NDII IFV/Light Tank: The two look pretty good. Your crew should be four, because you also need a loader to load the shells in manually. Your
"Knee Capper" shouldn't be automated, you're better off keeping it as Coaxial with the
"Torrent" being the gun on top.
Roger that, although I was going for an autoloading system, to reduce crew numbers and thus, size and weight.NMI Ripper: I assume you are basing the style of the gun off of the AK, meaning that it is meant to spray a lot of fire in one area without much concern for accuracy. The bullet type should be one or the other. You're better off skipping the ability to modify the rifle and sticking with the more common round. Most (if not all) modern guns don't have a 'DAD' because it's relatively useless. A soldier should change out their magazine after every battle anyways. The liquid nitrogen thing, I don't believe is possible on guns today (I'd be interested in seeing the research to this).
Oh, I meant that that rifle is capable of being "modded" (not in the field, mind you) for either round... i guess "produced for" would have been a better wording. The DAD is a no-go... all renders of the Nod GAU-3 Eliminator have a DAD, which sucks, but oh well I mentionned that the Ripper needed extra weight to compensate for phenomenal recoil (the heavier the weapon, the less recoil). As for the liquid nitrogen, I just surmised that while some guns used a water cooling shround, shouldn't ultra cold liquid N be better?
NDII Defender: Keep it simpler, if the plan is to make this an anti-tank defend system. Keep it to one gun, and you can make more of them. The tank's chassis being separated like that also makes it incredibly weaker underneath where it joins. The autoloader makes your tank unreliable to a degree, and you should keep it to training men to load faster. The digging system should be completely gone, it's useless and makes the tank a sitting duck when it is digging and dug in. You can manually create these sort of things quietly and more efficiently with a corp of engineers, and the tank wouldn't need to worry about the AHDM system malfunctioning. I suggest making a separate vehicle for the AHDM system. As with the light tank above, your
"Knee Capper" shouldn't be automated, you're better off keeping it as Coaxial with the
"Torrent" being the gun on top. You will also need a loader as a crewman.
Hmmm... i think you're right but... seeing as how I rped the tandem 120's and AH-DM extensively i thing they're a no-go as well... I mean, the whole point of the AH-DM is to quickly set up a position, rock it for a bit, then get out move to another positon and rinse/repeat. I'm going to get rid of the .50 cal Kneecapper... the 30mm is the coaxial gun, with the torrent turret mounted near the hatch. That makes the total weapons the dual 120's, 30mm coaxial and 9.55mm on the hatch. This thing wasn't made for MP i suppose... I'll reduce fielded numbers significantly for now... I guess the NDII Chapperone w/ 120mm will serve as the MBT
NDII Devastator: As a main battle tank, it looks decent. The tank's defenses will find it hard to block all anti-tank missiles, etc. The pod looks pretty good, and the likelihood of the tank itself surviving an onslaught of three tanks is highly unlikely with the average tank crew. Any well placed ordinance will take out this tank.
Lol, this thing was supposed to be the CNRP equivalent of the Apocalypse tank or mammoth tank from Red Alert. It didn't have to depend on tank crews, but how sturdy the thing was. You're right about the ordinance part though... I'll definitely be RPing more of these babies being lost in air strikes, I mean, they can't be fast enough to dodge strafes like the Defender or Chapp.NMI Sentinal Battle Rifle: Looks good, although I think it's based more off the HK416 due to the modular abilities of the rifle.
Nope,
NDII Thrasher: It isn't a tank as much as it is an anti-personnel, anti-aircraft vehicle. It wouldn't function as a tank well, but in regards to defenses against another tank, it's survivability wouldn't be as high as a light tank. The RPM could be toned down a bit to make it more reasonable with the larger round.
Yeah, my intention was to create an M1 Tunguska clone on the M247 Sergeant York concept. This would make it be a glorified Shilka with an ATADS strapped on either side of the turret. The survivability of this thing is comparable to the Chapp, as its based on it's chassis, extremely low. What would be a reasonable RPM for dual 40mm's intended to shootdown jet aircraft?NDII Hunter: Looks good, although I cannot see how it would work well as an armored ambulance.
Well, the Cobra does it, so I assume the two to be identicalThe Howitzer idea: It isn't wise to have a 4 barreled howitzer as that would be easy to take out. The way the M270 is set up, it would be difficult to use that type of system. The amount of crew to load all four barrels, aim them all, etc, would also be a waste of a system. Stick with single barreled howitzers and use the M270 set up as a rocket system.
I've got a pic to show exactly what I meant, I've got to find it first.The plane: Until I see a fuller description, I can't rightfully comment on it.
Workin on it