. At least it will guide you through most things.
  3. Well... First you need a buyer. That buyer will send you 6mil or 9mil (if you have a FAC) After you accept and 10 days go by that aid will expire and you will purchase 100 tech in increments of: 4.5, 10, 10, 5, 10, 10, 10, 10, 5, 10, 10, 5.5 (also, make sure you have this tech bought when you collect) After purchased you will go to that persons nation page and at the top you will see a tab that says Aid. You click that and offer him the 100 tech you purchased. The reason behind tech deals: 1. cheaper for the buyer to purchase tech from you than on his own. 2. will help you grow much much quicker Look up guides on infra jumping when you start to get tech deals constantly flowing.
  4. TECH DEALS. SELL TECH. You can do that without joining an AA. Just go to the black market part of the forum and let people know you are selling tech for 6mil/100 or 200 tech whichever. After you get enough infra to sustain yourself then you can stop. Also, go to the trading harbor (another part of this forum) and start a thread. Also, look around in-game for nation within your color and request a trade. Anything is better than nothing at this point. You can also send messages to bigger nations in-game and ask if they want to do tech deals. The likely-hood of you surviving at your NS without an AA is highly unlikely but to each is own. I would recommend, like the rest of these people in here are recommending, you find an AA and learn the ropes for at least 2 or 3 months. A lot of AA's have great nation building guides for economy or warfare and i suggest you learn them. After you learn what you need to know and do not want to be in an AA then move on and go independent. At least in the AA you will have protection, constant aid from tech deals, and be able to grow with good guides. Also, AAs are good to find trade circles that will last longer than a day or 2.
  5. I wish you would change and stop posting but I guess people never do change. :smug: Edit: Forgot that sweet smiley face.
  6. 98% of WTF turtled. He only got GA wins off the initial assault. Again, 14k tech compared to 70k+ he dished out is of no comparison. WTF is almost out of people to stagger him and when that happens he goes back to gaining tech while WTF has to constantly worry about nations that go above the top 250 line. I think they have far exceeded in losing than Cuba has but again each person is going to see a win and loss differently. I do applaud WTF for their consistency and tenacity in throwing every able and willing body at Cuba and DBDC but it will all be in vain.
  7. Well seeing as most of his tech was lost while fighting a 67k tech nation (who is 24k tech now?) and a nation that came out of inactive mode that had over 50k tech. I would say that losing 14k tech and dishing out upwards to 70k tech in damage is pretty good but who am I to talk I am a scrub nation. CT has lost about 2 years worth of tech. Not including the 70k worth of land that he lost. I again think Cuba won out on that as well but back to DBDC losing because an alliance finally stood up and fought longer than a week.
  8. This thread is better than that show with the really fat mother and the honey boo girl.
  9. Not with that negative attitude sir.
  10. The point is they get to grow their nation on their own terms without the fear of one day waking up to see their nation destroyed and of course to still donate monies to Admin :ehm: . Also, how is what they do to gain NS any different then what you do to gain NS?.... NS IS NS.... If they want to sit in neutrality shouldn't they be given that option? How would that impact your daily CN life? Just because you wouldn't do it doesn't mean we should take the option away from other players. As eviljack just said "This is about player retention". Seriously, we need ways to keep players. If nations wanted to use neutrality for 90-days to build up their nation and come out afterwards to war then wouldn't we all enjoy that? HAHA what Cuba should have added: If someone leaves a neutral alliance before the 90-days and does not join another neutral alliance within 10-days they can be attacked and not attack back in defense. Now that would have been awesome.
  11. 9mil/200tech you might get some takers. Most will not go outside the alliance for that deal. You might need to do 9mil for 300tech. Sucks but it's becoming a norm these days.
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