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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
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Konata Izumi

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Everything posted by Konata Izumi

  1. states is Selling tech, 6m/100

    Nation Link: states Buyer/Seller: Seller Extra information? The listed person is not me, I'm just getting the word out about this seller. Can confirm knows how to do it. He knows what to do, so you could just send the money alongside a message, or go about it formally with the usual SYN/ACK preceding trade.
  2. Robinapprentice is buying tech. His link is ( http://www.cybernations.net/nation_drill_display.asp?Nation_ID=483088 )   I regard 6 million for 100 tech as the standard, though he has not specified what deal he is looking for. Please talk to him.
  3. THIS IS NOT FOR ME, THIS IS FOR ANOTHER PLAYER AT THIS LINK: Arsuno   Deal is as advertised, 6m/100. Seems to have 3 slots currently. I'll direct him here to update this as necessary.     Just message him at this link, perhaps mention me, the deal, etc etc.   I've given him highly detailed instruction, and continue to do so. There shouldn't be any problems. I will personally accept responsibility if something goes wrong and reimburse affected parties.     Seller Name: Arsuno   Seller Nation: Tobywide   Seller Age: 48 days   Seller Alliance: Shangri La
  4. http://www.cybernations.net/nation_drill_display.asp?Nation_ID=574386   (i am not this guy, i am trying to help him)   Got fish and pigs, looking for...   -Iron -Marble -Lumber -Aluminum -coal -extra(rubber or something here i guess)   team color is green, but any color is welcome   again, I am not the guy needing these trades. The guy that needs them can be found here:  http://www.cybernations.net/nation_drill_display.asp?Nation_ID=574386
  5. buying tech 6m/100 any term

    Please try to keep all communications, of the ones directed at me, IN-GAME, via private message, preferably NOT on the forums.   My nation link: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495   Slots - 5 (will be 4 soon, 1 extra from team sphere bonus)   For YOU to SELL 100 tech to receive 6 million of my monies (6m/100) - Must meet AT LEAST ONE of the following requirements:   Have a seemingly stable, serious looking nation, of at least a month or so nation age. Have a reference from a clearly older, and serious nation. Be willing to send tech FIRST in the event you cannot show you are a trustworthy nation. Have a middle-man agree to, and proceed to, send the tech to me before, or at the same time, as when I send the money to you.   Smaller nations would benefit from money now more than bigger nations would from tech now. For this reason, I am willing to simply send you money after money after money, before receiving any tech, to bolster your growth. You would simply need to pay back the tech at a later date. To qualify for this, you must have several references, have a stable and serious appearing nation, be part of a large, serious alliance that is willing to make guarantees with me, and other factors will come into play as well.   The nation of Angel Beats reserves the right to, at any time, end a deal or deny a trade, so long as the nation of Angel Beats does not owe the second party and dues. Angel Beats can end all trades and communications at its sole discretion, and without warning, should the nation of Angel Beats choose to do so. By communication with Angel Beats AND asking to initaite tech deals, you are thereafter considered to have read and agreed to these rules and disclaimers. Those that make any verbal or text agreement to initialize, and proceed with, tech deals are thereafter considered to have agreed to these rules, and will, without delay (unless in the event of extrenuating circumstances), pay their agreed amount of promised payment, unless the second party (seller) does not owe Angel Beats any more, as per agreement.   Btw, if you are a loner and want soldiers to help with raids, I can help with that too, but not while you are at war with a nation that is in an alliance holding a treaty with mine.
  6. Buying Tech, 6m/100

    http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495   Buying tech. Long-term acceptable. Short-term is fine too. 6,000,000 monies for 100 techs.     4 slots remaining.     nation link: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495
  7. Buying Tech, 6m/100

    2 slots remaining
  8. Tech Seller

    I'm interested, my link is http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495
  9. Selling 6/100

    I'm interested in 6m/100.
  10. tech4sale

    9m/200t? so i send 6mil for 100 then 3mil for 100? (so  its an alternating deal? in which case sign me up!)
  11. i want the alternating tech deal please, but i dont wanna go through all the signing up stuff can we just do it? (im guessing you mean 6m/100 and 6m/200) OH WAIT THIS IS A 4 YEAR OLD POST MY BAD.... aaaaand post.
  12. I have coal and marble, but I am switching out my trades. I want to give my current partners that I am leaving a replacement for myself.   If you have, or are willing to switch to, coal and marble, then please PM this guy, Randall of Demon Island at -- http://www.cybernations.net/nation_drill_display.asp?Nation_ID=107905 -- and please let him know why you are messaging him.   Remember, this is not for me. I am trying to replace myself so I can go look for the trades I need without leaving this guy in the dirt. There are 4 others that may need coal and marble as well, but have not yet responded to my message about me switching out my trades.
  13. My Nation Link -->  http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495     I am looking to buy tech, but as I understand it there is, and always was, an ever-ongoing argument over what is the fair deal. I have been told both are fair.   This is what I'm hoping to do...   First, I send you 6 million monies.   Second, you send me 100 techs.   Third, I send you 6 million monies.   Fourth, you send me 100 techs.   and Fifth, you send me another 100 techs.   ...after that the cycle repeats.   Sixth, I send you 6 million monies.   Seventh, you send me 100 techs.   Eigth, I send you 6 million monies.   Ninth, you send me 100 techs.   and Tenth, you send me another 100 techs.   ...and so on.     Deal? I have 4 slots open as of FiVe*TWEn*TY*ONe*TWo*THOu*SAnD*FOur*TEEn* (5/21/2014)     My nation link >   http://www.cybernations.net/nation_drill_display.asp?Nation_ID=465495
  14. Buying Tech, Alternating Between 100/6m and 200/6m Deals.

