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Cyber Nations Forums > Cyber Nations Gameplay and Roleplay > Open National RP > Fantasy RP (IC)
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iamthey
So here we are at 11.10.2009; and once more are required to create another map thread. As of present the "community map" has resulted in essentially only myself updating it, and an OP being updated rarely if at all. As a result there has been confusion among new members attempting to pick land for their nations as they expect the OP to be up to date or otherwise accurately reflect the RP they are entering. Moreover there has been a significant degree of damage done the map as there is really zero accountability on the part of those casually updating the map. Due to impatience or an otherwise personally motivated desire to update the map (rather than a community one) these part time editors have forced those of us who update regularly to spend hours of time fixing mistakes that their haste reeked upon the map itself. I can't even count how many boarders I have had to redraw, or how many nation names I have had to redo because of such impatience or lack of regard. That being said with the general consent of the CNRP IRC channel, and the fact that I have been consistently doing this for awhile I am creating another, and hopefully last one for awhile. For the time being I will be the only one updating the map, should I ultimately not have the time to carry on the map making duties i'll at that point turn it and the thread to another. This should ensure proper accountability, and that the full scope of the map making process, not just the editing of the map, but also the management of the OP is done.

IAT's Guarantee; the OP will always link to the most up to date version of the map, and the map will be updated at least once a week.

Current Map


Map: http://img413.imageshack.us/img413/3294/iatupdate27.png

Last Updated: 12.11.09

QUOTE
[Map Guidelines]
- Claims must be supported by RP, this is non-negotiable.

- Protectorates are land set aside by blocs, nations, etc. for new nations. They are not an integral part of any nation, or bloc, and will normally be ceded to those who wish to place their nation there. However, you must speak to that bloc, nation, etc. before claiming the land.

- If you want to claim an area already claimed, you must work something out with the current owner. This means you cannot start a rebellion in their territory, a terrorist group, etc. without their permission.

- There are three ways to gain land in CNRP:
1) Claiming it through your In-Game Sphere of Influence (SoI)
2) Being given land through an RP, in an IC manner. [OOC Gifting is FORBIDDEN]


QUOTE
[Thread/Behavior Guidelines]

- This is primarily an OOC thread. While IC is inevitable, please keep it to a minimum, as we (the mapmakers) understand that we do not have the power to forcefully stop it.

- Any conversations NOT regarding the map, are to be held elsewhere. Keep in mind, those found infringing the forum rules or the CN Terms of Service will be reported/warned.

- But most of all, if you have questions, ASK THEM! The only stupid questions are the ones never asked

- NEVER demand the mapmaker update this. We take our precious time to make necessary changes, and add your requests when we have the ability to do so. Untoward demands or general rudeness toward the mapmaper will result in purging.

Remember: This map isn't excruciatingly easy, it's a big project. We're doing you a service maintaining this.


QUOTE
[Making a Map Request]

This is a fine example of how it is done. Clearly showing their areas with full size maps to scale with the master map itself. Any update other than minor changes must have a map to accompany them. Please follow this example when making your claims, and link it to any appropriate RPs. Thank you.


QUOTE
General Guidelines for CyberNations Roleplaying

*The first claim made by your nation must be within your in-game sphere of influence (SoI). Any claims outside of your sphere after your first claim must be roleplayed out and accepted by the general community.

*Your in-game (your actual CyberNations nation) citizen count will be multiplied by one hundred (100), and the subsequent number can be your CNRP (CyberNations Roleplaying) citizen count. As long as it isn't bat!@#$ insane, you can go with other numbers.

*For soldier and tank counts, multiply max soldiers x10 and take tanks as the max tanks you can have.

*Your in-game tech (technology) level is directly used in CNRP. See below for technology guidelines.

*Your in-game navy is directly used in CNRP. Meaning, whatever you have IG = whatever you have in RP.

*Your in-game air force is counted as your CNRP airforce. However, once you become a "developed" nation, one plane may count as one squadron.

*When engaging in a CNRP war, the out come should be decided before hand by the participants. In cases of rather obvious out comes, common sense can be used, but with larger nations, fortified nations and older RPers coming to an agreement before hand is a much easier and less hateful path than the OOC mud slinging which most wars devolved into.

*The amount of nukes (warheads) you have is equal to your in game level of warheads. Everyone with standard nukes has fission bombs(max 500kt) Weapons research complexes give you hydrogen bombs (keep them within reason not tens of megaton warheads), and neutron weapons. This decision was reached by consulting with the GMs and at their urging.

