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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
      In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
      The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc.   Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator.   A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules.   1.) First Warning
      2.) Second Warning
      3.) Third Warning (48 hour suspension at the forum)
      4.) Fourth Warning (120 hour suspension at the forum)
      5.) Permanent Ban   Game Bans and Forum Bans
      If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion.   If you are banned in the game, then you will be banned from the forums.   Process of Appeals
      Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game.   Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum.   Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation.   The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise.   Posting
      All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however.   Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have...   A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
      Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
      Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area.   Flame/Flamebait/Trolling
      Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning.   Topic Hijacking
      Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning.   Repeat Topics
      One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise.   Joke Topics
      Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic.   Spam
      Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags.   Posting in All Caps
      Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key.   No Discussion Forums
      There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense.   Moderation Forums
      All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine.   Namecalling
      Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums.   Filtered Words
      Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word.   If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene.   Harassment
      Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning.   Gravedigging
      Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this.   The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread.   Signatures
      Those who fail to read and abide by these rules will have their signatures removed and receive a warning.   You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line.   Inappropriate Images and Other Disallowed Images
      Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright.   Making “ASCII art” is prohibited regardless of the image depicted.   Using photos or likenesses of another Cyber Nations player is also prohibited.   Drug References
      Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof.   Obscene Content and/or "Account Suicide"
      Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities.   OOC Threats / Revealing Personal Information
      An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense.   Death Threats / Death Wishes
      A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff.   Quoting Rulebreaking Posts
      Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited.   Forum Names
      With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive.   Multiple Forum Accounts
      With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis.   Posting For Other Players
      Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf.   Imitation &. Impersonation
      Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts.   A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice.   Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions.   Avatars
      Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission.   Swastikas and Nazi Imagery
      The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums.   Moderation Staff
      The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban.   Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning.   Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah.   Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited.   Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked.   Aiding Rule Violators
      Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted.   Aiding Banned Players
      Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff.   Questionable Actions and Content
      The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time.   Private Transactions
      Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game.   Advertising
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      Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased.   Other Forum Terms & Rules   Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser.   Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.   The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary.   You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law.   You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.

jraenar

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About jraenar

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    Advanced Member

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    Male

Previous Fields

  • Nation Name
    jraenar
  • Alliance Name
    Last Call
  • Resource 1
    Cattle
  • Resource 2
    Wheat

Recent Profile Visitors

490 profile views
  1. Moon Hotspot

    Ok, script is saying to try lon=156&lat=-28.99999999 now. I never got my script to do the errors quite right, so if that is wrong I would try: lon=156&lat=-29.00000001 lon=156&lat=-28.99999998 lon=156&lat=-29.00000002 etc. The longitude has never been affected by the floating point errors. Chintan's attempts to nail down the error predicted a few spots where the error jiggle was different from the .99999999 my script outputs, but I don't think we have ever seen those points. Maybe this is a first.
  2. Moon Hotspot

    Try: lon=156&lat=-28 Should at least be 99%. Possible this is one of the spots that needs to add .00000000001
  3. Really grasping for a "gotcha" here, eh? Like Haf said, Iso was part of DK. It's perfectly reasonable to use the "we" and "our" pronouns when speaking about former membership, especially as all those verbs are past tense, or denying a present agenda for a grouping that no longer exists. Kiwi is throwing you a lifeline here. You should take it. Because highlighting all the "we" and "our" in the quote makes you look even more silly.
  4. There was no merger. All the former DK members in Last Call went through the normal application process. Our government setup hasn't much changed since our founding, I believe the only change has been Haf put in charge of FA since he's one of the only ones consistently around the forums and IRC. The rest of us just lift our heads away from our drinks when it's time to hurt something. Also, seeing as you are privy to neither Last Call gov discussions, nor NPO gov discussions, your speculation as to the status of our treaty is based on nothing but your own bowel contents. If NPO has decided to cancel on LC, that would certainly be news to us. You may want to consider your words more carefully.
  5. Four spy attacks in one day

    I was targeted in four spy operations today: My nation link: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=108759 Thanks!
  6. Imperial Decree - New Polar Order

    Congrats PPO, you no longer have the worst blitz of the war.
  7. Bears and Bars and Brawls, Oh My!

