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Bradford

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About Bradford

  • Birthday August 1

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Profile Information

  • Gender
    Male

Previous Fields

  • Nation Name
    Bradford
  • Alliance Name
    Menotah
  • Resource 1
    Lead
  • Resource 2
    Wine

Bradford's Achievements

Newbie

Newbie (1/14)

  1. Congrats to all - of course, you're just setting the stage for Sippy to become President again on the eve of the next global war...
  2. Indeed, all the best to each of you. It had been ages since I'd visited your forums, despite all the best intentions. Now I feel like part of the problem...
  3. Congratulations, Muddog and Organization XIII. So do you have something special planned for the momentous occasions of hitting 13 members and (eventually) 13 months?
  4. Congratulations and great success! (I always feel silly wishing "good luck" in a situation in which "luck" so clearly plays a minor role compared to skill, will, and commitment.)
  5. Congratulations on your continued growth and prosperity! So the new charter won't take effect for another two months - i.e. when you're twice as old as you are now?
  6. Found the fish/lumber replacement: Ruler name: Chimpmasterflash Nation name: Chimponia Link: [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=323777"]Chimponia[/url]
  7. Our Lumber/Fish just bailed out so we have an opening!
  8. I demand that you go to war as frequently as possible so that we keep getting to see that war flag! Both flags are covered in awesome sauce, but the squirrel really sells it. Oh and congratulations on teh othar accomplishments...
  9. nobrow has been on vacation - I'm bumping this topic for him!
  10. Can we hit 2 million at 2 years? Here's to a growing and prosperous Menotah!
  11. [quote name='TheDave' date='26 June 2010 - 10:59 AM' timestamp='1277564345' post='2350972'] I switched from Monarchy to Democracy for this test and my collection remained identical and my environment did not change - thats with no border walls. [/quote] TheDave - Border walls are only one way to affect your environment. I see that you have water (bonus 1) and you have no coal, oil, or uranium to provide environment penalties. What was your environment before the switch to democracy? Was it already the best you could get? - i.e. 3.40 (1 + today's GRL of 2.40). Not saying that's definitely what happened, but it's a strong suspicion...
  12. [quote name='NoLaurelTree000' date='25 June 2010 - 08:36 PM' timestamp='1277512601' post='2350502'] i suspect that the land bonus with a monarchy outweighs the bonus to environment i receive from a democracy. [/quote] I see that you have 5 border walls... It's possible that you are already maxed out on the environmental reduction bonuses before the enviro benefit for Democracy is taken into account. The best you can get is 1 more than the GRL, right?
  13. knighta and I are both in the same alliance (Menotah) so take that as you will in evaluating our opinions! In no particular order: (a) Trades - Yes, a circle is a long term commitment to trade with a specific group of people (only) so that everyone in the group gets a desired set of resources. Compare this to running individual trades on your own, which will constantly need to be replaced. A GOOD circle is stable and so doesn't need to change members often. Even better, a GREAT circle has a good person who takes responsibility for it - whether a member or an alliance trade coordinator, who will lead the effort to fix problems or replace dropouts. The CN Utilities site knighta linked is fantastic for figuring out what resources work well together and what their effects are (and for lots of other stuff) but it won't actually help you find a trade. You can look in the Trading Harbor forum here in the CN Forums, which is a big free-for-all marketplace. Or if you look to join an alliance, ask the recruiter how they handle trade assistance, and how long you might reasonably have to wait to get placed somewhere. Personally, I wouldn't reroll in your position - gold and lead aren't great but they work very well together (they are 2/3 of the needed resources for Microchips, which is a nice bonus resource that fits well into a number of popular circles). If you had mismatched resources - i.e. ones that fit into two different bonus resources that do NOT commonly go together, like wine (for affluent population) and water (for beer) - then I'd strongly suggest thinking about a reroll! (b) Alliance - definitely join an alliance but do some research. Figure out what YOU want to do (and what you're most likely to do whether you want to or not). For example, if you think you're likely to go inactive for long periods because of unavoidable real life stuff, there are alliances you won't want to join because they want very active members. If you're serious about growing your nation, a good alliance will give you advice on how to do so efficiently, assistance in making trades and tech deals to foster growth, provide security and backup if you get raided or get into some other difficulties, and generally give you the kind of interaction and cameraderie that makes the whole process of nation-building more fun! Don't go strictly by the amount of startup cash an alliance offers. Honestly, startup cash is relatively trivial in the long run (my opinion only). If you do choose an alliance that gives you aid, make sure you understand what "strings" are attached. You may have to pay it back if you leave within a certain period. You may have to spend it exactly how they instruct, etc. Most alliances will expect their members to be willing to go to war at least to defend the alliance or your alliance-mates if attacked. If you're NEVER willing to fight, your options are somewhat limited. Think carefully about what you're willing to do FOR your alliance and talk to recruiters about that and what they expect. Tip: Some recruiters may not be ready for detailed questions - don't judge the whole alliance by that, but be wary of joining an alliance that can't or won't spend some time with you answering questions during recruitment. Hope that helps!
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