*Also, large Fuel air explosive bombs, chemical weapons, large EMP weapons, and biological weapons are capped at 50 and equal to the number of CMs you have in game.

*You cannot arm your citizens and have them fight a war. It does not matter if you give them full time military training and automatic weapon, the maximum number of armed people you can field in a war is determined by your soldier count.

Game Moderator "wipe" effects

*Type one, total impossibility. IE Death star. Total RP wiped. These kind of god mods are easy to spot, and will be called quickly, so little RP to go back and redo.

*Type two, feature impossibility. IE Fighter jet with a laser. These are sometimes unnoticed, and when found / called, Rp should be paused, while they are argued out in a separate thread. If the feature is found to be impossible, then the Rp continues as if all actions had occurred minus that feature. IE, you still used your fighters, but since they didn't have lasers, they got annihilated.

Communication

*Whenever you say something that is not "in character", use the 'OOC:' tag before the statement.
For example, if Uberstein decides to hold a gladiator tournament, we may insult the action in-game but then add "OOC: haha, nice" to show that we (in real life, not in game) like the idea.

*If something is to be a private message, put "PRIVATE MESSAGE TO <nation name here>" before the message. While the rest of the community will be able to see the message, only the person you send it to will be able to respond or use that information.

*Embassies exist in CNRP. An embassy is a building in a foreign country that would technically belong to you. A diplomat and his staff would be sent to live in the embassy building, and would be there in case you need to talk to the nation the embassy exists in (or vice-versa).

Treaties
*Any treaty (MDP, ODP, economic, NAP, etc.) can be made in CNRP with another nation. For instance, if you sign a Mutual Defense Pact (MDP) with Uberstein, whenever you are attacked in CNRP, Uberstein will activate the MDP and attack whoever attacked you.

*Economic treaties are treaties where you trade with another nation (be it food, technology, medicine), and both nations are to be treated as if they have the same level of whatever they're trading. This is usually called tech trading, see the tech trading rules below.

Rerolling
* This is RPing with a RP entity that is not the one you first RP'd with.

*When Rerolling, you give up the ability and right to RP anything connected with your old entity. This means that people not present in your current country are unable to be controlled while physical installations cannot be controlled unless you own the land they are on.

*If rerolling as a continuation of the same nation, this is voided.

*ANYTHING THAT DEFIES THE LAWS OF PHYSICS, AERODYNAMICS OR ANYTHING ELSE THAT EXISTS IN REAL LIFE WILL BE NULL AND VOID

--------------------------------

Technology

Before any scientific experiment or anything like that, background information must be given. In real life, people aren't at certain tech levels, like at '89 tech or '74 tech. Technology levels are divided, in RL, into three distinct terms: First World, Modern, and Third World.

In RL, First world nations are constantly developing new technologies and inventing stuff. Modern buys technology from First world nations and produces it in their own nation and are able to maintain it. Third World nations get the scraps from other nation and have to steal or get given old technology and are barely able to maintain it.

So, how does this translate into CNRP?

Previously, we had a Log Based tech system. It helped lower nations get more modern tech, starting at about level 300 tech. However, at tech year 2005, people stoped using real tech and started inventing their own. Everything below that was pretty set in stone, and nobody, save for a few nations, created anything.

So, we've simplified the tech year system and made it into something more like the tiers we have explained above. Nobody will be losing any technology, and if anything, people would be increasing in their technological capabilities.

New Tech Scale
First of all, the three tiers.

Third World Nation (0-299 tech)
Your technology level is very low, and are developing your own way in the world. You have cold war technology*, and any tech you recieve from other nations (weapons, aircraft, etc.) is not easily maintained without help. It's much like what buying tech from other nations is now IRL. You may design items appropriate to the period.

*{1980-90ish}

Modern Nation (300-1499 tech)
Your technology has reached a modern level, and you can build anything military-wise that currently exists*. You may design items appropriate to the period.

*{not in alpha testing, so laser plane and the walking robot buzzing thing is out while the F-35 is in}

First World Nation (1500+ tech)
Inventions start coming from your nation, and you can build anything your heart can imagine*. You're still limited to IG levels of soldiers, tanks, nukes, CMs, etc. Now, beyond this your tech level still matters for your army efficency, but a lot less. Design statistics will matter less as there is an efficiency formula for your armies

*{To a technological limit of the year 2020, of course, within the rules of what can and cannot exist in CNRP, so no mechs, lasers, or rods from god}

Design statistics will matter less as there is an efficiency formula for your armies, showing how relatively effective they are.
____________

Some background to this. This is a number designed to represent a ratio of effectiveness in a trial, respective to a Modern nation. It is designed to show the relative effectiveness of weapons and systems in a certain task for head to head comparison.

