QUOTE (Jinnai @ Mar 21 2009, 02:48 AM)

The switching of Defcon is clearly a military act. However I disagree with BL assertion that peace mode is meant to be spy-free. While there is no real assertion to RL for peace-mode since technically anyone could DoW on any nation at any time (the lack of CB and backlash prevents this though).
Peace mode is primarily used for a way to develop nations without conflict, but the fact they can be sanctioned and sanction others clearly indicates that it's more than that. Furthermore gathering intel on stats does not damage the nation being targeted.
I don't see what RL has to do with it. If you want realism, do away with peace-mode all together (I wouldn't be adverse to that proposal, to be honest). However, this is a game and I'd rather focus on gameplay and what enhances it than what realism dictates should be the case.
I'm not so sure that sanctioning should be allowed from peace-mode either, although the arguments in favour of it are stronger than the arguments (or seeming lack thereof) in favour of spying on/from peace-mode (nations). As far as I know, the main argument for the sanction issue is that the power invested in the elected nation by the nations of it's colour should over-rule the "no damage to and/or from peace-mode". Personally, I'm not really a strong advocate either way, though.
And finally: No, intel gathering doesn't "damage" a nation, but it is clearly a hostile act. It's hard to explain what I mean but for example, it's like someone taking pictures of someone's naked body without their permission. It isn't doing any "damage" to the person, but it's clearly not a nice thing to have done to you. Now, I'm not trying to say it is of the same severity, but I don't think anyone who plays wants their warchest info, their navy set-up and other such information to be freely available to everyone else. Hell, if it isn't a hostile act, why have it as a "spy attack" in the first place?
QUOTE (Azaghul @ Mar 22 2009, 09:02 PM)

It's good how it currently is. I don't see a problem with peace mode being used tactically to some extent.
The point is I don't think it's meant to be used as a tactical advantage to
any extent. I think the fact that it is used as such is more down to the fact that it's hard to stop people "abusing the system" to their advantage (I.E. People will use peace-mode to dodge war if they can). And IMO, the fact that this "glitch" is used on a regular basis throughout the game to the point that people are used to it (and some like it) isn't a good argument for it to remain so, if it can be easily repaired.