    I cannot speak for Kashmir back channels, but I haven't seen anyone be worried over this war in Kashmir or Last Call. Most are just looking forward to padding casualty counts and laughing about the overkill. 20 million, here I come! Next stop, top 10.
  8. Popping some Roids

      Oh man. Those were good times, rolling AcTi.
  9. Y'all realize that when we said, "JGoods for Tri," we were not being serious? <3 JGoods anyway
  10. GPA Nation DoWed?

    oya has 61k tech and 200k land. He'll have more citizens from land than most GPA nations will have from infra. This means he will have at least double the soldiers/tanks of any potential GPA challenger. The tech advantage has him doing 2-3 times the damage of anyone else GPA may throw at him. So yeah, five nations cannot coordinate ten ground attacks. Whomever has the misfortune of starting with the highest odds will lose both attacks, with odds somewhere in the 15-20% range. After the first three get their attacks in, the other two may have a shot at 40-50% odds. Meanwhile, oya will get odds in the 70-90% range whenever he chooses to deploy. He'll probably run cautious attacks for the first 4-6 attacks, then run aggressive to run down deployed troop levels and re-buy defenders. Grinding out damage on the ground is the wrong way to go when you are facing that large of a tech and land deficit.
  11. GPA Nation DoWed?

    Doc, the 200 tech is the total loss from the 12 cruise missiles. Not 200 tech each. They are CMs, not low-tech nukes.
  12. GPA Nation DoWed?

    I would be surprised if he has anything less than 15 billion. It's likely closer to 25 billion. You could check the Stats Awards to get a better feel for the cash involved. Relevant lines are Chindia earning over 141 billion in nation lifetime, and Cuba earning 3 billion in a single collection. oya will not be too far off from these benchmarks. IIRC, he used to own the lifetime earnings award, within the past year. As for Smurf, I am well aware that the 6v1 scenario would only happen for the initial round. Changing it to a 3v1 does nothing except reduce chances for GPA to steal tech back from oya, while making it more likely for oya's deployment to succeed in a larger percentage of attacks. Instead of winning 8 of 12 attacks from a single deploy, it would be winning 5 or 6 out of 6. In both cases, the tech lost from nukes is offset by gains from ground attacks. That is why the "winning" strategy is to zero soldiers and lob nukes; it depletes oya's tech without offering opportunity to replenish it from raid gains. As others from GPA have stated, they are aware of the damage they will take as a result of this, and they will not come out ahead in stats. Coming out ahead in stats was never the point.
  13. GPA Nation DoWed?

    oya can sell off all his infra and buy back right to where he is now, at least twice over. Likely far more. That's why there is also a condition that his warchest be burned off to 250 million. At that size, with the warchests involved, infrastructure is irrelevant. These are nations that make more in a single collection than yours has made in its entire existence. It's the tech and (to a slightly lesser extent) land that is hard to replace. Infra is easy. So, sorry. I know exactly what I am talking about. Your "strategy" would literally allow oya to eat the entire GPA upper tier, with no lasting ill effects for oya. Precisely the opposite of GPA's goals.
  14. GPA Nation DoWed?

    I am well aware of the mechanics of the situation. I am pointing out your ignorance because it is clear that you are ignorant of the mechanics. Simply put, you have no idea how a war at large tech differentials works. For the benefit of those who are similarly ignorant, your scenario would work roughly like so: Six GPA nations of roughly 20k-30k tech launch an update attack: * Cruise missiles: due to IMS, roughly 12 of 24 get through, for roughly 200 tech damage. * Bombing runs: irrelevant, neither side is concerned about infra. * Ground attacks: oya will be rebuying soldiers constantly throughout update; GPA would be lucky to gain victories in 4 out of 24 attacks, stealing roughly 300-400 tech, depending on underdog victories, etc. * Nukes: oya can only be hit with one nuke; standard nuke would do about 500 tech damage, EMP would do 1000. Oya's ground attacks in response, I would be shocked if he lost more than two-thirds of the battles. Being conservative, say he only gets half, and steals 2k tech. For the slower dragon wannabes in the audience, that's oya conservatively gaining 2000 tech for optimistic losses of 1600 tech. He'll be gaining 400 tech. Every. Day.
  15. GPA Nation DoWed?

    "Better," how, exactly? Nevermind that you appear ignorant of the maximum offensive wars numbering four these days. But I fail to see how your strategy is any better. It opens up GPA to taking at least treble the damage that they would take from using their current strategy, with a payoff of feeding oya more tech and land than could be nuked away with only a single nuke per day.
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