It is your Technological Effectiveness, (TE).

TE = 1+ (IG Tech / 10000 * ( 1+ WRC)) Where WRC (Weapons Research Complex (wonder)) is a logical 1,0 statement of having a IG WRC. (1 = you have one, 0 = you don't)

This is taken almost straight from the game, where it works as the damage multiplier for war attacks. That way, we still maintain design coolness, and tech advantage.

EXAMPLES AND STATEMENTS.

Since Third World and Modern nations do not have extensive self research labs, they then to all be roughly the same effectiveness regardless of the actual advancement of the nation. This is because these two tiers have access to the same group of weapon etc, and are not allowed to create new products, so it makes sense that two nations with the same groups will have the same TE.

Third World nations have a TE of 0.8, and Modern have one of 1. These are deviations from the formula as they emphasize that, yeah, your troops / weapons etc, are quite a bit worse than the standard (for Third World)/ are the standard (for Modern)

IE: 1) Three nations are trying to accomplish a task. One Third World nation, one Modern, one First World (2000 tech), with TE's of 0.8, 1, 1.2 respectively. Since TE represents a measure of relative effectiveness, the Modern Nation will have to put in a 1x effort, as it is the standard. However, the Third World nation only achieves 0.8 of the effect for the same effort, so will have to put in 1.25x the effort of the Modern Nation. Whereas the First World nation achieves 1.2 of the effect for the same effort, so only has to put in 0.83x the effort of the modern nation. This "effort" could be the number of shots needed to kill something, or really anything you can imagine.

2) First World Nation A fights First World Nation B. Nation A has 3000 tech, Nation B has 2000. Hence, nation A has a TE of 1.3, nation B of 1.2. So nation A's troops etc are 1.3/1.2 = 1.08 =8% better than nation B's. This is because TE is measure relative to Modern, so to compare two TE's directly, calculate TEA/TEB to find the Technological Effectiveness of A relative to B


So, in theory, in the case of two people that are rping equally, and both people have some good tactics, and one of them is not just going, "LOL, 100,000 paratroopers on your capital!", this scale will be used, but no more will people say, "I have better tech, you lose." Well, if a First world is invading a third world, the case is different, the tech difference will matter a lot.

Technological Trade.
The old 'tech share' is being scrapped. No longer shall nations have their entire advancement lifted by a few words on a treaty. Now, you can buy weapons / items from more advanced nations. However, this comes with a cost. For Modern and Third World nations, these advanced items will cost more than what your normal domestic ones would. Since economy is gone from CNRP, we have a simple formula to determine what you could have.

It is based on TE. We assume cost is directly proportional to TE. So, when buying a Item, here is how many you can afford.

#Advanced Items =#Buyer Items IG* (Buyer TE / Seller TE)

EXAMPLE
If you can have say, 1000 tanks IG at a TE of 1 (Ie you are a Modern nation) and you buy tanks from a First World nation with a TE of 1.3, you can have 1/1.3 * 1000 tanks = ~770 tanks.

Purge Policy: 25 days inactivity without OR with lock, your wiped.


QUOTE
Nation List

(by request of Deshane; thanks to those who compile(d) it.)

