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Cyber Nations Forums > Cyber Nations Gameplay and Roleplay > Cyber Nations Tournament Edition > Tournament Edition Suggestions
WarriorPwnag
Just an idea: start with one BILLION dollars, just make everything bigger and better.

More realistically should we say, start with five million dollars?
Kaiser Indie
5Million would be good, or even 2 smile.gif. To be able to get up to a higher strength would be great, wars would be better as Navy and spies would be much more involved.
The fox
A billion is overkill, If anything somewhere in the range of 2-5 million would be good, if change is even required to start with.
lonewolfe2015
I have a crazy idea for start-up aid, but it'd be fun.

Random startup aid with 500k increments from 1 mil -- 4 mil.
KingDingaLing
QUOTE (lonewolfe2015 @ Mar 14 2009, 04:16 AM) *
I have a crazy idea for start-up aid, but it'd be fun.

Random startup aid with 500k increments from 1 mil -- 4 mil.



That would cause more rerolls than resources already do.
kencojenko
QUOTE (KingDingaLing @ Mar 14 2009, 10:31 PM) *
That would cause more rerolls than resources already do.


What he said.

seriously though, bigger starter aid would be good as navies and spies are almost useless right now.
Nedved I
I want this.
Lukapaka
TE is all about having fun, mixed with some basic startup strategy, right?

I fully support the idea of more money to invest.
Londo Mollari
I like the startup aid the way it is.
porojussi
As said, it would be good to have some more money to start up with, since Navy is relatively new feature in game, and many of us have not much info/ecperience from that. For me, and for many other, TE is a safe way to practise war tactics. Getting navy earlier in TE would be great practise.

Ammon
It should be 5 mil that disappears at first reset if you have not spent it.
Believland
3 mil would be best, in my opinion
Liman Von Sanders
just a thought.
why not do 5 million with one free wonder?
you would get a limit of 1 free wonder, all successive wonders would have to be paid for (and earned).
for the free wonder it would be players choice on what they want. a free wonder would kinda jump start things abit. there would be a set limit on how much the free wonder could impact NS. My money says most people would either choose a Pentagon, Manhatten Project or SDI system. the 1 free wonder would be exactly like normal wonders. and the free wonder couldn't be destroyed or swapped.
GOONS
Like it the way it is.
Emperor Brutus
1 Mil is good the way it is, we dont need more
Pax ME
running in here and letting everyone know i AM NOT inwarriorpwnage's avvy.
thank you.

also, $1bil = too much

also,
QUOTE (Emperor Tiberius @ Apr 1 2009, 07:59 PM) *
just a thought.
why not do 5 million with one free wonder?
you would get a limit of 1 free wonder, all successive wonders would have to be paid for (and earned).
for the free wonder it would be players choice on what they want. a free wonder would kinda jump start things abit. there would be a set limit on how much the free wonder could impact NS. My money says most people would either choose a Pentagon, Manhatten Project or SDI system. the 1 free wonder would be exactly like normal wonders. and the free wonder couldn't be destroyed or swapped.


the wonder should be limited to only (in CN version) $30-45mil wonders (so no epic wonders like WRC or the like)
Pendo
5 Million would be great. On most of the games I play, on the testing shards/versions like tournament version you start off with quite a lot, so much that money/gold isn't even worth anything any more. But that would take too much fun out of Tournament Edition. I'd say 5 Million is good, not 1 Billion - although that'd be nice. But 5 million is great.
JimKongIl
I think 1 mil is plenty
Mogar
QUOTE (Emperor Tiberius @ Apr 1 2009, 10:59 PM) *
just a thought.
why not do 5 million with one free wonder?
you would get a limit of 1 free wonder, all successive wonders would have to be paid for (and earned).
for the free wonder it would be players choice on what they want. a free wonder would kinda jump start things abit. there would be a set limit on how much the free wonder could impact NS. My money says most people would either choose a Pentagon, Manhatten Project or SDI system. the 1 free wonder would be exactly like normal wonders. and the free wonder couldn't be destroyed or swapped.

I could do this.
King Alias
QUOTE (Mogar @ May 24 2009, 10:58 PM) *
I could do this.

I believe a cool 3 million is the answer to all this.
Arrnea
Anywhere between $2 million and $5 million would be great.
$1 billion is massive overkill.
Sethly
i think 1 billion would be amazing lol we could start out with 50k NS nations after spending that. that'd make war so much more fun, and also spread out the NS ranges a good bit more
Warmongrel
QUOTE (lonewolfe2015 @ Mar 14 2009, 12:16 AM) *
I have a crazy idea for start-up aid, but it'd be fun.

Random startup aid with 500k increments from 1 mil -- 4 mil.


My name is Warmongrel and I support this message.

