HI, im searching members for ja Tradering with five Bonus Resources
Affluent Population
Construction
Steel
Fine Jewlery
Scholar
For that we need:
Fur -> Spike4u [GATO]
Lead -> Spike4u [GATO]
Coal -> Major IrishSetterCEO [GATO]
Wine -> Major IrishSetterCEO [GATO]
Iron ->
Aluminium ->
Fish ->
Lumber ->
Gold ->
Gems ->Halo43 [GATO]
Marble ->Halo43[GATO]
Silver ->
You can find aus in the TradeCicle Finder, too. [url="http://forums.cybernations.net/index.php?showtopic=78393"]HERE[/url]
Initial infrastructure cost: -35.3%
Infrastructure upkeep: -17.2%
Population increase: 13%
Citizen income increase: $13
Population happiness increase: 10.5
Initial land cost: -5%
Purchase land area increase: 15%
Natural growth increase: x3
Technology cost decrease: -5%
Environment: 0
Environment penalty reduction: -50%
Global Radiation reduction: 0%
Soldier increase: 29.6%
Soldier cost decrease: $-3
Soldier upkeep cost: $-0.5
Tank cost decrease: -8%
Tank upkeep cost: -12.6%
Aircraft cost decrease: 0%
Aircraft upkeep cost decrease: -25%
Aircraft limit increase: 10 units
Cruise Missile cost decrease: -20%
Cruise Missile upkeep cost decrease: -20%
Nuclear Weapons cost decrease: -20%
Nuclear Weapons upkeep decrease: -20%
Frigate purchase cost decrease: -15%
Frigate upkeep cost decrease: -20%
Destroyer purchase cost decrease: -15%
Destroyer upkeep cost decrease: -20%
Submarine purchase cost decrease: -15%
Submarine upkeep cost decrease: -20%
Aircraft carrier purchase cost decrease: -23%
Aircraft Carrier upkeep cost decrease: -20%
Other navy purchase cost decrease: -15%
Other navy upkeep cost decrease: -20%