Acca Dacca- Acca Dacca
Annihilation- Madame Unicorn
Arctica- Vedran
Austria- Lynneth
Carthage- Sargun
Catahata- TheStig
Caucasia- Drakedeath
Citadel- Iamthey
Cochin- king of cochin
Corporation of Singapore- Kovena
Cyneriice Northan- Cybil de Blanc
Deutschland- Kaiser Martens
Disparu- Pikachurin
Distopyan Crimea- VinceSixx
Dragonisia- Maelstrom Vortex
Dranagg- Tahir re
DSPR- Triyun
Eggman Empire- DrKintobor
Federal Republic of Groenlandia- Calinfornian
Federation of Pravus Ingruo- Pravus Ingruo
France- Teriethien
Finland- BaronUberstein
Great Lakes- HHAYD
Greco-Soviet States- Zarfef
Hanseatic Commonwealth- Sarah Tintagyl
Helzan- King Kevz
Imperial Union- Centurius
Italian Republic- Junio Borghese
Italica- Arathog
Johto Empire- N Reeki
Kingdom of Arsenia- Galen Arsenius
Kivortistan- Jerahoam
Louisiana- Yawoo
Marscurian Pakistan- KaiserMelech Mikhail
Michuraza Empire- lutai
Molakia- Comrade
New England- Jedcjt
New South Wales-
NoD- Executive Minister
Norway- Il Terra Di Agea
Novak- Voodoo Nova
People's Republic of China- Sir Keshav IV
Procinctia- Generalissimo
Promised Land- Subtleknifewielder
Rebel Army- Lavo 2
Republic of Curristan- Curristan
Republic of Nanyang- Angela Spencer
Republic of Transvaal- Botha
Revolutionary Socialist Syndicate of the Netherlands- Mergerberger II
Royal Republic of Minilla Island- Manilla Island
Scotland- King Penchuk
Serca- Serg92
Slavorussia- Justinian the Mighty
Socialist Union of Vauleo-Buryatia- Imperator Azenquor
Southern Tang- comrade nikonov
SST- Elrich von Richt
Taeunas- DeSchaine
Tahoe- Emperor Mudd
Taiwan- Ezequiel
Texas- King Chris
Troina- Kitex
United Mechodamian States- SpacingOutMan
Viniland- V the King
Yuktobania- Razgriz 2k9
Zargathia- Amyante
Sargun
West of Marscurian Pakistan needs a border.
Sarah Tintagyl
Lets hope this lasts longer than 3 weeks...
JerreyRough
Next time methinks I'll have to make it; I may not post much (lazy sad.gif), but I'm around very, very often. wink.gif

Anyways, it is quite appreciated when the world map was a link, rather then an image.
iamthey
QUOTE (JerreyRough @ Oct 11 2009, 05:54 AM) *
Anyways, it is quite appreciated when the world map was a link, rather then an image.


Noted. I agree. Fixed Sarguns point.

http://img190.imageshack.us/img190/6671/iatupdate10.png


Also some things in my other update.

New Incan Empire - Need a link to that RP / small map or more specific please.
Nagato the Great- What is your nation called, and Link to RP?
Outer Heaven- Seriously or was that a joke tongue.gif
Vince: I dont' think you can RP two nations at once; even if you divide your troops.
Tahsir Re
if thestig rerolled into the middle east Top Gear needs to be purged. I'll probably be putting up a post for turning his Antarctic lands into protectorate tomorrow.
iamthey
Purged Top Gear.

http://img235.imageshack.us/img235/8228/iatupdate11.png
Zarfef
I have an idea for this problem but I have yet to acquire enough graphical programming abilities to produce it... still learning though so maybe later when I learn more php in a graphical means. I could also probably do it in C#.NET given that I run my webpage on a windows server.

E.G. If anyone else has the abilities and wants a fun project: Build a program with the above national areas painted in the color according to a color box and allow any user on the website to change it's color and add information. Then have that information stored, organized and submitted to the webpage, finally let the map-mapers check over those requests to make sure they are valid and if they accept them implement the changes with the map-makers page limited via password...

Ok, that's a bit complex I know, but it would make things easier I think if it can be built. I personally think it can be done in PHP with an array symbolically mapping out the regions on the map and then having a parallel array with the color string values, one for nation name, one for player name, ect... We could even have a valid player list in a text file whose values could be checked against entered data to ensure that the entries were valid... but that might not be necessary...

Of course, there are other problems perhaps as well so perhaps it is all far more complicated then I am thinking.
iamthey
QUOTE (Zarfef @ Oct 11 2009, 06:54 AM) *
I have an idea for this problem but I have yet to acquire enough graphical programming abilities to produce it... still learning though so maybe later when I learn more php in a graphical means. I could also probably do it in C#.NET given that I run my webpage on a windows server.


Do what?
Elrich von Richt
You realize i've been keeping the OP link up to date.

Also, i've been working on a newly updated version as of late.
iamthey
QUOTE (Elrich von Richt @ Oct 11 2009, 07:49 AM) *
You realize i've been keeping the OP link up to date.

Also, i've been working on a newly updated version as of late.


Last update was number 7, its now number 11. The latest version in that thread is update number 8 and it was sitting for about a week still with no change to the OP. Don't take it personally elrich it simply the fact that the person doing the updates should also be the one running the OP itself. Its the only way for the OP to be kept consistent.