    I have 3 slots left
  15. Penalties for not fighting in TE

    well, it would only penalize them if they collect, which means they are active. All they have to do is declare > collect.
  16. alliance ns competition

    I like the idea, but seems unfair to the smaller alliances, whom are going to be targetted anyway. I think it should accomodate for them as well.
  17. I would be for this idea if generals were not so easily assassinated. Can I tell my generals not to meet some lady named "Desert Rose" for a "fun time" in that dark alley?   Personally, I think generals should not be assassinatable, but instead require an appropriate amount of strength in that specific branch of the military (depending on nation size) for that rank of general. The lesser generals require little to no military, whereas the top generals require near-full military, all the time, but are NOT dismissed should you drop below the requirement, instead they remain "inactive", providing no bonus, until you are at the required levels, or higher a different general.
  18. Penalties for not fighting in TE

    Perhaps it would be best to penalize someone economically for not involving themself in a war their alliance is in? x amount of alliance memebers fighting x amount of enemies = x amount of economic penalty. Of course, this would mean the person you fight to offset the penalty be someone in the same alliance as someone an alliance member of yours is in.   Naturally, if you are in a small alliance then the penalty would be negligible, but you would be an easier target.
  19. If possible, I would like to see more navy-related abilities to make large navies worthwhile in even-match fights. As it stands, a person with a HUGE navy vs. a person with a slightly-less-than mediocre navy would still not be able to break his navy nearly fast enough to perform any other operations. And even if he does, there would be no point if the person does not have enough land afterwards.   I'm hoping to see, for instance, the freedom to perform more navy actions when you are at war with less people, but varying by how much navy you have. A person with a very large navy should be able to perform more actions in my opinion.   Also, if a nation has submarines and is at war against a nation with the strategic defense initiative wonder, then the nation that has the SDI should be able to perform a navy-specific spy operation. In this operation, you have the ability to turn 1 submarine's nuclear damage bonus into nuclear thwart percentage, but this will only apply if the nation with submarines goes into battle support mode against the nation with the SDI. Example: Nation A has submarines. (Nation B has a SDI wonder) Nation B performs the navy specific spy operation ("Infiltrate enemy navy"?). If successful, then one of Nation A's submarines no longer gives the nuclear damage bonus (I think it was 2%) when in battle support mode. Instead, Nation B now has an increased 2% to thwart that nuke should Nation A decide to go into battle support mode against Nation B. If Nation A has other submarines, those will still give the nuclear damage bonus (if the nuke is successful). If Nation A wishes to remove the 2% thwart chance, then Nation A must decommission ALL submarines. After which, Nation A may repurchase submarines, free from the effect. Aside from the usual defending spy operation message, Nation A will also see a notifier when on the page to launch a nuclear weapon at Nation B. Again, this only applies if Nation A is in battle-support mode against Nation B. The spy operation can be conducted at any time Nation A has submarines, but will only take effect if Nation A launches a nuke while in battle-support mode against Nation B. Nation B can perform this spy operation even if it doesn't have a SDI, but will have no effect until nation B purchases a SDI.
  20. More Naval Operation Options

    please tell me what you think!
  21. Hi, I'm a rebel. I think that is a terrible idea.       (its a good idea)
  22. New Naval Wonder idea

    whose land affects the damage?
  23. Forum Stats and Activity

    Well, hey there.         whats goin' on here?
  24. Can't appeal in-game warnings?

    I did something in-game that I thought was a clever way to take advantage of the new XP system. I didn't realize I was attempting to cheat.   But what I'm curious about is, in the warn/ban appeals format thread, it says you can appeal in-game warnings and actions. Does that mean my warn is permanent? (I wanted to post in the appeal mostly just to have it known I didn't know I was cheating, not that I was hoping for such an excuse to work, but just so that they may believe me when I say I wasn't TRYING to cheat)
  25. FAN Announcement

    what did UCR do?