Current situation
There is only one type of conventional missile, the cruise missile. The CM, as powerful to equally useless (depending on nation size) as it is, is not the only type of missile used by militaries of the real world.
Problem with the situation
With only one type of missile, nations who are not nuclear are limited severely when it comes to assured destruction. Since soldiers, tanks, fighters and bombers can all be destroyed without doing one single cent of damage, cruise missiles can destroy with just a click of the mouse. Once again, as useful as the CM is, there are many other options of conventional weapons to be able to use.
Suggested change
I suggest that there are x number of new missiles added to the game, and possibly an alternative to regular nukes.
Conventional Missile changes:
- Cruise Missile
Cost: $20,000, Upkeep: $200 (tripled if stockpiling more than 50), Destruction: 10 tanks, 10 infrastructure, 2 technology, +10% destruction each satellite (capped at 15 tanks, 15 infrastructure, and 3 technology) - Fuel-Air Missile
Cost: $50,000, Upkeep: $500 (tripled if stockpiling more than 25), Destruction: 25 tanks, 20 infrastructure, 4 technology, + 5% destruction each satellite (capped at 30 tanks, 25 infrastructure, and 5 technology), Requirements: 500 infrastructure, 50 technology - Bio-Chemical Missile
Cost: $250,000, Upkeep $2,500 (tripled if stockpiling more than 15), Destruction: 100 soldiers, 10 tanks, 30 infrastructure, 10 miles of land, damages environment by 1 point for 1 day, +2.5% destruction each satellite, Requirements: 750 infrastructure, 75 technology - Massive-Ordinance-Air-Blast Missiles
Cost: $500,000 ($350,000 if nation owns a Weapons Research Complex) Upkeep: $5,000 (tripled if stockpiling more than 5), Destruction: 50 tanks, 50 infrastructure, 25 miles of land, Requirements: 1,000 infrastructure, 100 technology, 5 satellites
A nation would still be limited to 2 conventional missile attacks each update.
Now Seeing the MOAB your probably thinking "your first nuke costs that much!" Well here's the difference, nuke purchase costs raise over the amount of nukes you own, thus making your 20th nuke somewhere in the 1.5-1.6 million dollar range, that is a big difference in cost compared to what 20 MOAB's would be.
Why this change is better
It adds more variety and power to the non-nuclear side of the game. Cruise Missiles just do not pack a punch for bigger nations.
I have removed the Hydrogen bomb from the listing from the first topic because redoing the nuclear missiles is a whole other topic by itself.
Proposed changes to this suggestion:
Add reduced damage effects for owning Missile Defense improvements.
Anti-Air missiles.
Anti-Navy missiles.
Rework the damage scaling above.
Anti-Improvement missiles.
Starting from scratch with missiles for specific missions.