Edit:

Currently linked: http://img3.imageshack.us/img3/3950/iatupdate7.png.

Most recent within that thread: http://forums.cybernations.net/index.php?s...t&p=1882172

Between that update #7 and today approximately 7 days passed (no change to the OP). Moreover, before update #7 all the way to your last official update on September 18th the OP was never once changed to reflect the new map. This same pattern is consistent with what happened to previous map threads where the OP was not controlled by the map maker. The problem has nothing to do with you; its just inherent to the reality that you don't have the time to constantly watch the thread for new links to the map.
TheStig
World Map Number Nine. happy.gif

Could you re-colour Catahata to flourescent aqua? Thanks.
New Inca Empire
My holdings are larger then that. Extreme western Venezuela, eastern Bolivia and southern Venezuela aren't mine. The rest of Venezuela is.

http://forums.cybernations.net/index.php?s...t&p=1862421
Centurius
Mark all former Top Gear territory INCLUDING the Antarctic land Disputed territory please. We are dividing it already in a meeting.
comrade nikonov
The Burmese city of Yangoon is a part of the Southern Tang Empire.

as this map of administrative divisions of burma shows, Rangoon is on the border with Golekh.
Pikachurin
Map requests:

- Cyneriice Northan (Baffin Island) needs to be added
- New Crete needs to be removed
- Vineland/Tahoe Protectorate <--- spelling needs to be fixed

Thanks! happy.gif
N Reeki
I should be filled in the UMS Protectorate as the Johto Empire. Danke!
Sargun
Turn the Republic of Spain into a Carthaginian protectorate. I'm holding it for the RPer, who is caught up in SATs at the moment.
iamthey
Update: http://img207.imageshack.us/img207/4014/iatupdate12.png
V The King
QUOTE (Pikachurin @ Oct 11 2009, 08:25 AM) *
Map requests:

- Cyneriice Northan (Baffin Island) needs to be added
- New Crete needs to be removed
- Vineland/Tahoe Protectorate <--- spelling needs to be fixed

Thanks! happy.gif

lol, good catch.
Cybil de Blanc
The only issue I see is that the small islands just off of Baffin - the ones that don't look like they're attached by a thread - are claimed. Those are still part of the Vinland protectorate, and ICly, I agreed with Disparu that the two small islands just off of that claw-like structure of Baffin's far south wouldn't be annexed by Cyneriice Northan.
Amyante
Toastoria no longer exists, and if memory serves has been stabilized by Vaulian troops, then handed over to Buryatian control as per the Zhukov Doctrine. Not sure where things went from there though.
iamthey
Update: http://img207.imageshack.us/img207/8457/iatupdate13.png
Tahsir Re
QUOTE (Centurius @ Oct 11 2009, 08:13 AM) *
Mark all former Top Gear territory INCLUDING the Antarctic land Disputed territory please. We are dividing it already in a meeting.


What meeting? :v
Sargun
Green RoS in north-west Spain is also part of my protectorate. Same country, you just missed a spot.
BaronUberstein
Finland seems to be in order.
Kaiser Martens
Hey, I've been Deutschland/Germany for a while, and no longer Nordheim. Please update it when you get the chance - no hurry though!
New Inca Empire
QUOTE (iamthey @ Oct 11 2009, 06:48 PM) *


PsyduckEmot.gif You gave me the State of Amazonia (not mine) and with it Diberia's capital city... You also gave me all of the state of Bolivia, I only control the western 1/2.

IG, correct, IC not so much. tongue.gif
iamthey
Update: http://img203.imageshack.us/img203/5649/iatupdate14.png
Teriethien
Just a small request: if possible, please colour France in white or blue at the next update. Thanks smile.gif
Sargun
White?

LOLOLOL
iamthey
QUOTE (Teriethien @ Oct 12 2009, 05:11 AM) *
Just a small request: if possible, please colour France in white or blue at the next update. Thanks smile.gif


Blue it is tongue.gif. (white is empty land).
Teriethien
QUOTE (iamthey @ Oct 12 2009, 06:27 AM) *
Blue it is tongue.gif. (white is empty land).


Sif empty land doesn't get claimed as protectorates within the day tongue.gif
Executive Minister
I'm not sure which thread is the legit one now, so ill post this claim here too.

