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Cyber Nations Forums > Cyber Nations Community Structure > Gameplay Discussions > Trading harbor
pieking
http://www.cybernations.net/nation_drill_d...ation_ID=366066

Aluminum:
Coal:
Gold:
Iron:
Lead:
Lumber:
Marble:
Oil: pieking
Rubber:
Water:
Wheat: pieking

Wildcard

Fish or Uranium:

Bonus:
Asphalt, Automobiles, Beer, Construction, Microchips, Radiation Cleanup, Scholars, Steel.

Lets get this going guys!



Initial infrastructure cost: -42%
Infrastructure upkeep: -23%
Population increase: 8%
Citizen income increase: $6
Population happiness increase: 11
Initial land cost: -10%
Purchased land area increase: 35%
Natural growth increase: x0
Technology cost decrease: -13%
Environment: 11
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $-0.5
Tank cost decrease: -8%
Tank upkeep cost: -18%
Aircraft cost decrease: -16%
Aircraft upkeep: -25%
Aircraft limit increase: 10
Cruise missle cost decrease: -20%
Cruise missle upkeep: -20%
Nuke cost decrease: -20%
Nuke upkeep: -20%
poptop
Coal and rubber, here.

Poptopia
shadeslayers09
uranium and sugar here

http://www.cybernations.net/nation_drill_d...ation_ID=361448
Z3000
This guy in my alliance wants to join but only if uranium is included. He has water and gold. Here is his link
http://www.cybernations.net/nation_drill_d...ation_ID=205726
EDIT: wrong resource
christian trojans
I would join.

I have OIL and LUMBER

http://www.cybernations.net/nation_drill_d...ation_ID=115876
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