I do believe there is a 24 or 48 delay to delete after you reroll, and by then someone has no doubt attacked you anyways. I think its an awesome idea, kinda like speed monopoly, all the properties are randomly dealt in the beginning. Thats what TE is about right? War, Speed, Doing it all over next round?
JoshuaR
QUOTE (kencojenko @ Mar 15 2009, 08:30 AM) *
What he said.

seriously though, bigger starter aid would be good as navies and spies are almost useless right now.

Spies are incredibly useful in TE, heh.

Starter aid is probably fine the way it is, but perhaps an extra tiny bit of cash can't hurt. Maybe it would be cool to give a free wonder instead, so that decision-making enters sooner.
JayOvfEnnay
The standard startup cash should be raised to about 5mil. Spread out the NS ranges, etc.

Every now and then, when we hit milestones in membership or perhaps RL holidays/massive ingame updates, we could do a giant new startup for just that round.

As it stands we have almost everyone in the 3-10k NS range. Now imagine costs are not scaled u pat all, but because of some giant CN milestone (4 years, a certain amount of nations created, a certain amount of nations at one time, or just RL holidays) there is one round out of the mix where you start out with 50mil. Albeit, it's not 1bill and it's not quite "overkill", but it's enough to definately boost and spread the NS ranges even more, also allowing for more navy use. More massive wonders could also be bought more frequently.

Just a thought, meh.
NeoGandalf
Really I think $1 mill is fine. With $2 mill we'd all be nuclear by day two, which means either nobody would dare war or most nations would be ZI in no time defeating the purpose of a big start-up, possibly leaving a clear winner 2 weeks into the round. The bigger the start-up, the lesser the skill required I think. There are loads of different agenda's in TE and $1mill + the reduced costs of stuff + the 50% extra collection seems to balance it nicely so that those who want to build get a chance and those who want to kamikaze get to do that too, without taking everyone out with them.
AndrewC202
1 Million is fine, after all if everyone got to much at start-up then there would be people just declare wars everywhere, not to mention all the raiding.
lonewolfe2015
This thread was made prior to the recent rounds where we all started to get the hang of the reduced prices, have to keep that in mind.

Now, I still think it'd be fun to introduce a little anarchy into TE and make some random stats. Maybe give nations a random number of infra, tech, land and cash upon startup?

Between 0-100 infra on start, 0-50 tech, 0-200 miles of land (why not?) and 500k-2mil in cash. It's a game, and having a little luck to become number one would be nice for once, instead of having a handful of good nation builders always hitting the top, give them some challenge if they get the low end of the stick compared to other guys.
AndrewC202
QUOTE (lonewolfe2015 @ Jun 24 2009, 10:59 PM) *
This thread was made prior to the recent rounds where we all started to get the hang of the reduced prices, have to keep that in mind.

Now, I still think it'd be fun to introduce a little anarchy into TE and make some random stats. Maybe give nations a random number of infra, tech, land and cash upon startup?

Between 0-100 infra on start, 0-50 tech, 0-200 miles of land (why not?) and 500k-2mil in cash. It's a game, and having a little luck to become number one would be nice for once, instead of having a handful of good nation builders always hitting the top, give them some challenge if they get the low end of the stick compared to other guys.


Reasons:
- Skill has nothing to do with being given an advantage over others
- The learning process is how they got to where they are, so why make it harder/easier for them. Teachers don't give some students the answers just because they are falling behind in the exam.
- It just takes the Strategy out of strategy games.

Overall I just don't like that idea, I like it the way it is a strategy game not a game of luck.
Edward II
Plus, if you have that, "good" players will try to re-roll till they get super startup stats.

I do like a couple suggestions I heard though. The first being that you could start with one free wonder (reminds me of how in Sins of a Solar Empire you start with one free capitol ship XD). That would be an interesting way to speed things along, although most would want the big military wonders. The other I though was good was having specials for certain holidays. I'm not sure what they meant exactly, but I thought it would be cool if say, on Christmas every nation in TE got a free 1mil or something like that.

Ferdinand I
I think it is perfect the way it is. No more, no less!
HHAYD
I prefer we increase start up money to $5 million in the next round.

One billion: overkill
Grumpdogg
QUOTE (Emperor Tiberius @ Apr 2 2009, 12:59 PM) *
just a thought.
why not do 5 million with one free wonder?
you would get a limit of 1 free wonder, all successive wonders would have to be paid for (and earned).
for the free wonder it would be players choice on what they want. a free wonder would kinda jump start things abit. there would be a set limit on how much the free wonder could impact NS. My money says most people would either choose a Pentagon, Manhatten Project or SDI system. the 1 free wonder would be exactly like normal wonders. and the free wonder couldn't be destroyed or swapped.


Why would you need a free wonder if you start with $5mil...just buy one!
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