Seeing as I Krieg was banned and N Reeki rerolled, I claim the former Krieg/CAU/NoN Antarctic base... I already have scientists there, and I plan to keep the base as an ace in the hole for future uses.
Centurius
Land no longer disputed.

http://i.imagehost.org/0496/southamerica.png

The new division of South America and the Top Gear part of Antarctica
TheStig
QUOTE (Centurius @ Oct 12 2009, 04:26 PM) *
Land no longer disputed.

http://i.imagehost.org/0496/southamerica.png

The new division of South America and the Top Gear part of Antarctica

You're still putting the joint administration in a place where there is nothing? Hehe.
Centurius
QUOTE (TheStig @ Oct 12 2009, 05:43 PM) *
You're still putting the joint administration in a place where there is nothing? Hehe.


Yes because as of the meeting it is a very rich and propserous city.
TheStig
QUOTE (Centurius @ Oct 12 2009, 04:49 PM) *
Yes because as of the meeting it is a very rich and propserous city.

There's no city there, it's just grass.

Furthermore, it isn't the capital. So it kinda.. defeats the point really.

Furtherfurthermore, how can a 'city' which has just been terrorised by a brutal war suddenly become a very rich city just because you held a conference there? Sounds a bit dodgy if you ask me. But good luck with you rich and prosperous plain of grass.
King Kevz
QUOTE (TheStig @ Oct 12 2009, 05:28 PM) *
There's no city there, it's just grass.

Furthermore, it isn't the capital. So it kinda.. defeats the point really.

Furtherfurthermore, how can a 'city' which has just been terrorised by a brutal war suddenly become a very rich city just because you held a conference there? Sounds a bit dodgy if you ask me. But good luck with you rich and prosperous plain of grass.


Stig you don't get it as it is Centurius' territory now if he says there is a city there now there is one whether you like it or not.
TheStig
QUOTE (King Kevz @ Oct 12 2009, 05:41 PM) *
Stig you don't get it as it is Centurius' territory now if he says there is a city there now there is one whether you like it or not.

So a field of grass can go to a huge metropolis within a few days just because it's changed RPer? Interesting rule indeed. happy.gif
Subtleknifewielder
QUOTE (TheStig @ Oct 12 2009, 10:00 AM) *
So a field of grass can go to a huge metropolis within a few days just because it's changed RPer? Interesting rule indeed. happy.gif

Unfortunately, if Cent wants to be mean about it and ignore continuity, it's his right... sad.gif
King Kevz
QUOTE (Subtleknifewielder @ Oct 12 2009, 07:30 PM) *
Unfortunately, if Cent wants to be a jerk and ignore continuity, it's his right... sad.gif


Subtle no need to call Cent a jerk there, I suggest you remove that asap.
Sargun
Kevz is right here. Continuity has always been up to the player. While it is sometimes frowned upon to ignore continuity and many people embrace it, some wish not to and others simply don't care. Nobody should be forced into doing it.
iamthey
I was going to say something but nevermind... Anyway

Update: http://img196.imageshack.us/img196/509/iatupdate15.png

Executive Minister- Query me Idk where the old antacrtica base was. Also in response to which thread is the legit one... which map is being updated, and by extension which thread reflects the RP more closely?
Subtleknifewielder
QUOTE (King Kevz @ Oct 12 2009, 11:49 AM) *
Subtle no need to call Cent a jerk there, I suggest you remove that asap.

You're right, of course. I've changed it to something more...appropriate for the forums.
Shadowsage
Lawl at Holy Imperium of Man being see-able from orbit.

...In TWO places. biggrin.gif
iamthey
QUOTE (Subtleknifewielder @ Oct 12 2009, 11:54 PM) *
You're right, of course. I've changed it to something more...appropriate for the forums.


Very honorable subtle we wouldn't want to hurt anyones feelings.... >_>

Seriously Kevz what are we four?
Subtleknifewielder
QUOTE (iamthey @ Oct 12 2009, 04:07 PM) *
Very honorable subtle we wouldn't want to hurt anyones feelings.... >_>

Seriously Kevz what are we four?

I still don't think it's nice, or polite, to completely ignore everything the previous Rp'er has done. If Cent is hurt by that opinion, it's not my fault.
iamthey
QUOTE (Subtleknifewielder @ Oct 12 2009, 11:19 PM) *
I still don't think it's nice, or polite, to completely ignore everything the previous Rp'er has done. If Cent is hurt by that opinion, it's not my fault.


(I was being sarcastic wink.gif. I completely agree. )
verum vox vocis
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