[quote name='Sarah Tintagyl' timestamp='1327477937' post='2906517']
I think the issue is, that can be summed up in reading your arguments, do you want interaction or no. Fiction is not a nice place for characters. For good stories characters die, nations collapse, and tragedy strikes. Everyone wants to RP their perfect nation, but what I see is a lot of people want to also war and fight other nations and expect them to just go along with the story, whether these be power players or newbies. This is what happens and this is how dynamic is created and the system in which players react. Yes, characters die, it is a shame that it happens, but if you are so bent up on losing a character that you can no longer write or function in the community. I'm not going to lie, it's kind of sad. :/
There is a phrase, that good writers learn to kill their darlings. Death makes a story richer and creates new possibilities for plots. But this is interactive. If you want the perfect nation and the perfect character, there is a market for that in novel and short-story writing and in this age of literature, no characters die, so everyone should be fine.
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So you're saying that the current system, in which people can't have a perfect story, makes people better writers. The rules should be designed to make people better writers?